World of Warcraft screenshot of the Dwarf Heritage Armor from the Tides of Vengeance patch

After spending a rather long time on the PTR servers, World of Warcraft's Tides of Vengeance update will finally be arriving to the live servers later today. You can expect to see a brand new questline detailing the ongoing war between the Horde and the Alliance, a new Warfront set in Darkshore, as well as Faction Assaults that alter World Quests and provide a variety of new rewards.

If you're more of a PvE player, worry not as this update will also bring in some sweeping changes to the often bemoaned Island Expeditions. The rewards will be getting increased, you will be able to purchase certain items with currency you receive just by playing, enemy spawn rates and positions will be adjusted, and perhaps most importantly of all, the previously bizarre rules for item drops will be removed and you will now only need to win the round for a chance at cosmetic items. I have no idea if these changes will make Island Expeditions any more popular, but it's certainly a solid step in the right direction.

Monster Hunter: World screenshot of a battle against Behemoth

These past few weeks have been a pretty good time for Monster Hunter: World fans, especially on PC. Just recently we've received the rather festive Winter Star event, Lunastra and Arch-tempered monsters, the gold-plated Kulve Taroth as a somewhat challenging raid boss, as well as the announcement that Final Fantasy's iconic monster Behemoth will be arriving this December 21st.

The good news don't end there, however, as Capcom has just revealed a massive new expansion - Monster Hunter World: Iceborne. The details are still few and far between, but you can expect a large new region to explore, new monsters to hunt, combat moves and gear to mess around with, items to collect and craft, and naturally, even more of the story featuring everyone's favorite Handler.

Vermintide 2 screenshot of a Rat Ogre attack in Back to Ubersreik DLC

Vermintide 2 has recently managed to improve itself quite significantly. First Update 1.3 brought in a variety of balance changes and tweaks to just about every aspect of gameplay, and now the Back to Ubersreik DLC has continued that trend by adding three remastered classic maps, a hidden new game mode to unlock, numerous balance changes, as well as five new weapons to toy around with.

If you're even remotely familiar with the original Vermintide, it shouldn't come as much of a surprise to hear that the three lucky maps are Horn of Magnus, Gardens of Morr and Engines of War. Each one has received fully updated visuals, new voicework to help tie it to Vermintide 2's story, a couple of new secrets to uncover, as well as some seemingly minor changes to the locations themselves.

Since there is no better way to describe these maps than to simply show them to you, allow me to share with you the recently posted trailer. Have a gander, it's a fairly short one:

John Romero's SIGIL official artwork for the box copies

John Romero recently announced that he will be revealing his latest project on December 10th, the original Doom's 25th anniversary. Given that him and Adrian Carmack have already tried to Kickstart Blackroom, a Doom inspired FPS, I fully assumed that this big reveal would finally give us a taste of what they've been working on these past two years.

As you can probably guess from the title alone, I was quite off the mark. Instead of revealing Blackroom to the world, John Romero has instead announced SIGIL - a lengthy and free campaign mod for the original Doom. While the details are few and far between, I can tell you that SIGIL will contain nine singleplayer levels and nine deathmatch levels, and that the action will be picking off immediately after the fourth episode of Doom.

Path of Exile artwork showing the Witch Ascendancy classes

A few months have passed since Path of Exile's previous League, and as expected, Grinding Gear Games have now returned with yet another massive update. The highlight of this freshly launched Betrayal League is the addition of a brand new enemy faction - the Immortal Syndicate. In order to topple their order you will need to defeat their operatives, raid their safehouses, use the new manipulation mechanics to play their leaders against each other, and naturally, loot everything they might have that isn't nailed down!

The oldschool Forsaken Masters have also received numerous updates. There is now a lot less of them to manage, their crafting mechanics have been made more intuitive and less time consuming, and perhaps most importantly of all, individual crafting options are now unlocked by completing certain challenges rather than by grinding reputation. And if you're a fan of the previous Bestiary mechanics, you'll also be glad to hear that Einhar has returned once more, though this time he actually brought his own nets to the party!

Telltale's The Walking Dead: The Final Season screenshot of a rather fierce Clementine

Much like the world it takes place in, Telltale's The Walking Dead series has seen its fair share of crushing disasters and miraculous recoveries. Back in September Telltale closed down their doors and filed for bankruptcy, which as you might imagine, quickly put a stop to the development of their newly released The Walking Dead: The Final Season.

Usually that would be the end of the story, but Skybound Games appeared out of nowhere and offered to hire the original developers in order to complete The Final Season and give both fans and Clementine the closure they deserve. And to wrap all of this up in a neat little bow, it's also worth mentioning that the founder of Skybound Games is none other than Robert Kirkman - the writer behind The Walking Dead comic itself!

Artwork for John Romero's Blackroom game

[Update]: Instead of a new game, John Romero has now announced SIGIL - a free mod for the original Doom that will add 9 new singleplayer and 9 new multiplayer maps!

To say that John Romero has had a storied history in game development would be quite an understatement. Alongside id Software he created some of the most iconic games of all time, games like Wolfenstein 3D, Doom and Quake, while during his time in Ion Storm he also managed to create one of the most iconic disappointments of all time - Daikatana.

With that little bit of history now out of the way, you might be interested to hear that John Romero and Adrian Carmack will be announcing their brand new FPS game later today! What exactly this game will be about, nobody currently knows, but given that December 10th will mark the 25th anniversary of Doom, I think it's safe to say it's going to be an oldschool FPS of some sort.