Official artwork and logo for Elex

Elex is a true Piranha Bytes RPG. Its overly ambitious, clunky and riddled with bugs, yet despite all of its flaws I simply couldn't put it down until I reached the finish line. This is partly due to a world that seems to have a life of its own outside of serving the player, and partly because of how much my actions influenced the opinions of those around me. Elex might not be anything special when it comes to pure gameplay, but in terms of immersion its one of the most impressive RPGs I've played in recent years.

So if you're interested in seeing what exactly Elex does right, as well as what sort of traps it jumps into face-first, allow me to share my thoughts after a rather lengthy playthrough.

Guild Wars 2: Path of Fire concept artwork for the Crystal Desert and Raptor mount

Guild Wars 2's Path of Fire expansion does not represent a massive evolution, but rather a promising leap forward. The story is vastly more interesting and engaging to follow than the one in Heart of Thorns, the class diversity has been greatly enhanced with the new Elite Specializations, and the Crystal Desert is an absolute blast to explore due to the addition of some of the best mounts I've ever seen in an MMO. Its still the same Guild Wars 2 I fell in love with years ago, but with enough new bells and whistles to hopefully keep it entertaining for many more to come.

So if you're interested in seeing what Path of Fire is all about, as well as how the mount system has been integrated into Guild Wars 2's open world, allow me to share with you my thoughts after spending a couple of weeks roaming thorough the Crystal Desert.

Divinity: Original Sin 2 official artwork of the various characters

As a big fan of Divinity: Original Sin I knew from the start that I would have a grand time with Original Sin 2, but what I didn't expect is that it would surpass its predecessor in so many ways. The story is vastly superior, the followers are so interesting its almost impossible to choose only three of them, the world is much more reactive and exciting to explore, and most importantly, the combat has somehow managed to become even better!

So if you're interested in learning more about Divinity: Original Sin 2 and why I found it so enthralling, allow me to give you my thoughts after spending well over two weeks wondering through its world. And don't worry about spoilers, I'll only use general or early-game examples when it comes to talking about the story. 

Warhammer 40,000 Inquisitor - Martyr official artwork and logo

Warhammer 40,000 Inquisitor - Martyr is an action-RPG that combines the grim darkness of the Warhammer 40k universe with the open-ended nature of the Diablo series. What this means in gameplay terms is that you will explore vast randomly created levels, collect more loot than any cargo ship could possibly carry, mess around with a variety of unique weapons and abilities, and naturally, mow down hordes upon hordes of Chaos servants and their demonic buddies.

Despite releasing onto Early Access only a short while ago, Inquisitor - Martyr already shows great promise. Its obviously unfinished and unpolished, but beneath all of that lies a remarkably enjoyable ARPG. So if you're interested in finding out what the current version of Inquisitor - Marty is all about, and what still needs improvements, allow me to share with you my thoughts after spending quite a few hours with it.

Guild Wars 2: Path of Fire screenshot of a player riding a gliding Manta Ray

Guild Wars 2's Path of Fire expansion is set to arrive this September, bringing with it a whole bunch of new content. You'll be able to explore the vast regions of the Crystal Desert and the nearby kingdom of Elona, mess around with nine new Elite Specializations such as the Spellbreaker or Mirage, fight against the Human god of war Balthazar and his hordes of metallic minions, and perhaps most importantly, ride a variety of mounts that all come with their own unique spells and effects!

While the most recent Open Beta featured only a tiny portion of what Path of Fire has to offer, the things I saw filled me with a great deal of hope for Guild Wars 2's future. So if you're interested in learning what the new content is all about, and how exactly the mount system differs from all of the other MMOs, allow me to give you my thoughts after quite a few hours with the Open Beta.

Aporia: Beyond the Valley screenshot of some lovely locations at night

Aporia: Beyond the Valley is a relaxing first-person puzzle-adventure set in a world full of ancient technology and long-overgrown ruins. It is going to be up to you to discover what caused the downfall of the once great civilization, what exactly the miraculous and life-giving amber fluid truly is, and most importantly of all, who in the world are you?

So if you're a fan of exploration games and you're interested in going on a journey that will take you through some truly memorable locations, allow me to share with you my thoughts on Aporia now that I've finally reached the end myself.

Gwent artwork featuring Geralt and Ciri playing a match

Gwent has undergone a massive transformation from a simple mini-game in The Witcher 3 to a fully standalone game, but all of that pales in comparison to the amount of changes that happened between the Closed and Open Beta. All of the factions have been redesigned, all of the cards rebalanced, and most of the special effects have been changed in order to promote a wider variety of playstyles.

So if you're wondering what exactly is the current state of Gwent in regards to balance, the free-to-play experience, and the overall enjoyment one gets from playing a match, allow me to give you my thoughts after spending about 30 hours with the Open Beta. Without spoiling too much, let's just say that it has been a giant leap in the right direction, and one that will most likely lead to a very bright future for Gwent.