MTG Arena is adding a super high powered new format with no bans - Timeless
- By Ash
- in News
In an announcement that shouldn't come as too much of a surprise given the recent experimentation with Historic 'no bans' events, Wizards of the Coast has now unveiled a brand new format for MTG Arena - Timeless. As the name might suggest, Timeless will be a 60-card, ridiculously high powered format encompassing every single card ever released onto Arena, and no bans whatsoever!
That said, the last part is only technically correct. While no card has been banned, three of them have been restricted, which means you can only run one copy of them in your deck (sideboard included). The deadly trio is Channel, Demonic Tutor and Tibalt's Trickery, with the latter being restricted purely to prevent stupid non-games where the victor is decided based on a dice roll on turn 2.
Grand Theft Auto VI's very first trailer has suddenly arrived a day ahead of schedule
- By Ash
- in News
If you were excitedly waiting for the Grand Theft Auto VI trailer to finally drop, I bring some good and bad news. The good news is that, spurred on by the recent leaks, Rockstar Games have now released the very first trailer a day ahead of schedule!
Without spoiling any of the surprises, allow me to share with you the first look at GTA VI. Needless to say, it's quite an exciting one! Have a gander:
MTG Arena's Alchemy: Ixalan mini-expansion is launching December 5th with some spicy new cards
- By Ash
- in News
[Update]: MTG Arena is adding a super high powered new format with no bans - Timeless!
Despite the entirety of Khans of Tarkir coming this December 12th for Historic and Explorer players, the MTG Arena team has somehow managed to find the time to create another in a long line of expansions for the Alchemy format. As such, the titular Alchemy: Ixalan mini expansion will be launching on December 5th with 30 new cards to toy around with.
Much like before, a good chunk of the cards have been designed to beef up the various archetypes and mechanics found in the main set. Or in other words, you can expect to see support for things like dinosaurs, pirates, merfolk and artifacts, as well as a couple of individually spicy cards that are bound to make a splash even in older formats like Historic Brawl.
Dragon's Dogma 2 will be launching on March 22nd, 2024, over a decade after the original
- By Ash
- in News
It took an incredibly long amount of time for us to finally get here, but I'm happy to say that Dragon's Dogma 2 is nearly upon us! You can expect to see it launch onto PC and consoles on March 22nd, 2024 - nearly twelve years after the original!
Much like its predecessor, Dragon's Dogma 2 will have you make a party with up to three AI companions and set you loose to explore a gigantic world. Along the way you'll likely encounter all sorts of danger you'll need to fight in classic action-RPG combat, though with a bit of an important twist. Instead of simply hitting giant enemies in the toes and hoping that's good enough, Dragon's Dogma 2 will once again have you crawl all over them in order to annoy them, briefly incapacitate them or even bring them down so you dish out some serious damage.
Darktide's December update will add potions, new weapons, new map and a dual boss encounter
- By Ash
- in News
It's only been a short while since Patch #15 arrived, and already the Darktide team is planning a new batch of content to mess around with. Once it arrives at some point in early to mid December, The Traitor Curse - Part 2 update will bring with it four new consumable items, new weapon variants, a brand new map, yet another rework of the Veteran's skill tree, as well as a time-limited boss fight against the Karnak Twins showcased during the last update.
First and foremost, let's talk about the four new consumable Stimms. While the details are still few and far between, it appear that they're going to be slightly tweaked versions of Vermintide 2's potions. In other words, you'll be able to use them to either heal, boost damage, increase speed or hasten cooldown reduction, with the downside being that they'll most likely take up a valuable inventory slot. They might not sound like a big deal now, but given how useful they proved themselves to be in Vermintide 2, I'm sure they'll be invaluable in Darktide as well.
Trine 5: A Clockwork Conspiracy has added crossplay between all the different versions
- By Ash
- in Indie Games
The Trine 5: A Clockwork Conspiracy team has recently launched Update #2 with it a whole bunch of bug fixes and quality-of-life improvements. While its name and contents might seem quite unassuming, Update #2 is actually rather significant as it also brings with it a highly important and often requested feature - crossplay!
Thanks to Update #2 you're now able to join games and play together with your friends regardless of which PC storefront or console they might have the game on. And in order to make sure private games can function under the new system, consoles have also been given a virtual keyboard to facilitate password input. It's a little bit clunky, but it sure beats having random people barge in!
Ubisoft's Assassin's Creed Syndicate is entirely free to grab until December 6th
- By Ash
- in News
If you're looking for an excuse to stay indoors and avoid the bitter cold, you'll be happy to hear that Ubisoft's Assassin's Creed Syndicate is currently free to grab. Simply head on over to the Ubisoft store, add it to your account, and you'll be good to go.
Naturally, there is a bit of a time limit. The promotion will end on December 6th, so do make sure to add Assassin's Creed Syndicate to your account before then. Once you've done that you'll be able to play it whenever you want and for however long you want.