Conarium artwork and official logo

Conarium is an upcoming horror-adventure loosely based on one of Lovecraft's most famous stories - At the Mountains of Madness. As you can expect given the source material Conarium features plenty of otherworldly horrors, a protagonist whose grip on sanity is loose at best, as well as numerous eerie locations to explore in search of answers... or plain ol' madness.

Since much of Conarium is based around atmosphere and immersion it would probably be a good idea for you to check out the recently posted launch trailer. It doesn't show much in terms of straight up gameplay, but it will give you an intriguing peek at what exactly you're getting into. Have a look:

Drifting Lands screenshot of floating islands

In the most basic sense Drifting Lands is a Diablo inspired horizontal shoot'em'up. It has a large variety of levels with randomly generated enemies, three classes of ships with around 60 different skills to mess around with, and naturally, a complex loot system with a ridiculous amount of possible item permutations. In other words, its a hack & slash where the sword has been replaced with a space ship.

If you're not sure what in the world I'm talking about, you'll find the recently posted launch trailer right below. It'll give you a pretty good idea of what exactly Drifting Lands is all about, and how its RPG elements tie into the gameplay. Have a look:

They are Billions screenshot of the city map

[Update]: They Are Billions has now fully released from Steam Early Access alongside a new singleplayer campaign.

They Are Billions is a strategy game set in a Steampunk version of the distant future where a zombie apocalypse has wiped out almost all of mankind. This is where you as the player come in to the picture. You'll have to rally the survivors, build a self-sufficient colony, and somehow survive a constant onslaught of hordes upon hordes of zombies that would love nothing more than to turn your settlers into more of them.

While the concept alone seems to be about as generic as it gets, I would refrain from any judgement before checking out the recently posted trailer. It does a really good job of explaining what sets They Are Billions apart from the... well, billions of other zombie games. Have a look:

Hover : Revolt Of Gamers screenshot of the map at large

After a successful Kickstarter and a short Early Access period the Jet Set Radio inspired parkour game Hover: Revolt of Gamers has now officially released. As you can probably guess given its inspiration, Hover is all about ridiculous speeds, flashy visuals, and even more ridiculously flashy stunts across a wide variety of environments.

Since these types of games live and die by their presentation it would probably be a good idea for you to first check out the recently posted launch trailer. Even if you've never played Jet Set Radio it should quickly become apparent what Hover is all about. Have a look:

Last Day of June official artwork without logo

Last Day of June is a newly announced narrative driven adventure game from the creator of Murasaki Baby. While most of the details are still shrouded in mystery, the premise is simple and straightforward: what would you do to save the one you love?

While you ponder that question allow me to share with you the recently posted announcement trailer. It might not have any dialogue, but I'm pretty sure you'll get a good idea of what exactly Last Day of June is trying to accomplish. Anyway, here's the video:

Savage: Road to Darkness screenshot from the trailer

Savage: Road to Darkness is a newly announced action-adventure with a very simple premise. You are an extremely pissed off lizard, apparently spawned out of pure hatred, and your goal is to unleash your unbridled wrath upon everything and anything that stands before you. Along the way you will need to swim, climb, explore, and puzzle your way across a variety of landscape - more or less everything you've come to expect from the action-adventure genre.

You can check out what Savage: Road to Darkness looks like via the recently posted trailer right below, but do keep in mind that all of this is early footage. The reason I'm saying this is because the gameplay appears to have some framerate issues, so even though the artstyle is great, the actual presentation is a bit choppy. Thankfully the framerate is definitely the easier of the two to fix, so expect to see these problems gone in the future. But enough babbling from me, here's the announcement video:

Perception screenshot of the house

As far as horror concepts goes, Perception offers one of the most unique premises I've come across in quite a while. Our protagonist is a blind woman named Cassie who has to solve an ancient mystery entirely based on her sense of hearing! Since a completely pitch-black game wouldn't go over very well with critics and players alike you do actually get to see what the world in Perception looks like, but its all distorted and unsettling.

Trying to explain this through words alone is nearly impossible, so allow me to share with you the story trailer. It'll give you a decent idea of what Perception is all about, and most importantly, what the world looks like. Here's the video:

Iron Wings gameplay screenshot

Iron Wings is an upcoming singleplayer air combat game exploring some of the most interesting events and combat operations of World War 2. You will be taking on the roles of two pilots, Jack and Amelia, as they attempt to fight against the Nazi threat across a variety of campaign missions, each with their own objectives and twists on gameplay.

Before I say anything else it would probably be a good idea for you to check out what the gameplay looks like. As such, here's the recently posted trailer showing our character flying over 1941 New York. There is absolutely no action in the video, as you would expect given the location, but it will give you a good idea of what type of gameplay Iron Wings is going for. Have a look:

Absolver screenshot of a close quarters battle

Absolver is a bit of a weird game. Its an online combat RPG with a heavy focus on fluid melee battles, though more alike a fighting game than any standard RPG. However, instead of using predefined skills like in a fighting game, your character in Absolver can be customized to a massive extent with new combos, attacks, abilities, and even ways of blocking enemy attack. As I said, its a bit of weird game, but its definitely an interesting one!

In order to show how exactly the dueling system works the developers have recently posted a video detailing the three beginning combat styles. As you might expect, each one has a lot of interesting things going for it, as well as plenty of room for future improvements. But rather than just watch me babble, watch the video instead:

Risk of Rain official artwork without logo

The original Risk of Rain is a 2D action platformer with some roguelike elements thrown into the mix. Ever since its release it has garnered a massive amount of positive reviews, and for good reason as the gameplay itself is just pure fun. As such, it probably wont come as much of a surprise to hear that Risk of Rain 2 has been announced.

What might come as a surprise, however, is that Risk of Rain 2 will be done entirely in 3D! Its still early in development so all of the details are a bit shaky, but the important thing to keep in mind is that it will follow the same sort of ideals as the original. In other words, expect plenty of fast-paced action with some of your favorite characters from the original.