Allow me to begin this by saying that Fallout 4 is a good game, maybe even a great game. The world, the exploration, the gunplay, the weapons and weapon modifications, its all excellent and it has kept me glued to the screen for over 20 hours now.

But after that many hours of play the numerous issues it has really started bothering me because I know that if they were fixed Fallout 4 would be massively improved. Whether they can or will be fixed at this point I don't know, but its worth a try anyway.

With that said, let's begin with number 1!

Ho boy, if you thought the Payday 2 community was angry when Overkill first added random stat boosts to paid skins, you've seen nothing yet.

Now, in Update 90, when you open a chest and get a random skin you not only have a chance for it to have an in-game stat boost, you also have a chance for it to give you (and your team) an experience and cash boost.

Space Engineers is one of those games I feel I should enjoy more but it never really clicked with me. This doesn't stop me from jumping in every time a new update arrives however.

And this time the patch is positively huge. Just the planets alone would've been enough to impress me. I mean, exploring fully destructible planets in your own space ship, what's not to like? Oh right, the giant space spiders.

[Edit] Since the writing of this article the expansion has also been released on the Chinese, Korean and Japanese servers.

In a move that surprised pretty much everyone Blizzard announced during this years Blizzcon that the Hearthstone expansion - The League of Explorers will be going live only a mere week later.

And now, a week has past and the first wing of the adventure, the Temple of Orsis is playable in the Americas region with the rest following soon.

Bored of waiting for the EU version to come online I opted to get a sneak peak with the NA client and my first impressions are quite good.

Fatshark, whom you might know as the developers behind War of the Roses, announced yesterday that Vermintide, their coop FPS/melee combat hybrid has reached 300,000 sales, an absolutely phenomenal number for an indie developer. And to celebrate this they are releasing their first DLC pack, Sigmar's Blessing, for free on December 3rd.

Vermintide is one of the rare few times (or so I like to delude myself in to thinking anyway) where I'm completely wrong about a game. I expected it to be yet another uninspired Warhammer game that is being released simply to cash in on its popular name. It didn't help that the early trailer made it look like a Left 4 Dead clone either. But I was wrong, oh boy was I wrong.

Impossible Creatures is a mad scientist themed RTS released in 2003 that simply had it all: Gorrilaphants, Whalebears, Rhinomantises, Tigermeleons, you name it.

But as time went on Relic switched to other projects and Impossible Creatures was slowly forgotten and rarely mentioned until it just appeared on Steam yesterday.

After being announced what feels like forever ago the Steam hardware has finally arrived, although in limited fashion. So far it is only available in the US, Canada and Europe with the rest following shortly.

If you are simply looking for specifics head over to the new Steam Hardware section, otherwise read on and I'll give you a brief rundown of the prices and what to expect from each of the offers.

While I'm sad to see it go I can't say its unexpected. Their goal was to offer an alternative to GTA: Online, one without microtransactions or limits on what you can do and mess around with.

And as you might imagine they've recently got a take-down notice and are now shutting down all development for the mod.

Lock yourself in a vault, bring ample supply of food and water, cut off any and all contact from the outside world and prepare. Or you can be a sane person and just play it in your spare time, either way Fallout 4 has arrived (November 10).

I'll get my teeth sunk in to the game as soon as possible and try to get out my own review in a couple of days, after I've had enough time to get a good view on it.

When I first saw Rocket League I expected it to be one of those Internet fads, a game that surges in popularity for a few weeks, everyone talks about it and constantly plays it and then it slowly fades away and becomes forgotten (*cough* Slender *cough*).

What it turned out to be in the end is not a fad, but rather a very polished and even more so addictive game. And now, many months after release, Rocket League is not only going strong but is also getting ready for a major free patch.