The latest Total War: Warhammer patch seems to have fixed most of the crashes
- By Ash
- in News
Total War: Warhammer, despite in my humble opinion being pretty darn good, released with the classic Total War issue of endless crashes for certain configurations. Players who encountered this bug simply couldn't get past the introductory screen, and as such many on Steam have resorted to calling it the "Sega" bug since that's the last image you would ever see before the game goes down.
The good news is that the development team has been rather busy today and as such the majority of the crashes should be fixed with the most recent patch. If you're still having issues its recommended that you upgrade your graphics driver to the latest version, and as an extra measure, verify the game cache on Steam.
The Division's second Incursion has arrived as a part of Update 1.2
- By Ash
- in News
If you were itching for some more content in The Division you'll be glad to hear that Update 1.2, or more commonly known as Conflict, has arrived earlier today and the patch notes are quite extensive.
It brings with it the second end-game Incursion, new gear sets, mission types, ways to acquire loot, but also numerous balance changes and most importantly, bug fixes. Unfortunately, if the forums are to be believed anyway, an incredibly annoying bug came in with the patch, one that makes your character disappear... whoops!
Total War: Warhammer - Detailed Review
- By Ash
- in Reviews
The End Times have arrived. Chaos fanatics and abominations led by Archaon the Everchosen, the Three-Eyed King and favored son of Chaos, march ever-forward from the desolate North with a single goal set before them, to bring forth the end of the world in honor of the dark gods.
Entire nations of men have fallen, Orks have been wiped out from the world, and the only thing standing against the tides of darkness is an uneasy alliance between the mountain Dwarfs and the undead legions of Sylvania... or at least it would be if the damnable Dwarfs didn't decide this was prime time to exact revenge for a trade dispute that occurred ages ago!
Upcoming Homeworld: Remastered patch is bringing in massive changes to ballistics and ship behaviour
- By Ash
- in News
[Update]: After a remarkably long wait, the Homeworld series is getting a brand new sequel in late 2022.
The Homeworld: Remastered collection has been widely praised since its launch, though it didn't release without its own set of problems, the most notable ones being the wast differences in gameplay mechanics between the modern ones and the classics.
As it turns out, the developers have been working hard the past six months to fix exactly those issues, and soon all of that work will be unleashed upon the world in the form of one massive patch. Expect to see changes to how ships line-up in formations, how they behave, the way the ballistics move through the void of space, and as a bonus there will also be a bunch of new features coming to the currently available modding tools.
Total War: Warhammer launch trailer offers you a 360° view of the battle
- By Ash
- in News
With Total War: Warhammer finally arriving tomorrow at 8am BST Creative Assembly has decided to unleash their most impressive trailer yet, one that allows you to pan around the battlefield in any direction.
If you by any chance own Google Cardboard you can use that to view the trailer in 3D, but for the rest of us a mouse pointer will do just fine. Here's the trailer itself:
Paragon will be holding a free week starting on Thursday (May 26)
- By Ash
- in News
Paragon is Epic's latest FPS/MOBA hybrid, and even though its eventually going to be free to play the currently ongoing beta requires you to purchase a founder's pack before letting you in.
Since dropping money on a brand new MOBA you know nothing about isn't the smartest idea given the genre's track record, you'll be glad to hear that Paragon's free weekend will begin in only a couple of days.
Terraria 1.3.1 Update has arrived with controller support, better wiring, and adventure maps
- By Ash
- in News
Terraria is one of those games that everyone thought would simply fail, it 'clearly' being a Minecraft clone after all, but it managed to not only win the community over to its side relatively quickly, but also maintain that community over the course of years! Most of this is due to the somewhat infrequent, but still massive updates that always end up adding at least 20 hours worth of content for the average player.
As it so happens one such patch was released today, simply titled as Update 1.3.3, and it brought with it controller support, inventory sorting, a massive overhaul to the wiring system, greater support for custom/adventure maps, and a whole bunch of other changes.