A community made hack allows you to play Oculus Rift games on the Vive

While I can understand the business decision behind keeping some games Oculus Rift exclusive, its still absurd to see them locked away from people just because they chose the wrong monitor, especially since VR is in its infancy and needs all of the bestsellers it can get to propel it forward.

Thankfully, a crafty Reddit user by the name of CrossVR has already found a workaround (found on GitHub) that allows you to play Lucky's Tale, and Oculus Dreamdeck on the HTC Vive. The way it works is rather simple, as noted by CrossVR:

Witcher 3: Blood And Wine release date may have been leaked

Blood and Wine is the second, and unfortunately final DLC for the Witcher 3, a game that I've come to absolutely adore, despite it being somewhat flawed.

The expansion is officially slated to arrive sometime in the first half of 2016, and if the Polish gaming site GRYOnline is to be believed, the actual release date is June 7. GRYOnline has since then removed it from its listing, but WCCFTech has managed to capture a screenshot beforehand that clearly shows the supposed release date.

Consotrium: The Tower has been fully funded on Fig

Its amusing, and rather encouraging to see how one's fortune can change so suddenly. When Consortium developers attempted to secure funding through Kickstarter in January, they found themselves with less than half of the desired amount, and yet here we are, six days in to their Fig campaign, and its already surpassed its $300,000 goal.

The interesting thing to note here is that the majority of funding comes from investors, $224K of it to be exact, with "only" $80K coming from the backers themselves, which is slightly less than half of what the Kickstarter managed to originally gather ($182K) during its month-long campaign.

Overwatch beta weekend begins on April 15

If you're about as lucky as I am then you're probably following the Overwatch developer blogs, reading the patch notes, checking up on heroes, slowly dying inside, and all of the other lovely side-effects that come with being among those that never received a beta key.

While there is still no guaranteed way of getting in to the closed beta, the upcoming stress test on April 15 will coincide with a massive amount of beta invites being sent out, and with a little bit of luck one of them might just have your name on it.

Homefront: The Revolution's open world gameplay has been detailed

The original Homefront had an interesting story premise, as well as shocking imagery to back it up (the mass grave scene being a prime example), but unfortunately the end result was a barely coherent mess that suffered from the worst sin in gaming, it was simply boring.

However, if the recent gameplay and story trailers for Homefront: The Revolution are any judge, there seems to a genuine effort on the developer's part to make the Homefront series in to something unique, and hopefully fun to play. One such trailer released a couple of hours ago, and it details how exactly the resistance plans to retake the entirety of Philadelphia, have a look: 

Remedy has outlined their plans to fix Quantum Break on PC

Despite Remedy having a long and storied history with PC gaming, the PC port of Quantum Break has been, to put it lightly, a massive disappointment in terms of graphical quality and stability.

Remedy is working on these issues, however, as noted in the recent blog post which went over the majority of problems the PC crowd has encountered with Quantum Break, and what is currently being done about them. Here's a short overview of what you can expect to see fixed in the near future:

Oculus Rift shipments have been delayed due to component shortage

Both the Oculus Rift, and HTC Vive had a rather rough start with numerous logistical issues that needed to be overcome before people could get their hands on that sweet, sweet VR tech.

However, while HTC has managed to mostly fix their issues and continue on with shipping, the Oculus team is apparently running in to severe problems with component shortages which is causing some orders to be delayed for over a month. Information on why exactly the delay is happening comes from The Verge who had managed to direct a couple of questions at the Oculus spokesperson, and get this statement:

Far Cry Primal's Survival mode is now available

After being teased for a couple of weeks now Far Cry Primal's survival mode has finally arrived, making the primeval wilderness all the more terrifying. But if you eat danger for breakfast and wrestle bears for fun, you'll be glad to hear there's now a permadeath option available, along with some nifty rewards for those crazy skilled enough to beat the survival mode on expert difficulty and permadeath.

And as a secret added bonus, the patch has also brought in 4K textures to the PC version, so if you want to get mauled by saber-tooth tigers in the most visually pleasing way, now you have the option to do so. As for the survival mode features, you can read my earlier overview, or check out the brand new 'cave painting' Ubisoft released:

Everybody's Gone To The Rapture is coming to the PC on April 14

A couple of weeks ago it was confirmed that Everybody's Gone to the Rapture is coming to PC, but a crucial piece of information was missing in that announcement, the release date.

I speculated that the official launch will be coming up in the near future, but as it turns out its way sooner than I or anyone else expected as Everybody's Gone to the Rapture is being unleashed tomorrow, April 14. Here's the trailer, and what exactly the PC version brings to the table in terms of improvements:

Perfect World has apologized over the Shanghai major disaster

Its not often that you see a tournament with over a million dollars in prize pool money ran by amateurs and community volunteers, but the Shanghai Major was exactly that given that the management was completely useless, the technical team inept, and the ones running the whole arena completely oblivious of the events that are transpiring around them. In short, it was an ass and Valve will hopefully not be working with it again.

With a bit of luck this will be the last time such a debacle occurs as Perfect World has come out and publicly apologized for the whole mess, but also promised to deal with the issue at its core. Here's the announcement message: