Fallout 4 Power Armor screenshot

Bethesda has recently unleashed the performance and bug-fixing Update 1.6 onto the Fallout 4 Steam Beta client. If you would like to give it a try and see if it helps with any of your performance woes, simply right click on Fallout 4 in your Library, go to the settings, select Betas, and then choose Update 1.6. Once you've done all of that your Fallout 4 should instead appear as Fallout 4 [Beta].

As for the actual update, it brings with it a bunch of bug fixes, support for future Add Ons, general performance improvements, and a rather interesting new addition - the Exit Save. What it does should be obvious, but just to clear any confusion, it essentially creates a new save file every time you quit to the main menu. In other words, you no longer need to cause yourself undue amounts of stress worrying whether you've saved the game before quitting for the night, or if you've just lost an hour of progress.

Here are the full patch notes, straight from Bethesda's announcement:

Dragon Ball Xenoverse 2 gameplay screenshot

Bandai Namco has announced today that the long-awaited sequel to Dragon Ball Xenoverse will be arriving for all platforms on October 28.

In order to celebrate this announcement, they've released a brand new trailer filled with everything the Dragon Ball series is known for: screaming, punching, screaming, huge energy balls, and naturally, even more screaming. Have a look:

Gaben as the prophet of discounts

We are slowly marching towards the end of the Steam Summer Sale on July 4th, and much to my surprise, there is still a nearly impossible amount of awesome games (at even more awesome discounts) to showcase.

As before, here are my humble recommendations on what exactly to grab during Day 8 of the Summer Sale. I've chosen all of the following games based on two rather simple criteria, their quality and the depth of their discount, while the order in which they appear is still completely random:

Winston from Overwatch looking rather angry

[Update]: The issue has now been fixed. Control maps are no longer a 40 minute "waste of time" in ranked mode.

Overwatch's Competitive Mode has only come out a couple of days ago, and unfortunately it has not been smooth sailing since release. The big problem right now is that all ranked games played on Control maps only reward or deduct an absolutely minuscule amount of rating. What this means is that you can win 9 games in a row on Control maps, lose 1 on any other game mode, and then suddenly find yourself losing an entire rank despite your win percentage being absurdly high.

Given the dire nature of this problem, it shouldn't come as much of a surprise to hear that Blizzard is already on the case. In a recently posted update, the Game Director Jeff Kaplan has confirmed that the team is well aware of the issue and that they are currently working on fixing it as fast as possible, or failing that, disabling Capture maps until they are able to correct the underlying problem. Here's the full quote:

Doom's classic weapon placement

While the modern Doom is by all accounts an excellent game and a faithful homage to the FPS classic, I always found it to be lacking a certain... something. I mean, how can you actually get immersed into an FPS game, especially one modeled after the old-school Doom, if you aren't playing an inhuman abomination whose gun hand somehow sprouts straight from their head!

Thankfully, Doom's latest update has now corrected this problem by adding an option for classic Doom weapon placement/view model, so if you ever wanted an authentic Doom experience, well now you have it! Along with this groundbreaking addition, the update has also brought with it a new Photo mode, as well as a whole slew of balance changes.

Hitman's Elusive Target Contract - The Gunrunner

Hitman's fifth Elusive Contract is set to arrive today, July 1st at 14:00 CEST / 5:00 PDT, and will feature a target simply known as The Gunrunner. While there is very little actual information on the contract itself, I can at least confirm that The Gunrunner is true to his name given that he seems to be running about with an obscene amount of weaponry, as seen on the screenshot above.

For those of you that might not know anything about Elusive Contracts, its well worth mentioning that this is a special mission you can only attempt once, and whether you succeed or fail you are going to have to live with the consequences of your actions. To make things even more tense, you only have 72 hours to attempt these missions before they disappear forever, but if you do manage to persevere despite all odds you will be working towards unlocking a rather swanky cosmetic reward.

Shen's Last Gift DLC brings with it a new robotic companion - Spark

Continuing the trend of DLC announcements that come straight out of nowhere, Firaxis has announced and then instantly unleashed a brand new DLC for XCOM 2. Shen's Last Gift will send you to a hidden ADVENT facility housing massive quantities of high-tech weaponry, and along with Chief Engineer Lily Shen you will need to uncover any technology that might aid the currently ongoing war effort.

As it so happens, the ultimate weapon the ADVENT were so keen on hiding away is a one-of-a-kind MEC created by the late Chief Engineer Shen, a lovely old gentleman whom you might remember from XCOM: Enemy Unknown. If you're wondering what your newfound robotic companion looks like, and more importantly, what it fights like, here's the recently posted trailer:

Xbox One and Windows 10 as an unified platform

The long-awaited Windows 10 Anniversary Update is set to arrive on August 2. The majority of the update is, believe it or not, related to Windows 10 features and how exactly they are going to be improved in the future, but there is also a special and rather exciting section dedicated solely to gaming.

The Xbox Play Anywhere program will essentially remove all boundaries between the Xbox One and PC versions of a games, and while cross-platform play most likely won't be enabled, you will be able to share your games, save files, achievements, and overall progress between the two platforms. In other words, you will only need to buy one copy of the upcoming Gears of War 4, Scalebound, or other such games in order to play them on both systems, a pretty damn good deal!

Total War: Warhammer's Blood for the Blood God DLC brings buckets of blood to each battle

Creative Assembly came out yesterday to announce that the first big post-launch update for Total War: Warhammer is going to be available today. Besides a massive array of balance changes, this free update brings with a brand new end-game unit for the Vampire Counts, the aptly named Blood Knights, five new multiplayer maps to wage war upon, and most importantly, improvements to enemy AI during sieges.

The update has since arrived on Steam, and in yet another surprise announcement, it was quickly followed by the very first post-launch DLC as well. Blood for the Blood God, as you would expect, introduces blood spurts, dismemberment, the ability for zombies, skeletons and Grave Guard to continue fighting while dismembered, explosive gibs, and even a bunch of new global campaign events revolving around bloodshed. Here's the trailer:

Bioshock: The Collection's official artwork

After numerous leaks and rumors the Bioshock Collection has finally been announced, and it brings with it remastered versions of all three games and every single one of their DLCs. Its going to be available for both consoles and PCs, though the PC version will not come with a remastered version of Bioshock Infinite given that it already meets the current standards and runs smoothly on most machines.

The best part about this announcement, however, is that everyone who owns Bioshock 1, Bioshock 2, and Minerva's Den DLC on Steam will be able to upgrade to the remastered versions for free! Here's the recently posted trailer to give you a nostalgic look through Bioshock's history: