NetherRealm is stopping development on Mortal Kombat 11 and moving onto a new game
- By Ash
- in News
Mortal Kombat 11 has had a pretty good run since it released back in 2019, but sadly all good things must come to an end. In an extremely brief update NetherRealm Studios have now announced that they're officially done with development on Mortal Kombat 11.
"NetherRealm is now focusing on its next project and after more than two years of supporting Mortal Kombat 11, DLC for the game, including characters, has come to an end," reads the entirety of the announcement.
RPG spin-off Monster Hunter Stories 2 is launching next week, on July 9, for PC and Switch
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- in News
[Update]: Monster Hunter Stories 2 has now arrived, and so far it's getting a pretty positive reception!
If you're in the mood for a little bit of a different Monster Hunter experience, you might want to check out the upcoming RPG spin-off Monster Hunter Stories 2: Wings of Ruin. Instead of hunting down powerful monsters in order to chop them into pieces and use those pieces to make increasingly more absurd weaponry, Monster Hunter Stories 2 will have you take the more friendly approach of raising monsters, teaming up with them in battle, and eventually even riding them around as you explore the world.
You can get a bit of an idea of how all of this will look like in action, as well as what sort of style Monster Hunter Stories 2 is going for, through the recently posted launch trailer. Have a gander:
MTG Arena's Mirror Mirror event has brought back rebalanced versions of the strongest banned cards
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[Update]: The Adventures in the Forgotten Realms expansion has now arrived with 261 cards in tow!
Over the past few years MTG Arena has seen numerous bans in both the Standard and Historic formats. While some of these cards like Cauldron Familiar were situationally powerful and only really banned because of how overrepresented they were, there were also cards like Omnath, Locus of Creation or Oko, Thief of Crowns that were so ridiculously strong that they immediately warped the game around them.
The latter category is the one we'll be talking about today as MTG Arena has just brought in the Mirror Mirror event! To put it simply, from today until July 6th you'll be able to create any Historic deck regardless of your collection and mess around with rebalanced versions of twelve of the most powerful banned cards in MTG Arena!
Total War: Warhammer 2 is adding Thorek Ironbrow and Ogre Mercenaries as a free DLC
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- in News
[Update #2]: Total War: Warhammer 2's final and ridiculously huge The Hammers & Herdstones update has now landed, and it's quite an impressive one!
[Update]: Creative Assembly has finally detailed the massive Beastmen rework!
After being fairly silent over the past month or so, Creative Assembly has now gone into overdrive with the new announcements. Just yesterday they have revealed the full scope of The Silence & The Fury DLC including all four of the fan-favorite giant monsters (Ghorgon, Jabbersylthe, Coatl and Troglodon), and now they have announced that the accompanying free update will be just as impressive!
Besides all of the faction updates, the July 14 free update will bring with it the Great Brey Shaman as a generic lord for the Beastmen, as well as the highly temperamental Thorek Ironbrow as a brand new Legendary Lord for the Dwarfs. Perhaps most excitingly of all, Creative Assembly is also adding Ogre mercenaries with five unit variants!
Streets of Rage 4's Mr. X Nightmare DLC is launching on July 15 alongside a new Survival mode
- By Ash
- in Indie Games
[Update]: Mr. X Nightmare DLC has now arrived and so far it's looking like it's quality stuff!
If you're looking for a reason to dive back into Streets of Rage 4, you'll be happy to hear that a brand new DLC is set to arrive this July 15th - Mr. X Nightmare. The rather appropriately titled expansion will have you enter a simulation created from the remnants of Mister X's brain, in which you will find a brand new Survival mode, three new playable characters, a character customization system, and naturally, a whole host of new weapons and enemies to test your toys against!
The way the Survival mode will work is fairly simple, though it does also promise a decent chunk of replayability. As you push through increasingly stronger waves of enemies you will be granted a choice of perks. These perks can be either purely positive or a offer a 'give and take' sort of deal, with the end goal being for you to create synergistic builds with which you can bulldoze straight through the toughest enemies Streets of Rage 4 can throw at you.
MTG Arena is pausing development on the long-requested Pioneer Masters set
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[Update #2]: The Adventures in the Forgotten Realms expansion has now arrived with 261 cards in tow!
[Update]: MTG Arena's Mirror Mirror event has brought back rebalanced versions of the strongest banned cards.
Before MTG Arena's Historic format became popular, the plan was for Pioneer to be the default eternal format. In order to achieve this as quickly as possible, Wizards of the Coast began working on an absolutely massive Pioneer Masters set that would've brought in many of the competitive staples into MTG Arena, and with them the Pioneer format.
A fair bit of time has gone by since then, and Pioneer is still nowhere to be seen. And now, according to the newest update, it looks like it's going to be an even longer wait as Pioneer Masters has been pushed back at least a year, if not more.
Burning Crusade Classic devs are looking to introduce same-faction battlegrounds
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[Update]: Burning Crusade Classic is bringing in The Black Temple and Mount Hyjal raids on January 27, 2022.
Due to a myriad of factors the PvP focused playerbase in Burning Crusade Classic tends to skew heavily towards Horde. Since battlegrounds require equal numbers of both Horde and Alliance players in order to function, the consequence of this situation is that the queue times for Horde players are obscenely long, and are only looking to become longer as more and more Alliance players give up on PvP.
In order to solve this problem, at least partially, Blizzard is now looking to implement Horde vs. Horde and Alliance vs. Alliance battlegrounds. The matchmaker will first try to make an opposite-faction match for you once you queue, but if that fails to produce a game within a reasonable amount of time you will be sent to fight against your own faction. Everything else, from rewards to reputation, will be awarded as usual.