Cuphead: The Delicious Last Course artwork and logo

[Update]: Cuphead - The Delicious Last Course has arrived with a new character and deviously delightful new bosses.

If you can't get enough of Cuphead's delightful art style, or the punishment it dishes out in droves, I'm sure you'll be interested to hear that the developers have now announced a DLC, or rather a Delicious Last Course! You can expect to see Ms. Chalice as a brand new character with her own unique abilities, new weapons and charms, and naturally, a whole bunch of new and devious bosses to endlessly retry.

Since it's probably a criminal act to talk about Cuphead and not show off its animation, allow me to share with you the recently posted trailer. It's not exactly long, but it'll give you a pretty decent idea of what to expect from the upcoming DLC. Have a peek:

Indivisible screenshot of a rather nicely drawn temple

Indivisible is an upcoming RPG/platformer hybrid from Lab Zero Games, the studio behind the rather excellent Skullgirls. As you might imagine from that brief description alone, Indivisible will send you on a world-spanning adventure filled with companions to meet, abilities to master, and enemies to pound into the dirt. That last part is perhaps the most important since Lab Zero Games announced that they will be taking all they've learned from Skullgirls to create a combat system with a great amount of depth and a variety.

If you're wondering how all of that might translate into gameplay, as well as what Indivisible's visuals are like, you'll find the recently posted E3 trailer right below. Have a look, it's a fairly short but sweet video:

Sea of Solitude official artwork showing a giant monster

In the world of Sea of Solitude, people are slowly turning into monsters. Our protagonist, a young woman by the name of Kay, is undergoing such a process herself, her hopelessness and loneliness twisting her body beyond recognition. The goal, as you can probably guess, is going to be to explore the ruined world, find out what exactly is happening, as well as if it can be reverted at all.

Since I'm sure all of this sounds like pure nonsense, allow me to share with you the recently posted trailer. It's a rather beautiful yet haunting video, so I'd highly recommend you check it out. Have a look:

Unravel 2 official screenshot of the two Yarnies helping each other out

It's been obvious for a couple of days now that EA is planning to fully unravel (sorry) Unravel 2 at E3 2018, so it shouldn't come as too much of a surprise to hear that they have now done just that. What might come as a bit of a shocker, however, is that they then proceeded to announce that Unravel 2 is already available on PC, Xbox One and PlayStation 4! And no, I'm not actually joking. You can play it right now!

What might be of even greater interest is the simple fact that Unravel 2 has a co-op mode where you and your partner are tethered together by (you guessed it) a string of yarn. It's only local co-op so it's unfortunately a bit limited in that respect, but from what I've seen at E3 it appears to be pretty darn enjoyable regardless. If you're wondering why that is so, allow me to share with you the recently posted trailer. Have a gander, it's quite lovely:

The Sinking City gameplay screenshot of a Lovecraftian kraken attack

[Update]: The Sinking City has now arrived for both PC and consoles!

If there is one genre of gaming I have a massive soft spot for, it would be adventure games thoroughly steeped in Lovecraftian elements. With that in mind, I am delighted to announce that The Sinking City is going to be just that, a Lovecraftian adventure-investigation hybrid that will have you attempt to unveil a sinister plot while still maintaining at least some semblance of sanity.

The recently posted trailer won't exactly tell you much about the gameplay, but it will give you a pretty darn good idea of the sort of atmosphere and tone The Sinking City is aiming for. Have a gander, it's quite an interesting video:

Screenshot of the now-canceled Terraria: Otherworld

Terraria: Otherworld was going to be a spin-off game with a variety of experimental ideas that would set the gameplay apart from the original Terraria. Unfortunately, it looks like we're never going to find out what those experimental ideas are all about because Terraria: Otherworld has now been canceled.

"Our team has a clear vision for this game – one that we shared with all of you with much shared excitement – and, in spite of all of our efforts, the current state of the game remains equal parts far from that vision and beyond behind schedule from our initial planning when we shared Otherworld with all of you three years ago," reads the official announcement. "Progress has absolutely been made during that time – but unfortunately, a very thorough status review of the game versus its intended design showed both the Re-Logic and 505/Pipeworks teams that things were quite a bit further away from the finish line than we had imagined."

Aragami: Nightfall artwork showing the two main characters together

The action-stealth game Aragami released on PC and consoles in October of 2016 to some rather favorable reviews. Not much has been heard about it since then, but I am glad to say that all of that will soon change as Aragami is getting a major expansion this May 15th - Nightfall.

The Nightfall campaign will take place before the events of Aragami, and will provide a variety of new and complex challenges to overcome. In order to help you deal with the increased difficulty you will also have access to 3 new and highly versatile Shadow Techniques, as well as the ability to play the whole campaign with a friend in cross-platform online multiplayer.

City of Brass screenshot of various enemies attacking the player

City of Brass is a newly released first-person rogue-lite that will have you hack and slash your way through a variety of Arabian Nights themed locales. As such, expect to see richly decorated and colorful cities, forgotten and sand-covered ruins, as well as a whole host of mythological creatures ranging from genies to boring ol' skeletons.

Since trying to explain action games through words alone is a bit of a pointless task, allow me to share with you the recently posted launch trailer. It should give you a pretty good idea of what to expect from City of Brass, both in terms of visuals and gameplay. Oh, and there's even a cameo from Nvidia's Shadowplay in there! Have a gander:

Sanctus Reach: Horrors of the Warp screenshot of some Khorne themed Daemons

After releasing the fairly well received Sons of Cadia expansion back in November of 2017, Straylight Entertainment have now announced that Sanctus Reach is getting a brand new one - Horrors of the Warp. As you can imagine from the name alone, the Horrors of the Warp expansion will add Chaos Daemons as a brand new faction with a whole bunch of new units, many of which will be devoted to one of the four major Chaos gods.

While the full roster has not yet been revealed, I can tell you that Horrors of the Warp will bring with it 17 new units to toy around with. You can expect to see hordes of Bloodletters, twisted Chaos Spawn, mindless Plague Drones, and a variety of other equally lovely Chaos creations. There will also be a couple of new Chaos champions with unique and powerful abilities, champions such as the mighty Lord of Skulls - a super-heavy Demon Engine dedicated to Khorne.

Gameplay screenshot of the Tribes inspired shooter Midair

Midair is a fast-paced jetpack shooter heavily inspired by the Tribes series of old. What this means in gameplay terms is that you will have to use 'skiing' mechanics and momentum to propel yourself across the map at absolutely ridiculous speeds, build defenses and guard your flag from enemies that might come from pretty much any angle, and naturally, master a variety of weapons in order to reliably land shots on enemies that are constantly flying around.

Rather than babble on, allow me to share with you the recently posted trailer. It's a little bit on the short side, but it should still give you a pretty accurate idea of what Midair is all about. Have a look: