The Binding Of Isaac Afterbirth+ list of features has been detailed

Edmund McMillen, the creator of The Binding of Isaac and overall biggest tease among indie developers, has finally revealed the list of features we can expect to see in the upcoming Afterbirth+ DLC/expansion.

You will find the list right below, but do bear in mind that this is currently a rough estimate of the features that will be making their way to the release version as some may be cut due to balance reasons, and others added because the developers envisioned yet another poop-based trinket. Have a gander:

Total War: Warhammer has added Bretonnia as a free multiplayer faction

Bretonnia has been in Total War: Warhammer since the very first gameplay videos surfaced, but it was alluded to be nothing more than a recolor of the Empire, and mostly there to add flavor to your campaign playthrough.

Things have changed, however, and the fans of flamboyant medieval knights among you will be immensely happy to hear that Bretonnia will be joining the roster of playable multiplayer factions for Total War: Warhammer. To celebrate such an announcement the developers have released a rather long show-match between the Chalice knights of Bretonnia, and the undead hordes of Sylvania. Have a look:

Blizzard has announced the upcoming Hearthstone balance changes

With only a couple of days left until Whispers of the Old Gods finally arrives to Hearthstone Blizzard has opted to reveal all of the cards that will be brutally mauled gently tapped by the patented nerfbat.

In true Blizzard fashion a portion of the cards was handled so expertly I'm genuinely impressed by the development team, while the other portion was done so terribly I'd be genuinely impressed if these cards ever see play again. Here's the full list of nerfs, and if you're interested in Blizzards reasoning behind each change, head over to the official website:

Doom 2016 PC gameplay on Warpath game mode

I've spent a good chunk of time this weekend playing the PC open beta for Doom 2016, and while I certainly had a good deal of fun with it, its not the sort of multiplayer experience that I find very compelling.

But who knows, you might just find it to be the best thing since self-slicing bread. In either case, here's some pure gameplay footage featuring the two Warpath maps, a whole bunch of weapons, and the Revenant demon transformation:

Hearthstone's Whispers Of The Old Gods Expansion is coming April 26

After the information was accidentally leaked about 3-4 times now, Blizzard has finally and officially confirmed that Whispers of the Old Gods will be creeping in to Hearthstone on April 26.

Unfortunately for us in Europe and Asia, the Old Gods will be taking a short nap and resuming their march towards world domination on April 27, hopefully without the usual week of server crashes that follows any sort of EU launch. Here's the extra spooky trailer if you've managed to miss it:

Guild Wars 2's spring quarterly update is absolutely massive

When the Spring Quarterly Update was first announced I mentioned how Guild Wars 2 is in need of a truly titanic patch to correct all of the issues Heart of Thorns brought with it, and from what I can see here, it does not disappoint. And how could it, the patch notes span over 40 pages when copied in to Word, that's insane!

I would usually post the patch notes at this point, but given the size of the update there is simply no sense in doing such a thing, so if you're interested in all of the changes, from the big reworks to the most minute of bug fixes, you can find them over at the Guild Wars 2 forums. As for me, I will attempt to give you a quick glance at what exactly is being changed:

Dark Souls 3 board game has been fully funded

I'm fully aware that Dark Souls fans can be a loyal bunch, I am one after all, but its still a bit shocking to see the Dark Souls board game reach its £50,000 goal within minutes of starting. To make things even more interesting, the community has managed to blow through all of the stretch goals as well, most likely leaving the developers both incredibly happy and rather stunned.

Since its a bit difficult to briefly explain a board game, especially one that aims to emulate a game as complex as Dark Souls, here's a demo video where the developers face off against a boss, specifically the Dancer of the Boreal Valley:

RuneScape NXT has released with a new engine and game client

RuneScape is 15 years old at this point, and with such an old engine powering it there are numerous issues that have became increasingly annoying over the course of its life, most notably the sketchy performance on modern machines, poor draw distance, graphics that rival those of a PlayStation game, and so forth.

Thankfully, these problems have now been mostly solved as RuneScape has finally made its transition to a brand new visual engine, and modern client. Here's the trailer showcasing the improvements, as well as a short overview of what the team plans to enhance next:

Mafia 3 is releasing on October 7

Mafia 3 is set in the open world of 1968 New Bordeaux, a city inspired by New Orleans and complete with era-appropriate cars, fashion, music, and naturally, dialect. You will be put in to the shoes of Lincoln Clay, a Vietnam veteran and ex member of the black mob, a gang that ended up being betrayed and wiped out by the Italian Mafia.

What follows next is a good old fashioned revenge story where Lincoln attempts to build his new empire atop the ashes of the old one, and carve his way through the ranks of those responsible for the betrayal of his surrogate family. In short, don't expect to see any upstanding citizens in Mafia 3. Here's the story trailer:

Dark Souls 1 servers are having technical issues, multiplayer is offline

Right around the time Dark Souls 3 launched, the multiplayer portion of Dark Souls 1 started having bigger and bigger issues until it inevitably succumbed to the hollowing process, and just stopped working.

Its been almost a week since it has gone down, and there is still no official comment from either Bandai Namco or FromSoftware. The only actual piece of information I could find about Dark Souls 1's technical troubles was a short tweet from a community manager, posted 5 days ago: