- By Ash
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While the appearance of Sombra from Overwatch is certainly the highlight of Blizzcon 2016 so far, the Hearthstone announcement isn't much of a slouch either. The upcoming Mean Streets of Gadgetzan expansion is bringing with it a whole bunch of new cards, many of which are actually interesting and well worth considering unlike some of the stuff that came in with One Night in Kharazan! But most interestingly of all, Means Streets of Gadgetzan will also be introducing tri-class cards, or in other words cards that are limited to a couple of classes at a time, rather than just one.
Before we move on to the cards, however, allow me to first show you the brief video Blizzard released along with the expansion announcement. Do be warned that the trailer song is incredibly snazzy, and as such there is a high risk of you humming it well after you've actually done watching the thing! With that very important disclaimer now out of the way, here's the video:
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While it might not be the big Diablo 4 announcement many were hoping for, Blizzard did reveal a rather exciting bit of news for Diablo 3 during today's Blizzcon - the Necromancer class! Fans of the skeleton-wielding and bonespear-flinging hero from Diablo 2 will be glad to hear that Blizzard is striving to make him as authentic as possible, while still improving upon his toolkit so that he can compete with the Witch Doctor for that prestigious 'spooky wizard' position.
If you're wondering what the Necromancer might look and sound like, wonder no more as Blizzard has also posted a brief teaser video showcasing some of his lore and abilities. Have a look:
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Blizzcon 2016 has so far been absolutely amazing for us Overwatch players. Sombra has finally received her big reveal alongside a cinematic short, Quick Play will be getting hero limits in order to make it less ridiculous, Genji is receiving an awesome new skin as a part of the upcoming Heroes of the Storm promotion, and apparently we're even getting an overhauled Weekly Brawl system!
The details are currently a bit scarce given that this is only day 1 of Blizzcon, but this new Arcade Mode is going to feature unique rule sets that are exclusive to the mode, and not just normal gameplay with a couple of numbers pumped up. Given their similarity I think its safe to assume that the Arcade Mode will be completely replacing the Weekly Brawl, but I wouldn't waste any time mourning its loss since that the Arcade Mode will give you not one, but three free Loot Boxes each week!
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[Update]: You can find a simple guide on how to acquire the skin by heading over here.
While the brand new reveal and cinematic short for Sombra are certainly exciting bits of news for any Overwatch player, I have an even better announcement for my fellow Genji players out there! As a part of an upcoming Heroes of the Storm promotion you'll be able to earn a nifty little player icon and spray, but more importantly, an exclusive (and amazing) legendary skin!
So how does this work? Well, all you need to do is party up with a friend and play at least 15 Heroes of the Storm games in Co-op vs AI, Quick Match, Unranked Draft, or Ranked Mode. Do bear in mind that while its not necessary to actually win any of these games, being grouped up with a player in the same match is of the essence! If you're not a fan of MOBA games, worry not as you'll have plenty of time to do all 15 games given that the promotion will start on November 15 and end on January 4.
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After months and months of teasing and pointless puzzles that led to absolutely nothing, Blizzard has finally decided to spill the beans on Sombra. As it turns out, all of the rumors were correct given that Sombra is not only the first stealth based hero, but also the first hero that's capable of stopping enemy abilities!
But before we get into all of the nitty-gritty details, it would probably be a good idea for you to check out Sombra's cinematic short. Since this is Blizzard's cinematic department we're talking about its obviously an amazing piece of animation, but what might come as a surprise is that it actually brings up some rather intriguing plot developments as well! Give it a look:
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Space Hulk: Deathwing is a team orientated FPS based on Games Workshop's boardgame of the same name, and for the fans of the Warhammer 40,000 universe those words are a dream come true. Whether it will actually be any good or not, that I don't know, but we won't have to wait for very long in order to find out as Space Hulk: Deathwing is set to arrive on December 9!
In order to celebrate this announcement, but also show off what exactly Space Hulk: Deathwing is all about, Focus Home Interactive have released a decently lengthy preview video showcasing numerous weapons and locations, but also a whole bunch of enemies you'll get to blaze through. Have a look:
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If for some reason you didn't grab enough games to last you a couple of lifetimes during the recent streak of Halloween sales, you'll be glad to hear that GOG has decided to hold yet another one. While the Monstrous Fall Sale doesn't really have much of a theme to it, at least not one as strong as the Halloween Sale, the good news is that the discounts are just as good!
And if you're wondering which games are worth grabbing, you'll find a couple of my suggestions right below. Though as always, its recommended you scour through the sale yourself as you're no doubt going to find something that interests you specifically. Anyway, here's the short list:
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While this trend isn't as widespread as one would expect, there are plenty of games on Steam that use concept art, pre-rendered cinematic images, or just plain ol' advertising material instead of actual screenshots from the game itself! Well, according to an image posted on the Facepunch forums (and subsequently confirmed by Valve) this little problem will soon be a thing of the past.
Once the Discovery Update 2.0 arrives in a couple of weeks developers of games with mature content will be able to pick and choose which screenshots to show based on the audience, but more importantly, the game's Storefront will be required to actually showcase in-game screenshots! Naturally, carefully engineered images and cinematic in-game screenshots are still fair game, but at the very least there will be no more deceptions. If you can see it on the store, you can see it in game as well!
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Theme Park Studio, as the name itself would suggest, is a collection of tools that allows you to design, build, and experience your very own amusement park... or torture chambers, all depending on what sort of stuff you're in to! It launched in Early Access back in 2014, and as a quick glance across the Steam reviews would tell you - it came with a clunky UI and more bugs than a freshly brewed Bethesda game.
Two years and numerous updates have passed since then, and it appears that Theme Park Studio is now finally ready to release from Early Access as the developers have pinned November 25th as their big day. While there is currently no launch trailer available, some of the previous gameplay videos should still give you a good idea of what Theme Park Studio is all about. Have a look:
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From everything Bethesda has shown so far Dishonored 2 is looking to be a rather lovely game... in its own shadowy, blood-splattered way. But given the increased graphical fidelity I'm sure some of you are currently wondering if your your PCs actually run it.
Well, wonder no more as Bethesda has just recently decided to reveal not only the minimum and recommended system requirements, but also all of the advanced PC settings you'll be able to fiddle with. While this has no absolutely nothing to do with the system requirements, I just want to point out that one of the settings directly relates to the quality of rat shadows... rat shadows! With that bizarre little bit of trivia now out of the way, here are all of the requirement and PC specific settings:









