Konami is hiring talented people to fill their Tokyo and LA offices in order to work on an upcoming new Metal Gear game

[Update]: Konami has now announced four new Silent Hill games, as well as a Silent Hill 2 inspired movie.

I won't even pretend to understand the situation here. Konami had THE guy behind Metal Gear, someone who not only spent over a decade working on the series but under his direction the games flourished. So what do you do when you have such a stable and popular series? You oust its creator, lay off or drive away a bunch of staff that worked on the series for years and then hire new people, obviously.

While that still confuses me, one thing is however clear, Konami is working on a new Metal Gear game and they are looking for talented people to help fill out their Tokyo and LA offices.

Funcom has announced plans for three new Conan the Barbarian games that are supposed to be announced in 2016

If it took you a few moments to even remember Age of Conan exists you aren't the only one. I had to Google to even see if its still around and as it turns out AoC found its new home on Steam to a rather small crowd of around 1000 players a week, an unsurprising number considering how poorly received it was on launch.

What does surprise me is that Funcom has decided to enter a partnership with the aptly named "Conan Properties" for three Conan the Barbarian based titles that will be announced in 2016.

Aviary Attorney is a detective game starring Victorian birds and UnderRail a Fallout inspired oldschool RPG

I've talked about both of these games before as they fill niches you don't often see in PC gaming these days so their presence is more than welcome, especially since both look really interesting. 

Aviary Attorney is probably best described as a detective game similar to Phoenix Wright, starring Victorian birds while UnderRail is an oldschool Fallout-inspired isometric RPG that has been in the making for years.

Allow me to give you a short introduction to each of them and why I think they are worthy of your attention:

Rainbow Six Siege is offering four free weekend keys for all current owners of the game

Rainbow Six Siege is no stranger to controversy the past week or so as many people have criticized it over a lack of content and the grind necessary in order to access all of the available missions. So it is understandable if you held off on buying it for the time being.

Luckily, instead of taking a blind plunge, you'll now be able to try Siege during its free weekend which starts today and ends on Monday. If you find yourself even remotely interested in it now would be the best time to give Siege a try.

Team Fortress 2 Tough Break patch is coming with a lot of very impactful balance changes, new maps and a lot of new cosmetic items

Its been a while since I've lasted played Team Fortress 2. When I left it off it was becoming a game completely focused around cosmetics and increasingly ridiculous weapons that served no practical purpose. But, looking through the patch notes now it seems that Valve have been busy and the game currently seems far better than the one I left behind, mostly due to some excellent updates.

And Tough Break is one such update, with its focus not on adding new weapons but rather fine-tuning balance, adding new maps and giving players interesting ways to earn cosmetics besides simply through random chance. Here's my quick overview of the changes showcased so far:

Dragon's Dogma, a popular console RPG is coming to PC on January 16 with a bunch of PC exclusive upgrades.

I've talked about this before but Dragon's Dogma and its expansion are one of the few reasons I even considered getting a console this past generation. In the end I decided against it but the fact that I'm missing out on such a good game kept nibbling at me.

However, after quite the wait, Dragon's Dogma is just about ready to launch on the PC with what seems to be an incredible port. Unlocked FPS, 4K support, customizable controls, improved graphics and full gamepad support (including Dualshock) - what is there not to like?

Brutal Doom's mod creator showcases destructible bodies and improved gib physics on a bunch of demons

You know how back in the day a lot of parents were riling against Doom because they thought it was super violet and corrupting their children? Well, with Brutal Doom let's just say their heads would fly straight off had they seen even a few minutes of it.

Violence aside, Brutal Doom is a mod that has consistently received updates for many years now, making it one of the rare few long-term modding projects. In a recently released video (embeded below) SGTMarkIV, the mod's creator, showcased upcoming improvements to "gib physics" as well as destructible bodies.

Star Citizen video "From Pupil to Planet" showcases the game's procedurally generated planets

The guys behind Star Citizen have been on a roll lately. Last week they released their alpha 2.0 version with multi-crew ships, FPS combat and spacewalking, then a little while later they passed an absurd 100 million dollars in crowd funding and now they're already showcasing progress on procedurally generated planets.

The video (embedded below) is titled "From Pupil to Planet" and sufficed to say, it looks really damn impressive.

Dark Souls 3, the final game in the soul series, has announced its system requiremenets

[Update:] The PC system requirements have been updated, you can find the up-to-date version here.

We've recently got the news on what exactly will be in the collectors edition, we also know that Dark Souls 3 will be coming April 12 and now, finally, we have the full set of information as the system requirements have been released.

While I can't give you the information on the mental endurance you'll need in order to beat Dark Souls 3 I can at the very least show you what you'll need from a technical standpoint:

Jeff Kaplan from Overwatch talks about the progression system in the game and their future plans, as well as the release date for the next beta phase

Christmas really is a time of miracles because for the first time in forever two silent giants, Valve and Blizzard have begun actively speaking with their communities. Valve through their CS:GO team and Blizzard through their developer updates on Overwatch.

In the most recent episode Jeff Kaplan, game director for Overwatch, detailed what their thoughts on the progression system are and what can you expect in the future. He also mentioned a potential date for the next closed beta test but more on that later.