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[Update #2]: Overwatch's bittersweet final event, Anniversary Remix: Vol. 3, is launching on August 9th.
[Update]: Blizzard has unveiled Sojourn's origin story in preparation for the upcoming Overwatch 2 beta.
While this shouldn't come as too much of a shock given that the festivals have been getting smaller and smaller over time, Blizzard has just announced that they have canceled this year's Archives, Summer Games and Anniversary events. Thankfully, it's not all bad news since these updates will instead be getting replaced with a trio of Anniversary Remix events.
The first of these remixes has now arrived, bringing with it all of the previously available game modes, all of the previously available cosmetic items, as well as a couple of stylish recolors of some of the most popular skins. And just to spice things up a bit, Anniversary Remix: Vol. 1 has also added three weekly challenges that give you a chance to snag the previously exclusive Nano D.Va, Bastet Ana and Combat Medic Baptiste skins!
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Similar to last year's Medieval Dynasty, the upcoming Sengoku Dynasty is a detailed life sim about trying to build a thriving village in feudal Japan. Whether you're aiming to do this in singleplayer or co-op, the whole process will start with you manually harvesting resources and slowly crafting tools, as well as personally protecting your humble settlement from both hordes of bandits and the weather itself.
However, once you manage to automate most of the simple tasks with the help of your villagers, Sengoku Dynasty will become more a town management game rather than a purely survival-based life sim. At that point your goal will be to focus on expanding your community all across the valley, researching advanced technology like medicine and gunpowder, and handling any potential disputes with your neighbors in a hopefully somewhat civilized fashion.
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[Update]: Final Fantasy XIV's Patch 6.1 has now arrived alongside a sizable PvP rework.
Now that Final Fantasy XIV's long-running storyline has reached its ultimate conclusion with the Endwalker expansion, it's time for a brand new chapter to begin. As such, once Patch 6.1 arrives this April 12, 2022 it'll bring with it an assortment of new Main Scenario quests that will see your character return to the life of a simple adventurer... at least for a little while anyway!
Besides the new storyline, you can also expect to see the option to play A Realm Reborn main scenario dungeons and trials alongside a party of NPCs. While initially limited to only a small batch of dungeons and trials, the concept will eventually be expanded to support all of the expansions and their content.
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[Update #2]: Generation Zero studio is now working on a challenging open world action-roguelite - Ravenbound.
[Update]: The patch has now gone live, and so far it seems to be enjoying quite a positive reception.
In celebration of its third anniversary, the robot-infested Generation Zero will soon be getting a chunky free update. While the details are still few and far between, the Base Assault update will see the robots go on the offensive and fortify a whole bunch of new locations, all of which you'll have to sort out in a series of sieges.
As such, you can expect the update to add new Base Assault missions and a variety of side missions, as well as bring in some extra toys to play around with and make all of that easier. What this looks like in action, that you can find out through the freshly posted trailer:
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To put it quite simply, Weird West is a dark fantasy action-RPG that combines the usual stories about cowboys and gunslingers with fantastical creatures and otherworldly events. All of this is told through the perspectives of five bounty hunters, each of which is stuck dealing with a series of peculiar challenges ranging from crazed cultists to talking pigmen. Needless to say, the Weird West title is well deserved.
If you're curious just how all of this madness translates into actual gameplay, as well as whether Weird West might be something you'd like to dive into, allow me to share with you a recent and rather lengthy developer preview. You don't need to watch all of it, obviously, but even a couple of minutes should be more than enough to give you a solid impression of what Weird West is working with. Have a gander:
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[Update]: Right on schedule, Overwatch's Anniversary Remix event has now been unleashed.
In an effort to focus all of their resources on the upcoming Overwatch 2 Closed Beta, Blizzard has now announced that this year's Archives, Summer Games and Anniversary events will not be making a return. However, this isn't actually bad news as in their place we will be getting the Anniversary Remix event.
Each of the three currently planned Anniversary Remix events with bring with them all of the previously available game modes (including things like Lucio Ball, Capture the Flag and Archives missions), as well as stylish recolors of some of the most popular skins. And as an added little bonus, the Anniversary Remix event will also bring with it three weekly challenges offering some of the previously limited-edition skins.
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[Update]: Chrono Cross' big HD remaster has now arrived, though sadly alongside a cacophony of complaints.
Set in the same world as the phenomenal Chrono Trigger, Chrono Cross is a 1999 RPG that has managed to garner quite a cult following over the years. So if you're curious what the hubbub is all about, or if you're just in the mood for a bit of nostalgia, you might be interested to hear that the freshly announced HD remaster Chrono Cross: The Radical Dreamers Edition will be arriving on April 7th, 2022 for PC and consoles.
The new and improved version will bring with it HD character models, higher quality music, the ability to change the resolution, as well as the option to switch between the old pixel font and a new, more legible HD font. On the gameplay side of things, Chrono Cross will also bring with it the ability to turn enemy encounters on or off, an auto-battle function, as well as a couple of other enhancements to make combat a bit smoother.
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[Update #2]: My review for Darktide is now live and, long story short, it's as rough and fascinating as the world it takes place in!
[Update]: Darktide has revealed the fourth and final Psyker class in a brand new trailer.
The heavily co-op focused Warhammer 40,000: Darktide was originally supposed to arrive in late 2021 for PC and Xbox, but unfortunately had to be delayed as the Fatshark team simply needed more time to get everything polished up and ready to go. A fair few months have gone by since then, but I'm happy to say that we now finally have an actual release date - September 13th, 2022!
Not only that, but Fatshark has also released a brief trailer giving us a little peek into the personalities of the four main characters. Have a gander, and make sure to turn on the subtitles as they're quite amusing:
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If you've been holding off on giving Death Stranding a try, now would be a pretty good time to dive in as the Director's Cut has just arrived onto PC. The whole package will set you back $40, while those of you that own the original Death's Stranding can upgrade to the new version for $10.
As for the actual improvements, the Director's Cut brings with it a variety of new equipment to play around with, including things like the colossal cargo catapult and the buddy bot, as well as smoother controls and enhanced melee combat. There's also new missions and storylines to explore, general UI improvements, as well as a whole bunch of new quality-of-life changes and customization options.
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[Update]: The balance patch has now arrived, and it brings with it a small extra change to Blood Artist that will make the card a lot less tedious to use!
In order to get as many deck archetypes into as playable of a state as possible, MTG Arena has been releasing numerous balance update aimed specifically at the most underpowered of cards. Last time around it was a whole bunch of Dungeon cards that got some much-needed buffs, and soon it will be time for Elves, Warriors and Equipment to get the same treatment as well.
The goal with the Warrior and Equipment based changes is to make them less vulnerable to removal with the addition of Ward effects, as well as to make them easier to play by reducing the mana cost of some of the key pieces. As for the Elves, it's mostly about giving the cards a little bit more flexibility and toughness so the deck can survive long enough to start a big chain reaction.








