Hearthstone update has now brought in the long-awaited nerfs to Paladin, Warlock, and more
- By Ash
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After being teased for a couple of weeks now, Hearthstone's long-awaited and much-needed balance changes have now arrived. The intent behind all of these tweaks, as you might imagine, is to tone down some of the most oppressive decks currently in Standard and Wild, as well as hopefully ensure that more cards from The Witchwood expansion get to finally see the light of day.
With this in mind, it shouldn't come as too much of a surprise to hear that Naga Sea Witch, Spiteful Summoner, Call to Arms, Possessed Lackey, and similar cards have ended up being the ones on the chopping block. However, unlike some of Blizzard's previous and rather questionable balance changes, I am very glad to say that these ones are actually quite reasonable and that it's likely these cards will still see some play! But enough babble from me, here's the full list of changes:
After 17 years of activity, RuneScape Classic will soon be shutting down
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RuneScape devs have now announced that RuneScape Classic, the very first version of RuneScape that released all the way back in 2001, will be shutting down on the 6th of August. Before anyone starts panicking, allow me to just mention that the shutdown will have absolutely no ramifications on Old School RuneScape (OSRS) - that will continue onward as planned.
"With advancements in technology helping to further support both RuneScape and Old School RuneScape, our tools are no longer compatible with Classic," reads the brief announcement. "This is particularly a problem with our community safety and macro detection tools. The game is now easily abused with the use of 3rd party macro tools, and botting has become an increasing issue."
Vermintide 2 update has fixed numerous talents and rebalanced the boss-destroying Huntsman
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Vermintide 2's recent 1.0.8 update bought with it a whole bunch of interesting changes that greatly expanded the amount of viable weapons, but unfortunately the update also buffed Kruber's Huntsman specialization so much it could practically triple-tap bosses. As such, it really shouldn't come as much of a surprise to hear that the latest update has significantly toned down the Huntsman's boss damage.
The update has also made it so the Ranger Veteran and Shade ultimates no longer guarantee ranged critical strikes, which should both reduce their boss damage and limit the amount of ammo they can regenerate by firing into hordes. I'm not exactly sure this change was necessary, but I doubt either of the careers will be heavily impacted by it since they have plenty of other strengths to rely on.
Stellaris' exploration and discovery focused Story Pack "Distant Stars" has now arrived
- By Ash
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After being teased for a little while now, Stellaris's major Story Pack "Distant Stars" has now finally been released. As its name would imply, Distant Stars is a discovery and exploration focused DLC that will have you venture into the darkest corners of space in search of mysterious anomalies, ruins of long-forgotten civilizations, and even signs of absolutely gigantic space-faring creatures.
Since all of this doesn't exactly tell you what to expect in terms of gameplay, allow me to show you the recently posted Feature Breakdown dev video. It should give you a pretty darn good idea of what Distant Stars brings to the table and whether its something you might be interested in. Have a look:
The Elder Scrolls Online's Summerset expansion has now launched in Early Access for the PC version
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The Elder Scrolls Online's next expansion will be coming this June 5th, bringing with it the ability to finally explore a land we've only been able to visit in the very first Elder Scrolls game - Summerset! Besides exploring the High Elf homeland, the Summerset expansion will also allow you to learn new abilities from the ancient Psijic order, resolve a whole bunch of storylines that have been going on for years, craft your own incredibly powerful jewelry, and naturally, conquer delves, various public dungeons, world bosses, and other such group content.
If all of this sounds like something you would love to toy around with, you'll be glad to hear that the Early Access phase for the Summerset expansion has now begun. The catch, as you might expect, is that you will need to pre-purchase the PC version in order to explore Summerset ahead of the general public. If you play on the console version, however, I'm afraid you'll have to wait until launch to roam across Summerset, regardless if you pre-order or not.
Age of Wonders: Planetfall will be taking the turn-based strategy series into a brand new sci-fi universe
- By Ash
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It is said that if a series goes on for long enough, it will eventually head into space. Apparently, this little 'rule' also applies to Age of Wonders as Triumph Studios have just announced Age of Wonders: Planetfall - a seemingly complex turn-based strategy game set in a newly created sci-fi universe!
As you might expect from an Age of Wonders game, Planetfall will have you explore and conquer this new land in a variety of ways, all depending on your type of playstyle. You can try and simply conquer all of the other factions, you can build up a massive empire and slowly advance your way to utopia, you can be a master diplomat and forge alliances with all of your neighbors, or you can just create a doomsday weapon and obliterate pretty much half of the planet.
The macOS version of Total War: Thrones of Britannia will be coming on May 24th
- By Ash
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Total War: Thrones of Britannia has just recently launched on PC, and almost immediately it created a divide in the community. You see, while Thrones of Britannia brought a whole bunch of improvements and new ideas into the Total War series, it also took out a few of the series mainstays and attempted to simplify some aspects of gameplay. The end result is a rather peculiar game, one that is by no means bad, but unfortunately just a bit unfocused right now.
If you don't mind taking a little bit of risk with it, however, you'll be glad to hear that Thrones of Britannia will be coming to macOS this May 24th. As is tradition these past few years, the port will be handled by Feral Interactive, the team that has worked on both the macOS and Linux versions of Total War: Warhammer 1 and 2. So far their ports have been pretty solid, so I think it's fair to say the upcoming macOS one will be as well.