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[Update #2]: Minecraft: Dungeons has now landed onto both PC and consoles, and so far it seems to be pretty solid!
[Update]: The release date for Minecraft: Dungeons has been pushed back from April to May 26th on all platforms.
Minecraft: Dungeons is an upcoming action-adventure inspired by classic dungeon-crawlers. As you might expect from that alone, Minecraft: Dungeons is all about roaming across a variety of levels in search of secrets, beating down hordes of monsters to fill your pockets with more shiny loot than you could possibly know what to do with, as well as saving the world if there's time to spare after dinner.
When it comes to the levels themselves, you can get a pretty good idea of what Mojang has cooked up through the recently posted developer update. Have a peek, it's a pretty fun one:
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[Update]: The Warlords of New York expansion is now live across both PC and consoles.
If you're looking for an excuse to dive back into The Division 2, or simply more content to play around with, I'm sure you'll be interested to hear that the Warlords of New York expansion is coming this March 3rd. The big threat this time around with be the former Division agent Aaron Keener and his network of rogue agents, all of which you'll need to dismantle as you roam across the hurricane-stricken streets of Lower Manhattan.
Naturally, taking down Keener will not be as simple as waltzing into his stronghold and having a big ol' firefight. First you'll need to get rid of all of his main agents, each of which will have their own unique storylines and special skill, which you'll then be able to learn once you defeat them. There'll also be a variety of improvements to the gearing system, a slight UI overhaul, a rework of Dark Zones to better reward player-vs-player interactions, and the list goes on.
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[Update]: After a brief beta test, this update has now been released alongside a few more bug fixes.
Ever since the Winds of Magic expansion released, the difficulty level in Vermintide 2 has risen quite sharply. While this is partly due to the stagger changes that require more team-based tactics, the bigger reason are the newly introduced Beastmen. Not only do they seem to attack far more frequently than the other two factions, but their animations and behavior are significantly harder to figure out at a glance.
Fatshark has tried to fix them many times before, and while all of these patches have certainly helped, the Beastmen still remain Vermintide 2's most powerful faction. Things will hopefully be changing in the near future, however, as Fatshark has now unveiled a brand new beta update!
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[Update]: Apex Legends' next major update has now added even more cosmetics, as well as greatly reduced weapon muzzle flash!
While the World's Edge is quite fun after all of the changes that arrived alongside the Season 4 update, I must admit I still miss the Kings Canyon map. It felt a lot smaller and action-packed, so if you're like me and hate running aimlessly for long periods of time, the southern parts of Kings Canyon were perfect as they just about guaranteed a ton of action.
With that in mind, I'm quite pleased to say that Kings Canyon will soon be making a glorious return to Apex Legends, albeit not in the shape you might expect. Instead of the Season 2 variant with the leviathans stomping around, the upcoming Kings Canyon event will bring back the original Season 1 map with all of the locations still intact!
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If you're looking for something new to play, and you don't mind settling for something a little bit older, you might be interested to hear that both Assassin's Creed Syndicate and the card game Faeria are currently free to grab. All you have to do is head on over to the Epic Games Store, log into your account or create a new one, and then go through the 'purchasing' process for both games.
As is always the case with these types of giveaways, there is a bit of a time limit you'll need to work around. In other words, make sure to add both games to your account before February 27th rolls around, as that's when they'll be replaced by the next free game in line - InnerSpace.
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[Update #2]: Subnautica: Below Zero will be leaving Early Access and launching in full on May 14, 2021.
[Update]: The Frostbite patch has now added the beginnings of a brand new storyline!
It has only been a few months since the last major Subnautica: Below Zero update, and already the developers have launched a new one. As the name would suggest, at the center of the Lost Ship update is a huge crashed ship. Exploring it will likely yield quite a few goodies, though do be warned, the local wildlife might not take kindly to you traipsing all over their territory.
Not everything in this update is trying to kill you, however, since Lost Ship has also added a friendly little Trivalve to play with, as well as the stunning Aurora Borealis to gawk at while on the surface. There's also new lilypad-looking flowers growing in the depths, strange and potentially dangerous ice formations, and naturally, a plethora of improvements and quality-of-life changes.
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Dying Light is currently celebrating a rather momentous achievement - its fifth anniversary! In order to get everyone to join in on the festivities, the developers have now launched a free weekend, the very first one for Dying Light!
So if you're in the mood for smacking zombies around with a variety of ridiculous melee weapons, and then subsequently running away in sheer panic once you realize how deadly they are at night, you should head on over to Steam. The free weekend will last until 19:00 GMT (10:00 PST) on February 23rd, so you should have plenty of time to see just what Dying Light has to offer.
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Quite a few months have past since the previous major update, so if you're itching for some more Final Fantasy XIV content, I'm happy to say that Patch 5.2 "Echoes of a Fallen Star" has now finally arrived. It brings with it a brand new raid, dungeon, trials, beast tribe quests, crafting improvements and new finishing content, new main story quests, and a variety of other goodies.
You can get a pretty good idea of what all of this looks like in gameplay terms, as well as what the story in Echoes of a Fallen Star might be about, through the recently posted trailer. Have a peek:
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[Update #2]: December 1, 2020 has now arrived, and with it Empire of Sin has been unleashed!
[Update]: Empire of Sin has now been pinned for a December 1, 2020 release date.
Empire of Sin, Romero Games' seedy turn-based strategy game set in 1920s Chicago, was originally supposed to arrive in spring of 2020 for PC, Xbox One, PlayStation 4 and Nintendo Switch. However, according to the latest developer update, it has now joined the ever-increasing list of games that have been pushed back until later this year. In Empire of Sin's case, it has been delayed until fall.
"As any good bootlegger knows, good liquor can't be rushed and the same goes for game development," reads the brief update. "This is why we have decided to move the release of Empire of Sin to fall 2020. We appreciate all your support so far, and trust that you understand why choosing quality over speed is important. After all, everyone knows you gotta stay sharp to make it in Chicago."
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Despite not really keeping an eye on the fighting game community, even I've heard about the numerous complaints surrounding Street Fighter V's netcode. The most prominent of these issues is the artificial lag that can sometimes occur between two players, eventually resulting in one-sided roll-backs that completely destroy any semblance of timing and precision for the player in question.
However, in a bit of a surprising twist of fate, a community member called Altimor ended up releasing a patch that more or less addressed the entire issue. Naturally, the fan-made patch brought in some fresh new problems, but after years of inaction from Capcom, the community was seemingly more than willing to bear them if it resulted in a smoother experience overall.









