Mina the Hollower Beginner's Guide - 11 Things I Wish I Knew Before Starting
- By Ash
- in Tips and Guides
Mina the Hollower takes inspiration from the classic Zelda and Castlevania games, which means it's absolutely brutal despite being all cute and cuddly. So before you dive in, here's what you need to know to avoid having birds flung at your face.
1) Explore
Starting with the most important tip - explore everywhere. And I really do mean EVERYWHERE. Mina is absolutely stuffed with secrets, puzzles and awesome loot that you can very easily miss if you just follow the obvious path. I've combed through each area multiple times and I'm still finding things I overlooked. The game is that dense!
So whenever you see something out of place - a suspicious wall, a room with no obvious exit, a weirdly placed item - activate those brain noodles. The developers are clearly hiding something, and they want you to work for it. And the sneakier the secret, the better the reward at the end, so keep those eyes peeled.
Mina the Hollower Review - Is the Zelda-Inspired Mouse-vania Worth Playing?
- By Ash
- in Reviews
Mina the Hollower is a game that's seemingly designed specifically to make go 'oooooooo!' It's a Zelda and Castlevania flavored dish, seasoned with so many secrets to find it's like a deliciously thick layer of cheese on top of it. And it's not the cheap stuff either. You don't need to hump every wall going 'ugh' until you find the fake one. There's always a subtle hint pointing you in the right direction. So subtle that you'll sometimes only notice it after you've already found the secret, and then feel like a right dumbass.
But when you do break into someone's house and notice their attic is hiding a bunch of loot, figuring out how to get there is a real treat. You can see there's some kind of an entrance to the top right, but you can't reach it from inside. So you explore the outskirts of the house and lo and behold, there's a gap in the neighbor's balcony you can slink through. And voilà, you're inside. It's a short little sequence, but it's clever, it's satisfying, and it gives you a heart attack once a clown abomination suddenly materializes from the hell dimension. What's not to love?
Far Far West Review - Is the Robo-Roguelite Worth Playing?
- By Ash
- in Reviews
Out of all the games I've played this year, Far Far West is the one that caught me completely off guard. I went in expecting a goofy roguelite shooter about robot cowboys fighting ghosts and aliens - something fun but kinda throwaway - and instead I found myself completely addicted to it. Because underneath all that goofiness is a surprisingly deep shooter that only gets more interesting the longer you play it.
So what exactly makes it so good? And does the Early Access version already have enough content to justify jumping in, or is it better to wait?
Far Far West Beginner's Guide - 12 Things I Wish I Knew Before Starting
- By Ash
- in Tips and Guides
Far Far West looks like a goofy game about robot cowboys fighting ghosts and aliens, but it's got a lot more bite than you might expect. So before you dive in, here's what you need to know to avoid getting boned.
1) Unlocking Weapons
Starting with something the game really should tell you about immediately - you can only work towards unlocking one weapon at a time, and you have to manually select which one. If you don't, you're going to be farming the shotgun by default. And while it's nice, it ain't no minigun!
As for the weapon fragments - you can find them by defeating level bosses, completing forge events, killing loot goblins, or randomly from wishing wells. On average, each weapon will take you between 3 and 5 games to unlock. And once you do, make sure to switch your focus immediately or you're going to keep collecting fragments you don't need.
Is Diablo 4 Still Worth Playing? (2026 Review)
- By Ash
- in Reviews
Diablo 4 has a reputation... and it's not a great one. A lot of people either bounced off during its rough launch, or never even touched it because of... well, Blizzard being Blizzard. Which means a huge chunk of players have never actually seen what the game looks like today - after three years of updates, fixes, and now two major expansions.
So the big question is: what is Diablo 4 like today? Is it actually good? Does it still have major problems? And most importantly, is it worth your time and money?
Diablo 4 Beginner's Guide (2026) - 12 Things I Wish I Knew Before Starting
- By Ash
- in Tips and Guides
Diablo 4 is a lot more approachable than it looks... but it'll also happily watch you dig yourself into a hole without saying a word. So before you dive in for the first time, here's what you should know.
1) Which Character to Play?
Starting with the question everyone asks first: which character should I play? Thankfully, it doesn't matter. Whether we're talking about the freshly released Warlock or the Sorcerer that has been around for years, all of them are totally viable at all stages of the game and, more importantly, a ton of fun! So just go with whatever looks or sounds the coolest.
The same logic applies to your abilities. While some might be stronger than others - the balance isn't perfect - you can beat all of the endgame bosses with any of them. For example, I tried to challenge myself with a firewall build because it felt like a memey spell, but it ended up being one of my strongest characters ever. So really, anything goes.
Is Darktide Worth Playing In 2026?
- By Ash
- in You Should Try
Not even the Inquisition could hide the fact that Darktide had a rough launch. Crashes, performance issues, a crafting system that actively hated you... and more bugs than in Nurgle's Garden. Those were dark days.
But four years and many, many updates later, the question is: has Darktide finally clawed its way back to the Emperor's light, or has it truly fallen to Chaos?