Screenshot from the official Cayne trailer

In a move you don't see very often these days, the developers behind Stasis have just released Cayne for free. There is no catch, no premium element to milk you dry, Cayne is simply free-to-play on both Steam and GOG. As for the story, you play as Hadley, a woman nine months pregnant who wakes up in a bizarre facility with no memory of how she got there or why the inhabitants want her baby.

If you're wondering what all of this looks like, here's the recently posted announcement trailer. It doesn't feature much in terms of straight-up gameplay, but it should still give you a general idea of what Cayne is like. Here's the video:

Crypt of the NecroDancer: Amplified official artwork cover

Crypt of the NecroDancer: Amplified, a DLC prequel for the rhythm-based roguelike Crypt of the NecroDancer, has now arrived to Steam Early Access. It brings with it a brand new zone full of dangerous enemies, pet-like familiars that stay by your side and help you fight, as well as a new playable character by the name of Nocturna. There's also a whole bunch of new story cutscenes, soundtracks, weapons, armor, bosses, and other such features.

If you're wondering what all of this might look like in action, here's the recently posted trailer showcasing Nocturna, the new levels, as well as a couple of the new music tracks. Have a look, and more importantly, a listen:

Stars in Shadow screenshot showcasing the diplomacy system

If you're a fan of oldschool 4X strategy games you might want to pay attention to Stars in Shadow as it appears to be a rather faithful homage to the genre as a whole. There's plenty of star systems to explore and settle, a variety of alien races to either enslave or ally with, and naturally, the ability to construct your personal fleet of battleships with which you can 'unify' the galaxy.

As for what exactly this looks like in-game you can find out by taking a glance at the most recent trailer. Don't expect to get a detailed overview of what the gameplay is all about since the whole video is rather short, but it should still give you a general idea. Anyway, have a look:

Has-Been Heroes screenshot featuring a Monk casting lightning

Has-Been Heroes is a "game of strategy and action with a roguelike twist" starring a group of legendary champions that were once celebrated throughout the kingdom for their heroic deeds. Unfortunately even legends grow old, and our once mighty heroes slowly faded away into the mists of history, destined to be forgotten by the very kingdom they once saved. However, it appears that our heroes will not be able to enjoy their well deserved rest as the King has tasked them with one final quest, a quest so important it can only be entrusted to the most legendary of warriors - taking the twin princesses to school!

Since Has-Been Heroes doesn't appear to be your usual RPG, both in terms of storytelling and gameplay mechanics, perhaps it would be for the best if you just saw the trailer rather than listen to me babble. Have a look:

Hive Jump frantic battle against a boss

Hive Jump is sci-fi action platformer where you get to face off against swarms of aliens in frantic close quarters combat across a variety of procedurally generated levels. But perhaps most importantly, you can do all of this in either solo mode, local co-op on one PC, or through online multiplayer with up to three other players. So if you're looking for a bit of a party game you might want to take a closer look at Hive Jump.

And speaking of looks, if you're interested in seeing a glimpse of what Hive Jump has to offer, you'll find one of the most recent trailers down below. If you don't care about any of the story, simply skip to around 10 seconds in the video and you should be straight in the action. Anyway, have a gander:

Brutal gameplay screenshot featuring a 1v1 duel

Indie games with a pixel art style are a fairly common sight these days, but I can't say I've seen many that have picked ASCII as their style of choice. But as you can probably guess from the title, Brut@l - an oldschool dungeon crawler with a procedurally generated world constructed entirely out of ASCII characters, belongs to that rather small group.

Since the concept is fairly ambitious, and since most ASCII games were created that way due to technological limitations rather than due to preference, it would probably be wise to first start with a trailer. As such, here's the most recently posted co-op gameplay video to hopefully give you a good idea of what Brut@l is all about. Have a look:

Sundered screenshot showcasing a giant, well-lit chamber.

If you have a passion for games with a unique and interesting blend of art style and music, you might want to keep an eye on the upcoming Sundered. In the most basic terms Sundered is a hand-drawn Metroidvania that will have you wonder a ruined world teeming with eldritch horrors in an effort to defeat monstrous bosses, all the while losing everything that makes you human.

Since a lot of the appeal lies on the aforementioned blend of art and music, allow me to first show you the recently posted trailer. It might not feature much in terms of gameplay, but it will definitely give you an idea of what Sundered is all about. Have a look:

Memoranda screenshot showcasing a bustling bar

Memoranda is a hand-drawn point & click adventure game inspired by Haruki Muramaki's short stories. Since this was my first time hearing about him I decided to do a bit of research into his work, and apparently most of his stories have a surreal atmosphere about them - words I would use to describe Memoranda as well given that its a story of a young lady who slowly realizes that she is forgetting her own name!

Since this is something that is incredibly hard to explain through words alone, allow me to instead show you the bizarrely charming trailer. And if you're worried about story and puzzle spoilers, I've checked it over twice and I haven't seen anything that would ruin the game for you, so feel free to have a look:

Warhammer 40k: Sanctus Reach screenshot showing a battle against the Orks

Warhammer 40,000: Sanctus Reach is a turn-based strategy game that pits the Space Wolves Chapter against the never-ending tide Greenskins across ~45 story-driven campaign missions. I'm not sure where the sudden resurgence of Space Wolves is coming from, but with both Sanctus Reach and the upcoming Warhammer 40k: Space Wolf dedicated solely to them I have a feeling Games Workshop has something rather special planned for next year.

But speculation aside, here's the only available trailer showcasing bits and pieces of gameplay from Sanctus Reach. It unfortunately won't give you much in terms of gameplay information, but it will at least give you an idea of the visuals and the overall atmosphere the developers are going for. Have a look:

Warhammer 40,000: Space Wolf screenshot showing the PC version gameplay

Warhammer 40,000: Space Wolf, a turn-based tactics game with numerous RPG and card game elements, is set to arrive this February 16th to Steam Early Access. While originally made for mobile phones, Space Wolf will launch on PC with improved graphics, numerous balance changes, a redesigned UI, and greatly reworked weaponry.

If you're wondering what this might look like in terms of gameplay, here's one of the original trailers for the mobile version. Its a bit outdated by this point, and most definitely graphically inferior, but it should at least give you an idea of what the gameplay is like. Have a look: