Furi PC gameplay screenshot featuring a boss duel

Furi is an extremely challenging boss fighter that will have you face off, one on one, against a wide assortment of enemies. Rather than simply mash your buttons and hope for the best, you will need to dodge enemy attacks, seek out openings, and punish your foes when the opportunity presents itself. I hesitate to compare it to Dark Souls, mostly because the gameplay differs so greatly, but both games embody the same sort of ideals and the focus on "challenging but fair" combat.

It launched a couple of days ago on Steam, but unfortunately it doesn't seem to be getting the sort of recognition it should, and that is a massive shame given that I find it to be quite fantastic. Since words alone usually aren't enough, here's the launch trailer to hopefully give you an idea of what Furi's all about:

Energy Hook PC screenshot

While the Spider-Man games are almost all universally terrible, Spider-Man 2's web-slinging mechanics were so revolutionary that even today developers struggle with creating something equally as good, let alone better.

However, the same does not seem to apply to the inventor of the web-swinging movement himself, Jamie Fristrom, as his recently released Energy Hook appears to embody everything (and the only thing) that made Spider-Man 2 great, but with a few extra bells and whistles to further spice up the acrobatics. Here's the latest trailer to give you an idea of what Energy Hook is all about, though I have a feeling you can already guess:

Dark Fear is a Sierra themed adventure game

While Dark Fear's unimaginative title might point towards it being a creatively bankrupt piece of shovelware, in truth its actually a uniquely styled 2D horror adventure that takes inspiration from the old Sierra point & click classics.

The gameplay is a blend between turn-based RPG combat and point & click exploration that will have you travel through a diverse landscape, chat around with the hopefully friendly locals, upgrade your weapons and armor in order to square off against the beasts that lurk in the dark, and bizarrely enough, complete fishing and hunting minigames. If you're interested in seeing what all of this looks like, here's the trailer:

Distortions is a musical adventure game in a bizarre land

While most people consider exploration games as nothing more than walking simulators, I've found myself greatly enjoying the genre, especially since it most often comes with stylish visuals and a deep focus on atmosphere. These are all things I love to see in my RPGs, so it makes sense for the same elements to work well in a slightly different, but equally story-focused, environment.

With that brief explanation out of the way I would like to bring your attention to Distortions, a recently announced indie adventure with a deep focus on atmosphere, music, and exploration of a truly bizarre world. Before I say anything else, I would suggest you watch the launch trailer as it does a great job of giving you a taste of what Distortions is all about:

Copper Dreams screenshot

Copper Dreams is a gritty, isometric combat RPG set in the distant future where the value of human life has been reduced to zero, and where the dregs of society are shipped off-world to Caliatana, a city that can only be described with "hellhole".

I was intrigued when I first heard of it back in February, but now that the Kickstarter campaign has launched and all of the cards have been put on the table I can only say that my interest has been amplified even further. What oldschool RPG fan can resist augmenting their virtual bodies with chainsaws and grappling hooks after all?

Before we go anywhere else, I'd recommend you first check out the short gameplay trailer:

Blueprint Tycoon well-organized base

Blueprint Tycoon is about as relaxing as a game can get when your entire goal is to work with razor thin profit margins in order to gather raw materials, transform them into complex goods, and then ship them to your contractor for sweet, sweet profit.

It appeared on Early Access in April, and throughout its relatively short stay it managed to gather a whole bunch of new feature, the most interesting of which is the Scenario Editor that allows you to create or download customized challenges, missions, and naturally blueprints for your game. Since all of this might be a bit confusing in words alone, here's the launch trailer:

Seven is an upcoming isometric thief-inspired RPG

I am a big fan of stealth games, which by law means I am a massive fan of the Thief series, but I'm also an equally feverish fan of the Witcher games, so when someone tells me that several of the Witcher 3 developers are trying their hand at a Thief-inspired RPG, you bet my ears are all perked up!

The isometric RPG in question is simply titled as Seven, and once complete will allow you to freely explore a sandbox world through a combination of sneaking, stabbing, climbing, and naturally, plenty of decision making. If you're interested in what all of that looks in action, here's a recently released gameplay/story teaser: