Grand Theft Space mod screenshot of aliens

If you're sick and tired of being confined to a single city, or even a single planet, you might be interested to hear that GTA 5 will soon be getting a mod that lets you explore the galaxy itself. In true GTA 5 fashion the Grand Theft Space mod will have a variety of story missions to undertake, numerous locations to explore and pillage, as well as a whole bunch of hostile aliens to obliterate and humiliate.

Explaining all of this through words alone is not exactly the easiest of tasks, so allow me to share with you the recently posted trailer, courtesy of Duggy on Youtube. Have a look, its quite... something:

Guild Wars 2 screenshot of a Jormag statue

[Update]: The second Guild Wars 2 expansion Path of Fire has now been announced. You can learn more by heading over here.

Thanks to a variety of leaks it has been known for a very long time now that Guild Wars 2 developers are hard at work on the second expansion, though the actual details are still unknown due to all of the wildly differing rumors. While today's announcement of an announcement doesn't bring with it any concrete information, it does feature the date on which all of that will be revealed!

Tomorrow, on August 1st, ArenaNet will be holding an official reveal for Guild Wars 2's second expansion on Twitch, YouTube, and Facebook. You can expect the stream to start at 9am PDT / 2am UTC, though don't be surprised if it ends up being slightly delayed as is tradition with these sort of announcements.

Skull & Bones screenshot of a broadside up close

[Update #2]: Skull and Bones has been delayed yet again, though this time we have an actual release date - March 9th, 2023!

[Update]: Skull & Bones has been delayed for the fourth consecutive year, this time around until 2022-23.

After the success of Assassin's Creed IV: Black Flag it became obvious that there is considerable interested in a fully-fledged pirate game. As such, it really shouldn't come as much of a surprise to hear that there are now two multiplayer pirate adventures just beyond the horizon: the cartoony and stylized Sea of Thieves, and the much more serious Skull & Bones from Ubisoft themselves.

If you're wondering how exactly Skull & Bones improves upon the foundation set by Black Flag, and more importantly of all, how its actually going to play, you'll find your answers in the official "What You Need to Know" video. The whole thing is fairly long, but it does a rather good job of explaining what Skull & Bones is all about, so I'd recommend having a look despite its length:

Escape from Tarkov screenshot of a rundown building

Escape from Tarkov is an atmospheric online shooter with RPG and survival elements, as well as a fully fledged story campaign set in open-ended levels. If all of that sounds to you like one hell of an undertaking, you would be absolutely right, but apparently Escape from Tarkov has managed to achieve most of its planned features given that it has just recently transitioned into a Closed Beta state.

In order to get into the Closed Beta you will need to purchase one of the early access packages, after which you will receive your key in one of the upcoming waves, no later than the end of next week. But first things first, here's what exactly the current state of Escape from Tarkov looks like, and more importantly, what it plays like:

Telltale's Game of Thrones screenshot of Tyrion

As you've most likely heard, Telltale's Game of Thrones series is a bit of a mixed bag. On one hand its well written and surprisingly accurate to the GoT world, while on the other hand your choices barely matter and the entire ending is decided in the final 30 minutes. In many ways its more of an interactive movie than an actual game, far more than what you might've encountered in Telltale's previous work.

Given the controversy and wildly conflicting reviews its not exactly easy to drop €28 on it and hope for the best, which is why I'm glad to say that the very first episode is now free to try out. So if you ever wanted to see what Telltale's Game of Thrones series is all about, you now have a chance to do just that!

Serious Sam VR: The Last Hope screenshot of rocket launcher destruction

Even though Serious Sam VR's Early Access period is slowly coming to an end the developers are still pushing out massive updates. As you might imagine from the title, in the most recent one they had added the long-awaited and unsurprisingly destructive skills and power-ups system.

What this means in gameplay terms is that you now have the ability to play around with orbital death-lasers, plasma cannons, swarms of flying quadcopters, minigun turrets, gigantic explosions, and apparently even armies of spiders. If you're wondering what all of this madness might look like, here's the recently posted and sadly rather short trailer:

Agents of Mayhem screenshot of the lightning ball attack

The Saints Row series has slowly but surely become more and more ridiculous over the years, and the upcoming Agents of Mayhem appears to be the final evolution of such a concept. In the most basic terms Agents of Mayhem is a third-person open-world action-adventure where a whole bunch of seemingly insane 'good guys' are fighting against a completely over-the-top villainous organization known as LEGION.

Words alone just aren't enough to convey the sheer ridiculousness of Agents of Mayhem, so instead allow me to share with you one of the most recent trailers. Its a bit light on pure gameplay, but it should give you a pretty damn good idea of just what Agents of Mayhem truly is. Have a look:

Need For Speed Payback official artwork

While this has been a long time coming, the recently announced Need for Speed Payback has almost completely dropped any pretense of realism in favor of ridiculous speeds and even more ridiculous cars. As such, it really shouldn't come as much of a surprise to hear that Need for Speed Payback will focus heavily on customization, both in terms of visuals and performance.

If you're wondering how all of this will work, and what exactly you will need to do in order to craft your dream-car, you'll find your answers in the most recent trailer. Its not very long, but it does manage to get the message across quite nicely. Have a look:

The Elder Scrolls III: Multiplayer mod screenshot of combat with 2 players

Pretty much every popular singleplayer game gets a couple of multiplayer mods announced, but more often than not they end up being canceled due to technical problems. In the rare case where a multiplayer mod actually gets released, like the Just Cause 3 Multiplayer mod for example, there are no NPC or quests to undertake as synchronizing those things between multiple players is a nigh impossible task.

With all of that said, I hope you can now understand just how impressive it is that The Elder Scrolls III: Multiplayer mod developers have managed to achieve nearly full quest and NPC synchronization! The whole thing is still quite buggy and obviously lacking in polish, but this is only the first step towards having a proper multiplayer version of Morrowind!

Ciri and Geralt playing Gwent artwork

When it comes to card games, no matter how generous they may be, there is only so many decks you can create without spending an exorbitant amount of money. So when faced with limited options most people will opt to take a peek at the various competitive tier lists in order to figure out which deck is considered the best, and then copy it.

While these types of tier lists are genuinely useful, they can also become a bit of a self-fulfilling prophecy. If a deck is considered overpowered its going to end up being copied by a large amount of the playerbase, which will only further pump up its stats and make it seem like its literally the only deck in existence. In Gwent's case, the various tier lists are quite clearly pointing towards Dagon and King Bran being by far the best decks out there, but according to Rethaz, one of the developers, the reality is much more nuanced. So if you're interested in seeing what exactly is happening with high level Gwent, here's the most interesting part of Rethaz's post: