- By Ash
- in Tips and Guides
Far Far West looks like a goofy game about robot cowboys fighting ghosts and aliens, but it's got a lot more bite than you might expect. So before you dive in, here's what you need to know to avoid getting boned.
1) Unlocking Weapons
Starting with something the game really should tell you about immediately - you can only work towards unlocking one weapon at a time, and you have to manually select which one. If you don't, you're going to be farming the shotgun by default. And while it's nice, it ain't no minigun!
As for the weapon fragments - you can find them by defeating level bosses, completing forge events, killing loot goblins, or randomly from wishing wells. On average, each weapon will take you between 3 and 5 games to unlock. And once you do, make sure to switch your focus immediately or you're going to keep collecting fragments you don't need.
- By Ash
- in Tips and Guides
Diablo 4 is a lot more approachable than it looks... but it'll also happily watch you dig yourself into a hole without saying a word. So before you dive in for the first time, here's what you should know.
1) Which Character to Play?
Starting with the question everyone asks first: which character should I play? Thankfully, it doesn't matter. Whether we're talking about the freshly released Warlock or the Sorcerer that has been around for years, all of them are totally viable at all stages of the game and, more importantly, a ton of fun! So just go with whatever looks or sounds the coolest.
The same logic applies to your abilities. While some might be stronger than others - the balance isn't perfect - you can beat all of the endgame bosses with any of them. For example, I tried to challenge myself with a firewall build because it felt like a memey spell, but it ended up being one of my strongest characters ever. So really, anything goes.
- By Ash
- in Tips and Guides
1) More is Better
Nested Lands, much like every other survival-crafting game, has a million different ingredients. So unless you're a fan of manually gathering them and then slowly, painstakingly crafting basic supplies, you'll want to automate that. And for that you'll need to get some people. How many? As many as you can get, as quickly as you can get them. The more you have the easier it's going to be to keep things running since they'll be able to gather their own food, firewood and building materials.
And how do you get people? They sometimes spawn in event zones - that's the yellow circles - so just doing a lap around the first map should net you a good few. Just make sure you have enough houses before you set off on your adventure, because if you don't you won't be able to recruit them. Now this is going to be a pain in the butt the first few times, but thankfully it'll get much, much easier once you have a couple of workers under your banner.
- By Ash
- in Tips and Guides
Nioh 3 is a very technical game with loads of mechanics and systems thrown at you all at once. So let me help you overcome that difficulty hump so you can focus on what truly matters - dissecting demons!
- By Ash
- in Tips and Guides
After forty hours of epic battles and embarrassing failures, I realized that Mount & Blade 2 is an awesome game that simply doesn't teach you how to have fun with it. So with this guide I'd like to help you skip past the learning curve and get to the good stuff.
1) What Do I Do?
Your first order of business after finishing the tutorial should be to gain reputation. Once you have enough you'll be able to pledge yourself as a mercenary to one of the kingdoms, and that's where the real game begins. At that point you can tag along with their armies, fight massive siege battles, and eventually even become one of the nobles.
So how do you do that? Fight bandits, do tournaments in big cities, and solve any quests that don't sound like a pain in the ass. It really is that simple.
- By Ash
- in Tips and Guides
Unlike the Arbiter who could probably face-tank a Greater Deamon, the Hive Scum is a true glass cannon. It can shred through heretics by the hundreds, but it's about as durable as that awful one-ply toilet paper you bought once, used once, and then swore never to touch again.
Or as normal people would say, Hive Scum has a pretty steep learning curve. So to make your life easier, let me walk you through a couple of fun, powerful builds that can handle anything the game throws at you - short of the most grueling Havoc missions.
- By Ash
- in Tips and Guides
Moonlighter 2 has a lot of different interlocking systems, and while none of them are particularly complicated, the game can still feel overwhelming, especially in the first few hours. So instead of telling you exactly how to play, I want to teach you ten core concepts that'll help you learn (and enjoy) the game at your own pace.
1) You're expected to fail
First of all, Moonlighter 2 is a roguelite with a staggering amount of permanent upgrades. And because you start with absolutely none of them, your early game power level is going to be somewhere between 'wet napkin' and 'oh god, this hurts'. But the person you are at the 1-hour mark is not even close to who you'll be 10-15 hours later.
So if you're struggling at the very start, don't worry - that's completely normal. Unless you're some kind of manic roguelite prodigy, you're not meant to crush every run right from the get-go. Instead just focus on pushing as far as you can, grab as much loot as you can carry, and then when things start going sideways, hit the handy "get me the hell out of here" button to bail out and cash in your loot.
- By Ash
- in Tips and Guides
Windblown is fast, brutal and unrelenting, but it's not unfair - even on the highest difficulties. Once you know the basics, you can pick up any weapon or trinket and smash, bash, stab or explode your way to victory. Hey folks, I'm Ash and let me walk you through all of the lessons I had to learn the hard way, so you can skip being punched in the face and just focus on having fun.
Video version of this guide (~8 minutes)
- By Ash
- in Tips and Guides
Daimon Blades, much like its predecessor E.Y.E. Divine Cybermancy, is cryptic and kinda janky. So if you've got no idea what's going on, don't worry - I've been there too.
Hey folks, I'm Ash and today I wanna share 13 things I wish I knew when I first started, so you can skip the whole trial-and-error phase and just focus on having fun. So without wasting any more time, let us begin.
- By Ash
- in Tips and Guides
The Bound by Duty update has completely shaken up Darktide. Veterans, Zealots and Psykers now have brand-new talent trees, and there’s a pile of shiny new weapons to mess around with. So I figured this was the perfect time to put together five builds - one for each class - that are not just strong, but also a ton of fun to play and show off the new toys.
Are these the 'perfect' builds? Probably not - the patch is still fresh, and the meta’s going to shift. But I can promise you this: every build here can comfortably handle Auric Maelstrom missions, and even push into mid-level Havocs without too much trouble. So without further ado, let's dive in!









