- By Ash
- in Reviews
Moss: The Forgotten Relic raises a pretty interesting question: how do you make a VR game work without the VR? After all, Moss built its entire identity around you physically reaching into the world, pushing and pulling everything like a curious toddler.
So how do you make that work on a normal screen? Well, after playing through the demo a few times, it turns out the answer is "surprisingly well". Not perfectly, mind you. There are definitely some awkward bits. But it works a lot better than I expected.
But first, what even is Moss? Well, it's the stuff that grows on rocks, but also a puzzly adventure game with some light combat. It's less about hardcore platforming or controller-destroyingly difficult combat, and more about exploring a cozy fantasy world alongside Quill - a sword-wielding mouse with a remarkable talent for getting herself into trouble.
- By Ash
- in Reviews
One of Rogue Trader's biggest strengths has always been its ability to make Warhammer 40,000 feel weird and outlandish, yet also deeply personal. The Infinite Museion doubles down on that by introducing a delightfully eccentric tech-priest and sending you on the galaxy's most dangerous museum tour.
So after spending a week with the DLC, is The Infinite Museion an essential addition to Rogue Trader, or merely a pleasant diversion?
- By Ash
- in Reviews
Deep Rock Galactic is one of the greatest co-op games ever. There's nothing quite like joining a group of strangers, spewing sewage at bugs, and then leaving feeling like you've just spent an hour with old friends.
So what happens when you take that formula, crank up the pressure, add a ton of randomness, and make players compete against each other for the best loot? Well, after about 30 hours with the roguelite spin-off Rogue Core, I can tell you it makes everything more exciting, more chaotic, and occasionally a lot more frustrating. And sometimes, all three at once.
- By Ash
- in Reviews
Mina the Hollower is a game that's seemingly designed specifically to make go 'oooooooo!' It's a Zelda and Castlevania flavored dish, seasoned with so many secrets to find it's like a deliciously thick layer of cheese on top of it. And it's not the cheap stuff either. You don't need to hump every wall going 'ugh' until you find the fake one. There's always a subtle hint pointing you in the right direction. So subtle that you'll sometimes only notice it after you've already found the secret, and then feel like a right dumbass.
But when you do break into someone's house and notice their attic is hiding a bunch of loot, figuring out how to get there is a real treat. You can see there's some kind of an entrance to the top right, but you can't reach it from inside. So you explore the outskirts of the house and lo and behold, there's a gap in the neighbor's balcony you can slink through. And voilà, you're inside. It's a short little sequence, but it's clever, it's satisfying, and it gives you a heart attack once a clown abomination suddenly materializes from the hell dimension. What's not to love?
- By Ash
- in Reviews
Out of all the games I've played this year, Far Far West is the one that caught me completely off guard. I went in expecting a goofy roguelite shooter about robot cowboys fighting ghosts and aliens - something fun but kinda throwaway - and instead I found myself completely addicted to it. Because underneath all that goofiness is a surprisingly deep shooter that only gets more interesting the longer you play it.
So what exactly makes it so good? And does the Early Access version already have enough content to justify jumping in, or is it better to wait?
- By Ash
- in Reviews
Diablo 4 has a reputation... and it's not a great one. A lot of people either bounced off during its rough launch, or never even touched it because of... well, Blizzard being Blizzard. Which means a huge chunk of players have never actually seen what the game looks like today - after three years of updates, fixes, and now two major expansions.
So the big question is: what is Diablo 4 like today? Is it actually good? Does it still have major problems? And most importantly, is it worth your time and money?
- By Ash
- in Reviews
After four years of hard work, the brave base-building beavers have finally dammed the great Early Access river. Or as normal people would say - Timberborn is a freshly launched city-builder where you play as actual beavers. With hats.
Now if you're anything like me, that immediately raises a few questions. Is this actually fun, or just a gimmick that runs out of steam after the first dam? Do you need a masters degree in beaverology to get into it? And is there enough here to keep you coming back once the novelty wears off?
- By Ash
- in Reviews
Destiny 2 has been around for nearly a decade now, and somehow it's still one of the biggest shooters out there. But if you're like me and you've never played it before, jumping in today can feel a bit like starting a TV show halfway through season six.
So the big questions are: can a brand new player actually enjoy Destiny 2 in 2026? Do you need to spend money to have fun? And can you even follow the story anymore? So I jumped in blind, and the answers turned out to be... a lot weirder than I expected.
- By Ash
- in Reviews
Nested Lands might be one of the coolest survival game concepts I’ve seen in a while... and also one of the most frustrating. The premise is that you're rebuilding society after a supernatural, sentient plague wiped out the entire world.
The land is rotting, corpses lie discarded on the ground, and strange cultists wander the woods. Yet somehow... it all still feels weirdly tame. Because every time the game gets close to doing something interesting - it immediately pulls back.
- By Ash
- in Reviews
Nioh 3 is without a doubt one of the best Souls-like games I've ever played. It can stand tall and proud next to even giants like Elden Ring, and I don't say that lightly.
But, that greatness does come at a cost - some of it expected, and some of it just kind of... weird. Let me show you what I mean, and don't worry - I'll keep the spoilers to a minimum. The stuff you'll see will be from the first chapter only.









