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[Update #2]: The day has finally come - Temtem has now been unleashed in full!
[Update]: After two years in Early Access, Temtem will be launching onto PC and consoles in September 2022.
Pokemon inspired MMO Temtem released into Steam Early Access last month to some rather positive reviews. In order to keep this momentum going, as well as let the community know what they're working on, the developers have now released the roadmap, as well as announced their plans for Temtem's future.
Ranked matchmaking, spectator mode and in-game chat will be coming as a part of the upcoming spring update, while the summer patch will add player housing and Kisiwa as a new island with ~25 new Temtem. Further down the line, the fall 2020 update will once again be adding a new island with 25 new Temtem, as well as a quest diary, in-game tournaments and achievements.
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[Update]: The newly launched PTR patch has now brought in replay sharing, some much-needed Mei nerfs, as well as a Soldier 76 buff!
In order to address the lengthy queue times for DPS players, as well as the massive disparity in skill levels that can occur when too few tanks are in the queue, Blizzard has now released the experimental "Triple Damage" game mode. To put it simply, Triple Damage locks the roles to 1 tank, 3 DPS and 2 support heroes, while also giving some major buffs to tanks in order to make them function in the new environment.
For example, Roadhog's Take a Breather ability now leaves behind a cloud of gas when used. This cloud heals all allies for 25 health per second and provides a nifty 25% damage reduction. So while this doesn't make Roadhog a main tank, it does make him a bit more useful in a team environment. You can read all of these experimental changes, as well as the accompanying bug fixes, over at the official website.
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[Update #2]: Resident Evil 3 and its companion Resident Evil 3 Resistance have been released, though sadly they don't seem to have lived up to the high standards set by Resident Evil 2.
[Update]: The demo has finally arrived, and I'm happy to say Resident Evil 3 is looking pretty darn good right now!
The Resident Evil 3 remake is set to arrive this April 3rd, bringing with it the mighty Nemesis as an even more omnipresent and terrifying threat than Resident Evil 2's quite dapper Mr. X! So if you're like me and you're currently more than eager to get your hands on the remake, you'll be glad to hear that Resident Evil 3 will be getting a free demo like its predecessor.
While I would love to tell you when exactly the demo will drop, I'm afraid Capcom has left things at a rather vague "in the near future." That said, quite a few previews have already gone live, all of which seem to be based on the same chunk of gameplay, so I think it's safe to say the demo really is just around the corner.
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[Update]: The upcoming Proving Grounds patch is looking to shake up the campaign experience, as well as finally break up the endless 'Order-tide'.
Ever since The Shadow and The Blade DLC arrived, Total War: Warhammer 2 has suffered under two rather massive bugs. The first and most noticeable one affected only the campaign and essentially made it so Vampire Coast, Vampire Counts and Lizardmen factions couldn't recruit more than a single army. Because of this, the balance of power between the various factions became even more lopsided than usual.
The second bug affected only the multiplayer mode, but it was even more insidious as it was incredibly hard to spot. This is because the bug made it so units receiving chevrons (levels) in battle while under the effects of buffs/debuffs would have their base stats set to an incorrect value. This doesn't sound like a big deal, but when multiplayer is carefully balanced around unit cost and performance, having the latter suddenly shift upwards or downwards causes quite a few problems to pop up.
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[Update]: Samurai Jack: Battle Through Time has just landed onto PC and consoles!
When it comes to tie-in games, they are usually released around the same time as the movie or TV show. So seeing as Samurai Jack concluded around three years ago, it might come as bit of a surprise to hear that there is a brand new game on the horizon - Samurai Jack: Battle Through Time.
The details are few and far between, but what I can tell you is that Battle Through Time will feature many of the fan-favorite characters and enemies from the show, and will directly tie into the series' grand finale. Expect to travel through different time periods slicing and dicing your way through Aku's minions, as well as slowly but surely unlocking new powers and weapons to toy around with.
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[Update #2]: Warcraft 3: Reforged devs have shared a preview of the upcoming Player Profiles.
[Update]: Warcraft 3: Reforged is now getting a major balance patch targeted at low tier heroes and the various mercenary camps.
Blizzard released Warcraft 3: Reforged back in January, and unfortunately it ended up being a bit of a mess. Not only were the actual improvements relatively few in number, but there was also a large amount of bugs and performance issues, while some classic Warcraft 3 features like player profiles ended up missing entirely.
In order to correct this, as well as hopefully make Reforged the remake Warcraft 3 truly deserves, Blizzard announced a series of updates aimed at addressing community concerns. The first of these updates arrived in early February and brought with it some much-needed changes for the Classic Mode, as well as a variety of bug fixes and performance improvements.
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According to an earlier announcement, Ghost Recon Breakpoint's Immersive Mode and Engineer class were supposed to arrive by the end of February as a part of a major update. Unfortunately, it would appear that this will not be the case. Instead, the Immersive Mode and its accompanying update will be released at some point this spring.
"We understand that you have been requesting more transparent communication and we aim to provide this whenever possible," reads the brief update. "There are a lot of moving parts in development which has made locking in dates challenging so we haven’t been able to communicate as much as we would have liked. We apologize for that and will be providing details on these upcoming additions starting early next month."
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[Update]: The Triple Damage update has now arrived alongside Ashe's Mardi Gras challenge.
While the recent Role Queue update has drastically improved the quality of matches, it has also revealed a bit of a problem - the disparity between the number of people playing DPS heroes and those playing tanks. As you might imagine, this disparity then leads to extremely long queue times for DPS players, as well as potentially lopsided games for tank players as the system tries to get them into a match as quickly as possible.
In order to hopefully fix this problem, as well as test out what would even happen, Overwatch devs will soon be introducing the "Triple Damage" experimental game mode. This new game mode will have the same competitive rules as usual, just with the roles being locked to 1 tank, 3 DPS and 2 support heroes. This doesn't mean any of the changes will stick around once the "Triple Damage" mode goes away, but even so, it'll be interesting to see what happens when you take some of the core concepts of Overwatch and flip them upside down.
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[Update]: No Man's Sky's Desolation update has brought in a bit of a survival-horror atmosphere.
I have to give credit where credit is due. Despite the initial version catching a fair bit of criticism, and rightly so, Hello Games didn't stop working on No Man's Sky for a single moment. And now, years after launch, No Man's Sky has slowly but surely managed to transform itself into a pretty darn good game.
With that in mind, I'm happy to say that the updates don't look like they'll be stopping any time soon as Hello Games have just released another major one! This time around they have added mysterious and really cool-looking living ships, new story missions revolving around them, as well as some rather strange space encounters to gawk at.
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I don't know what exactly has happened over the past year or so, but there are suddenly a whole bunch of different roguelike strategy games being released or announced, and I couldn't be happier about it! The latest addition to this ever-growing pile is the freshly announced Rogue Lords, a turn-based roguelike developed by Call of Cthulhu and Styx developer Cyanide.
The action in Rogue Lords takes place in 17th century New England where instead of playing as the good guys, you'll be taking control of a variety of high-profile bad guys in order to sow as much chaos throughout the lands as possible. The full list hasn't been announced just yet, but expect to see some colorful characters given that Bloody Mary, Dracula, the White Lady and Baron Samedi have been confirmed so far.









