Hive Jump frantic battle against a boss

Hive Jump is sci-fi action platformer where you get to face off against swarms of aliens in frantic close quarters combat across a variety of procedurally generated levels. But perhaps most importantly, you can do all of this in either solo mode, local co-op on one PC, or through online multiplayer with up to three other players. So if you're looking for a bit of a party game you might want to take a closer look at Hive Jump.

And speaking of looks, if you're interested in seeing a glimpse of what Hive Jump has to offer, you'll find one of the most recent trailers down below. If you don't care about any of the story, simply skip to around 10 seconds in the video and you should be straight in the action. Anyway, have a gander:

Brutal gameplay screenshot featuring a 1v1 duel

Indie games with a pixel art style are a fairly common sight these days, but I can't say I've seen many that have picked ASCII as their style of choice. But as you can probably guess from the title, Brut@l - an oldschool dungeon crawler with a procedurally generated world constructed entirely out of ASCII characters, belongs to that rather small group.

Since the concept is fairly ambitious, and since most ASCII games were created that way due to technological limitations rather than due to preference, it would probably be wise to first start with a trailer. As such, here's the most recently posted co-op gameplay video to hopefully give you a good idea of what Brut@l is all about. Have a look:

Sundered screenshot showcasing a giant, well-lit chamber.

If you have a passion for games with a unique and interesting blend of art style and music, you might want to keep an eye on the upcoming Sundered. In the most basic terms Sundered is a hand-drawn Metroidvania that will have you wonder a ruined world teeming with eldritch horrors in an effort to defeat monstrous bosses, all the while losing everything that makes you human.

Since a lot of the appeal lies on the aforementioned blend of art and music, allow me to first show you the recently posted trailer. It might not feature much in terms of gameplay, but it will definitely give you an idea of what Sundered is all about. Have a look:

Memoranda screenshot showcasing a bustling bar

Memoranda is a hand-drawn point & click adventure game inspired by Haruki Muramaki's short stories. Since this was my first time hearing about him I decided to do a bit of research into his work, and apparently most of his stories have a surreal atmosphere about them - words I would use to describe Memoranda as well given that its a story of a young lady who slowly realizes that she is forgetting her own name!

Since this is something that is incredibly hard to explain through words alone, allow me to instead show you the bizarrely charming trailer. And if you're worried about story and puzzle spoilers, I've checked it over twice and I haven't seen anything that would ruin the game for you, so feel free to have a look:

Warhammer 40k: Sanctus Reach screenshot showing a battle against the Orks

Warhammer 40,000: Sanctus Reach is a turn-based strategy game that pits the Space Wolves Chapter against the never-ending tide Greenskins across ~45 story-driven campaign missions. I'm not sure where the sudden resurgence of Space Wolves is coming from, but with both Sanctus Reach and the upcoming Warhammer 40k: Space Wolf dedicated solely to them I have a feeling Games Workshop has something rather special planned for next year.

But speculation aside, here's the only available trailer showcasing bits and pieces of gameplay from Sanctus Reach. It unfortunately won't give you much in terms of gameplay information, but it will at least give you an idea of the visuals and the overall atmosphere the developers are going for. Have a look:

Warhammer 40,000: Space Wolf screenshot showing the PC version gameplay

Warhammer 40,000: Space Wolf, a turn-based tactics game with numerous RPG and card game elements, is set to arrive this February 16th to Steam Early Access. While originally made for mobile phones, Space Wolf will launch on PC with improved graphics, numerous balance changes, a redesigned UI, and greatly reworked weaponry.

If you're wondering what this might look like in terms of gameplay, here's one of the original trailers for the mobile version. Its a bit outdated by this point, and most definitely graphically inferior, but it should at least give you an idea of what the gameplay is like. Have a look:

Shovel Knight Specter of Torment screenshot showcasing a giant demonic portal

Continuing on with the tradition of basing entire story campaigns on previous boss battles, Shovel Knight's upcoming campaign Specter of Torment will be giving the spotlight to the rather ominous Specter Knight. But unlike the previously released Plague of Shadows, the Specter of Torment campaign seems to feature a heavily redesigned version of both the game world and the bosses!

If you're wondering what all of this might look like, here's the recently posted and surprisingly elegant trailer. Its not very long, totaling at around two minutes, but it does offer an excellent glimpse of what Specter Knight is truly capable of. Have a look:

Townsmen screenshot from the PC version

If you're disappointed with the direction The Settlers series is going in, you might want to check out the recently released Townsmen as its quite similar in spirit to the classics. In the most basic terms it is a medieval city-building game where you need to manage a complex economy with deep production chains, construct a variety of buildings in order to further your economy, build up and feed an army to protect yourself from outside threats, and pretty much do most of the stuff you're used to from The Settlers series.

And if you're wondering why I'm constantly bringing up The Settlers comparison, one look at the most recent trailer should quickly clue you in. Have a look:

Shadow Tactics: Blades of the Shogun official artwork showing all of the characters

Shadow Tactics: Blades of the Shogun is a "hardcore tactical stealth game set in Japan around the Edo period", in which you'll need to control five loyal servants of the Shogun as they go out and ensure nationwide peace. What this means in reality is that you will need to go around the entirety of Japan and stab, slice, or explode people the Shogun doesn't like, all through the use of stealth and subterfuge as your motley crew is grossly outnumbered.

While I'm not sure whether I'm correct in my assumption or not, Shadow Tactics greatly reminds me of the old Commandos games, and that is a name I didn't expect to see when I woke up this morning. Have a look at one of the relatively recent developer-guided gameplay previews, you'll see what I mean:

Lost Ember screenshot showcasing a wolf and some lovely scenery

Lost Ember is a recently announced and rather beautiful adventure/exploration game where you play as a spectral wolf with the ability to posses other animals. Rather than simply take them for a joyride, the idea is to use each one's special ability to access new locations or to complete the challenges set before you.

As you can probably guess from the title, Lost Ember has spent the past month going through Kickstarter, and I'm glad to say that it has managed to leave it triumphant! With €326,103 in total, Lost Ember has collected more than triple of its original goal, a rather impressive feat for what was previously a completely unknown indie game.

If you're wondering how it managed to garner so much funding, perhaps a look at the relatively recent teaser trailer would be in order. Let's just say I wan't kidding when I said that Lost Ember is a rather beautiful game. Have a look: