Monster Hunter: World screenshot of a battle against Behemoth

[Update]: The PC version of Monster Hunter World - Iceborne will be coming in January 2020!

These past few weeks have been a pretty good time for Monster Hunter: World fans, especially on PC. Just recently we've received the rather festive Winter Star event, Lunastra and Arch-tempered monsters, the gold-plated Kulve Taroth as a somewhat challenging raid boss, as well as the announcement that Final Fantasy's iconic monster Behemoth will be arriving this December 21st.

The good news don't end there, however, as Capcom has just revealed a massive new expansion - Monster Hunter World: Iceborne. The details are still few and far between, but you can expect a large new region to explore, new monsters to hunt, combat moves and gear to mess around with, items to collect and craft, and naturally, even more of the story featuring everyone's favorite Handler.

Vermintide 2 screenshot of a Rat Ogre attack in Back to Ubersreik DLC

Vermintide 2 has recently managed to improve itself quite significantly. First Update 1.3 brought in a variety of balance changes and tweaks to just about every aspect of gameplay, and now the Back to Ubersreik DLC has continued that trend by adding three remastered classic maps, a hidden new game mode to unlock, numerous balance changes, as well as five new weapons to toy around with.

If you're even remotely familiar with the original Vermintide, it shouldn't come as much of a surprise to hear that the three lucky maps are Horn of Magnus, Gardens of Morr and Engines of War. Each one has received fully updated visuals, new voicework to help tie it to Vermintide 2's story, a couple of new secrets to uncover, as well as some seemingly minor changes to the locations themselves.

Since there is no better way to describe these maps than to simply show them to you, allow me to share with you the recently posted trailer. Have a gander, it's a fairly short one:

John Romero's SIGIL official artwork for the box copies

[Update]: Sigil will be coming this May 31st alongside 9 brand new Doom maps.

John Romero recently announced that he will be revealing his latest project on December 10th, the original Doom's 25th anniversary. Given that him and Adrian Carmack have already tried to Kickstart Blackroom, a Doom inspired FPS, I fully assumed that this big reveal would finally give us a taste of what they've been working on these past two years.

As you can probably guess from the title alone, I was quite off the mark. Instead of revealing Blackroom to the world, John Romero has instead announced SIGIL - a lengthy and free campaign mod for the original Doom. While the details are few and far between, I can tell you that SIGIL will contain nine singleplayer levels and nine deathmatch levels, and that the action will be picking off immediately after the fourth episode of Doom.

Path of Exile artwork showing the Witch Ascendancy classes

A few months have passed since Path of Exile's previous League, and as expected, Grinding Gear Games have now returned with yet another massive update. The highlight of this freshly launched Betrayal League is the addition of a brand new enemy faction - the Immortal Syndicate. In order to topple their order you will need to defeat their operatives, raid their safehouses, use the new manipulation mechanics to play their leaders against each other, and naturally, loot everything they might have that isn't nailed down!

The oldschool Forsaken Masters have also received numerous updates. There is now a lot less of them to manage, their crafting mechanics have been made more intuitive and less time consuming, and perhaps most importantly of all, individual crafting options are now unlocked by completing certain challenges rather than by grinding reputation. And if you're a fan of the previous Bestiary mechanics, you'll also be glad to hear that Einhar has returned once more, though this time he actually brought his own nets to the party!

Telltale's The Walking Dead: The Final Season screenshot of a rather fierce Clementine

Much like the world it takes place in, Telltale's The Walking Dead series has seen its fair share of crushing disasters and miraculous recoveries. Back in September Telltale closed down their doors and filed for bankruptcy, which as you might imagine, quickly put a stop to the development of their newly released The Walking Dead: The Final Season.

Usually that would be the end of the story, but Skybound Games appeared out of nowhere and offered to hire the original developers in order to complete The Final Season and give both fans and Clementine the closure they deserve. And to wrap all of this up in a neat little bow, it's also worth mentioning that the founder of Skybound Games is none other than Robert Kirkman - the writer behind The Walking Dead comic itself!

Artwork for John Romero's Blackroom game

[Update]: Instead of a new game, John Romero has now announced SIGIL - a free mod for the original Doom that will add 9 new singleplayer and 9 new multiplayer maps!

To say that John Romero has had a storied history in game development would be quite an understatement. Alongside id Software he created some of the most iconic games of all time, games like Wolfenstein 3D, Doom and Quake, while during his time in Ion Storm he also managed to create one of the most iconic disappointments of all time - Daikatana.

With that little bit of history now out of the way, you might be interested to hear that John Romero and Adrian Carmack will be announcing their brand new FPS game later today! What exactly this game will be about, nobody currently knows, but given that December 10th will mark the 25th anniversary of Doom, I think it's safe to say it's going to be an oldschool FPS of some sort.

DayZ screenshot of a ruined road and a character walking on it

After nearly 5 years in development, DayZ has just recently transitioned to Beta alongside a massive patch. Now, if you're expecting the same pattern to repeat for DayZ's journey to full release, I'm afraid you would be quite wrong as the developers have now announced that DayZ 1.0 will be officially arriving on December 13th - a mere month after the start of the Beta phase!

While the recently posted trailer might not offer much in terms of details, it should at least give you an idea of the sort of visual improvements DayZ has been undergoing in the past few months. Have a gander:

Overwatch Winter Wonderland 2018 screenshot of Sugar Plum Fairy Mercy

[Update #2]: The Winter Wonderland 2018 event is now live!

[Update]: Added the awesome-looking Krampus Junkrat to the list!

Overwatch's third annual Winter Wonderland event is set to arrive this December 11th for both PC and consoles. You can expect to see festive variants of numerous maps (including a newly redone Blizzard World), the Yeti Hunt and Mei Snowball game modes, all of the previous Winter Wonderland cosmetics and voice lines, and naturally, a whole bunch of new skins to collect!

If you're wondering what exactly these skins might look like, wonder no more as Blizzard has now released brief teasers for quite a few of them. The quality isn't exactly the greatest as Twitter videos are heavily compressed, but you should still be able to get a pretty darn good idea of what to expect. Have a gander, and if you desire a closer look just click on the image to go to Blizzard's announcement:

Dragon Age 4 mural artwork from the teaser trailer

[Update #2]: A decade after Inquisition, BioWare is now finally coming back to Dragon Age with The Veilguard.

[Update]: BioWare has revealed that the next big Dragon Age game will be a "singleplayer-focused experience".

During one of their recent developer updates, BioWare announced that there are some interesting things happening with Dragon Age behind the scenes, and that we will be hearing more about it in the near future. As such, I'm sure it won't come as much of a surprise to hear that BioWare has now unveiled a brand new Dragon Age game! What might come as a bit of a shock, however, is that we currently know almost nothing about it.

So while I can't give you any actual details, I can share with you the recently posted and rather intriguing teaser trailer. Have a gander, and if the voice sounds familiar, that would be because it's Solas doing the narration:

Subnautica screenshot of a Reaper Leviathan attack

The Epic Games Store, as you would imagine from the name alone, is Epic Games' newly revealed storefront that promises some pretty great features for both developers and players alike. For example, instead of the usual 30% cut you might find on Steam, the Epic Games Store will only take 12% off each purchase, and if the game itself was developed in the Unreal Engine, also waive the usual 5% royalty fee.

A pretty good deal for developers, there's no denying that, but not exactly relevant for the actual players. So in order to satisfy this second group, Epic Games have just announced that they will be giving away a new game every two weeks throughout 2019. The first free game will be the always-excellent Subnautica, available from December 14th to December 27th, after which you'll have a chance to grab Super Meat Boy from December 28th to January 10th.