Official artwork and logo for Bloodstained: Ritual of the Night

Bloodstained: Ritual of the Night, much like the classic Castlevania: Symphony of the Night from which it draws a great deal of inspiration, is a combat and exploration focused Metroidvania game. In other words, you can expect to spend most of your time carving a path through numerous bosses and enemies, messing around with a giant assortment of weapons and abilities, and perhaps most importantly of all, using said abilities to open up new shortcuts or to simply explore previously inaccessible areas.

A fairly old formula at this point, but one that has managed to stand the test of time quite well! So if you're wondering just what Bloodstained: Ritual of the Night has to offer, as well as how its newly redesigned visuals have fared, allow me to share with you my thoughts after a rather eventful playthrough.

Warhammer: Chaosbane close up screenshot of the Dwarf Slayer

Warhammer: Chaosbane, much like the Diablo series from which it draws a great deal of inspiration, is a fantasy hack and slash that's all about cleaving through untold hordes of monsters in search of ever-increasing amounts of randomized loot. A fairly simple formula, yet one that has managed to stand the test of time with resounding success!

So if you're wondering what exactly Warhammer: Chaosbane has to offer, as well as how it compares to the rest of the ARPG genre, allow me to share my thoughts after playing it for the past week or so.

Outward official artwork showing the logo

Outward is an exploration-focused RPG that doesn't treat your character like they're anyone truly special. Instead, it just shows you the door to a wide-open world, gives you a pat on the back as you leave in search of treasure, and then laughs while you get devoured by a pack of hyenas. A ruthless experience to be sure, and one that many will not be able to stomach, but it's certainly a captivating one once you realize that all of the tools needed to survive are right there - you just need to figure out how to make the best use of them.

So if you're curious about what exactly Outward has to offer, as well as how it compares to the rest of the RPG genre, allow me to share my thoughts after a rather lengthy and eventful playthrough.

Warhammer: Chaosbane official artwork and logo

Warhammer: Chaosbane, much like the Diablo series from which it draws a great deal of inspiration, is a fantasy hack and slash that's all about mowing down large hordes of enemies, messing around with a variety of abilities and classes, and naturally, collecting more loot than even the over-the-top Warhammer Fantasy races could ever hope to carry.

If you're wondering what all of this looks like in gameplay terms, as well as how Chaosbane compares to the rest of the genre, allow me to share my thoughts after playing through the Closed Beta. Before we begin, it is important to mention that Chaosbane is a work in progress, so don't judge its faults too harshly as the developers still have a few months to get everything squared up and ready for launch.

Resident Evil 2 artwork showing both Leon and Claire

Unlike the most recent Resident Evil 1 remaster, the Resident Evil 2 remake is not exactly a faithful recreation of the original horror classic. In fact, the new Resident Evil 2 has changed so many fundamental aspects of the original that I would say it's fair to treat them as two similar, yet still rather distinct games. However, while the Resident Evil 2 remake has definitely altered the formula, I am very glad to say that it not only manages to reach all of the same heights as the original, but occasionally even exceed them!

So if you're curious about where exactly the two versions differ, as well as what the Resident Evil 2 remake has to offer, allow me to share my thoughts now that I've spent a good chunk of time exploring its zombie-infested hallways.

Artwork of Geralt and Meve from Thronebreaker

Gwent's singleplayer campaign Thronebreaker was supposed to arrive nearly two years ago, but due to a series of unfortunate circumstances it ended up being delayed over and over again. By the time Gwent's second major rework was announced around half a year ago, I was just about ready to write Thronebreaker off completely. As such, I hope you can understand just how pleasantly surprised I was when Thronebreaker not only came out, but ended up being a pretty darn enjoyable game as well!

So if you're curious about what Thronebreaker has to offer in terms of gameplay and story, as well as where exactly it falls flat on its face, allow me to share my thoughts after a rather long and eventful campaign.

World of Warcraft: Battle for Azeroth artwork showing off Talanji and Jaina facing off

Throughout my first review for World of Warcraft's Battle for Azeroth expansion I have detailed my thoughts on the leveling experience, story, Azerite Armor, World Quests and Island Expeditions. This time around, however, I will be focusing on Battle for Azeroth's end-game, longevity and some of the major problems Blizzard will have to tackle in the relatively near future.

So if you're wondering what exactly Battle for Azeroth's dungeons and raid have to offer, as well as how did the new Warfront and World PvP features fare, allow me to share my thoughts after spending a rather significant amount of time across various characters, both Horde and Alliance.