Heart of Thorns legendary weapons will not be coming

Before Heart of Thorns released ArenaNet was proudly announcing all of the new features, such as: a new set of legendary gear and weapons, a complete fractal rework and new fractals, a renewed focus on WvW, raids, and the third season of the living story which is to come soon after launch.

Six months later and the only quality, long-lasting content we've received are the raids, so I think you can understand why the community is going just sliiiighly bananas about AreanaNet's announcement that they have stopped developing the legendary weapons they sold the expansion with. Here's the message from ArenaNet's president, Mike O Brien:

Atari Vault has been released on Steam

The aim of the Atari Vault is to enable fans to relive classic games in the modern age, with upgraded user interfaces, online and local multiplayer, Steam Controller and classic trackball support, leaderboards, and a couple of other nifty features for retro-gamers to enjoy.

The Vault was announced back in January, but Atari never specified when exactly it would be releasing, or what it would contain. A poor strategy as it turns out because the Atari Vault has released two days ago, and only now are people catching on to that fact. Here's a list of all the games included in the Atari Vault:

Total War: Warhammer Vampire Counts hero - Heinrich Kemmler

The two main issues with the majority of Total War games were always launch bugs and terrible AI that is more than willing to throw away any advantage it might have in favor of charging down enemies.

Thankfully, the recently released Vampire Counts vs The Empire siege battle showcases a much more intricate AI that is capable of falling back, attacking on multiple fronts, and for once, not losing. Also, plenty of skeletons and skeleton based monstrosities. Have a look, its an exciting video:

Two Worlds 3 has been announced

Two Worlds 2 might genuinely be one of my top contenders for the very prestigious "bad game I couldn't stop playing" award. Its buggy, its imbalanced, its story is stupid, yet somehow I found myself playing through it not once, but twice in its entirety.

It would appear I'm not the only one, however, as the developers have just announced that they are working on both Two Worlds 3, and an engine rework for Two Worlds 2 along with two pieces of DLC that will pave the way for the grand sequel. 

Dark Souls 3 PC system requirements have been revealed again

In a move that should surprise absolutely no one that has managed to lay eyes on the recent Dark Souls 3 footage, From Software has increased the recommended PC system requirements.

The minimum system specs which once required an i3 CPU & GTX 465 GPU combo have now been upscaled to an i5 & GTX 750 TI, while the recommended settings only did a "little hop" from an i7 & GTX 750 combo to an i7 & GTX 970 setup. Here's how the system requirements stand right now:

Heroes Of The Storm Summer Season begins April 14th

Its quite impressive, and somewhat ironic, how Blizzard's least serious game is being the most serious about fostering a vibrant and long lasting competitive scene through multiple major tournaments, one of which is coming up really soon.

In a recent blog post the Heroes of the Storm team announced that the Summer Season will begin on April 14th with a massive $1,2 million USD up for grabs during the entire event.

Create and design your very own Steam Controller

In a bit of an unexpected announcement Valve have released the mechanical CAD geometry for the Steam Controller, so if you ever wanted to make accessories or variations, now's your chance.

In order to help you get a hang of the concept Valve have also released their design for two variants of the Battery Door that allows you to carry your USB wireless receiver with you. 

Battlefleet Gothic: Armada is releasing on April 21st

Battlefleet Gothic: Armada will be docking in to Steam's space-port on April 21st, and after extensively playing the beta by crushing everything in Khorne's bloody name, I can only utter this simple phrase: I can't wait!

In order to celebrate this announcement the developers will be adding Orks to the beta in the near future, but until then here's a trailer full of battle-hungry Orks doing their best attempt at "singing":

Frictional Games are working on two new games!

[Update]: Frictional Games have now begun teasing their next game, though the exact details are still few and far between.

Its not often that developers decide to share their thoughts and statistics after a game's release, but when they do the resulting article is always a fascinating read.

The same applies to Frictional and their latest Sci-Fi horror, SOMA, which is currently well on its way towards becoming profitable, yet not quite the smash hit Frictional expected after the success of Amnesia: The Dark Descent. You can read the full post on the Frictional blog, but if you're just looking for a short summary, here it is:

Quantum Break PC graphical options have been detailed

The PC system requirements for Quantum Break were released a month ago, and with the minimum being set at a rather pricey combo of i5 CPU & Nvidia GTX 760 GPU many were curious about how extensively they could customize the graphical settings in order to find that perfect ratio between performance and prettiness.

While there is still no word on the ability to control VSync, the rest of the options seem fairly good, with plenty of shadow and lighting related nobs to twist and turn in an effort to increase FPS. Here are the images Remedy sent out today, just slightly darkened by me so you can actually see something: