John Romero is making a new FPS, Blackroom

After officially making us his bitch with the stellar release of Daikatana, John Romero slowly faded away from the public's eye and remained in relative obscurity for over a decade... until now.

As it turns out, Romero has reunited with Adrian Carmack (the artist, not the engine guy, and no, there's no relation between them) and together they are attempting to Kickstarter a brand new FPS that has aims to improve upon the glory days of PC shooters. The game in question is simply called Blackroom, and to figure out what exactly it is I would suggest giving the Kickstarter video an eyeballin':

 

Blackroom is going to be a visceral, varied shooter that has its roots deep within classic FPS territory, a notion proven by the focus on exploration, speed, and naturally, tons of explosions. Expect to see fast movement, the ability to dodge almost every enemy attack, circle strafing, and most importantly, the ability to rocket jump all over the place... something the modern Doom seems to have forgotten about.

The singleplayer campaign is most likely going to take around 10 hours to beat, after which you will have the option of playing either co-op, multiplayer, or 1-on-1 duels. There are 6 maps multiplayer maps planned for the launch version of Blackroom, but with the servers and maps being fully moddable there's bound to be a bunch of community ones as well. 

Concept art for John Romero's Blackroom FPS

Personally, I'm mildly excited about this because even though John Romero made quite possibly one of the biggest blunders in PC gaming history, he also helped create some of the most iconic games of all time, games like Doom, Wolfenstein, Quake, and who can forget the eternal classic - Cartoon Network: Block Party.

Whether its worth it or not to back this project, that I can't tell you, but if you do decide to go for it the cheapest tier that offers the game is set at $30, with the project as a whole requiring $700,000. If funded, the launch is expected to occur in the winter of 2018.

You can read more about Blackroom over at the Kickstarter page.

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