- By Ash
- in Indie Games
[Update]: Dungeons 4 has now been announced alongside a 2023 release date.
Dungeons 3 is a faithful homage to the original Dungeon Keeper, as well as a highly competent strategy game in its own right. As you might expect given its inspiration, Dungeons 3 is all about creating your very own fortress, populating it with a variety of monsters and traps, and then crushing anything even vaguely heroic or cutesy that might enter. And once your army is strong enough, you can also send it out into the overworld to fight via the newly reworked RTS mode.
You can get a good glimpse at what exactly all of this looks like in-game through one of the most recent gameplay trailers down below. Its not a very long video, but it does a rather good job of showcasing all of the important gameplay elements so I'd say its well worth checking out. Have a gander:
- By Ash
- in Indie Games
Trick Art Dungeon is a newly announced puzzle-adventure that likes to play around with perspective and expectations. What this means in gameplay terms is that you can complete a painting of a shark in order for it to spring to life and dig straight through the floor, use a reflection in order to walk across pathways that simply don't exist, change your perspective in order to create a gap where there once was a solid wall, and the list of similarly bizarre examples goes on for a while.
There is simply no way for me to explain this through words alone, at least not in a way that leaves you less confused than before, so allow me to instead share with you the recently posted announcement trailer. Its not very long, but it will give you a pretty good idea of what to expect from Trick Art Dungeon. Have a look:
- By Ash
- in Indie Games
Hand of Fate 2 is a bit of a strange game to explain. Its essentially a hybrid between a roguelike, an action-RPG, and a deck-building card game. How it works is that each overturned card reveals some sort of challenge, be that an action-orientated combat section, a high-risk high-reward minigame, or just some old fashioned RPG decision making. The most interesting part of this whole system is that the various elements are interactive, so if you have a couple of combat-orientated cards such as weapons or power ups, those will manifest themselves in the actual battle!
Trying to explain all of this through words alone is a bit of a fruitless venture, so allow me to instead share with you the recently posted trailer. Its not a very long video, but it should give you a general idea of just what Hand of Fate 2 is all about. Have a look:
- By Ash
- in Indie Games
Seven: The Days Long Gone is an upcoming 3D isometric RPG that allows you to freely explore a massive sandbox world. You can climb just about anything in order to avoid guards and potential obstacles, sneak your way through enemy compounds and attack only when the situation favors you, or just throw caution to the wind and attempt to beat down all of your enemies through a combination of might and magic.
The concept itself is fairly simple, but if the most recent trailer is any indicator its a concept that has been executed quite well. You'll find the video right below, and don't worry, its not a very long one. Have a look:
- By Ash
- in Indie Games
A Hat in Time is a colorful 3D action-platformer that was successfully Kickstarted back in the ancient times of 2013. After four years in development, as well as a myriad of changes since the initial demo, A Hat in Time has now finally arrived on PC!
As you might imagine from a game inspired by Banjo-Kazooie and Super Mario 64, A Hat in Time features massive and wide-open levels that are primarily focused on exploration, colorful visuals and cutesy characters, a variety of power-ups and abilities to unlock, and the list goes on for quite a while. If you've ever played a 3D platformer before you probably already know what you're getting yourself into. If you need a bit of an example, however, allow me to share with you one of the most recent gameplay videos. Have a look:
- By Ash
- in Indie Games
Road Redemption is an action-orientated racing game heavily inspired by the Sega Genesis classic Road Rash. As you might imagine given its influence, Road Redemption is less about racing and more about beating your opponents into a pulp with the business end of a massive pipe, or just your bare hands and feet if no weapons are available. Naturally, you still need to win the race in order to gain the best loot, but the way you approach each match is completely up to you.
You can get a good idea of what this looks and plays like in-game via the recently posted launch trailer down below. Its not a very long video, so if you're interested in the concept I would recommend you give it a watch:
- By Ash
- in Indie Games
[Update]: Scorn has now finally arrived, though I'm afraid it has done so alongside some rather harsh criticism.
As the title would suggest, Scorn is an atmospheric first-person horror game set in a nightmarish universe that greatly reminds me of H.R. Giger's work, mostly notably the "Space Jockey" scene in Alien. Besides looking downright unsettling, Scorn is designed with exploration and passive storytelling in mind. In other words, expect to spend a lot of time roaming through its vast and interconnected world, slowly piecing together just how screwed your character truly is.
Since trying to explain an atmospheric horror game through words alone is ultimately a pointless venture, allow me to share with you the recently posted gameplay video. Its a little bit on the lengthy side, but it will give you a pretty damn good idea of what Scorn is all about and why exactly I'm comparing it to Alien. Have a look, its quite an interesting trailer:
- By Ash
- in Indie Games
Battle Chasers: Nightwar, despite sounding like one of the most generic games in all of existence, is a rather intriguing turn-based RPG inspired by oldschool console classics. As you might imagine given the genre, you'll spend a lot of your time wondering through dungeons filled with traps, puzzles and loot, building and advancing your very own adventuring party, and naturally, following what appears to be a rich and detailed story.
While the recently posted animated intro wont really tell you much about the gameplay, I would still recommend you give it a glance as it offers a pretty damn good look at the styles and themes Battle Chasers: Nightwar is going for. Have a look, its a rather visually interesting video:
- By Ash
- in Indie Games
If the name sounds familiar, that would be because A Hat in Time has been in development for a very, very long time now. It first appeared back in the ancient times of 2013 as a rather successful Kickstarter campaign, though unfortunately its release date ended up being delayed over and over again. On the positive side, it would appear that the developers have now fixed everything that needed to be fixed as A Hat in Time will officially be releasing next week, and there will be no delays this time around!
The brief history lesson aside, its probably worth mentioning what A Hat in Time is even all about. To put it simply, its a 3D collect-a-thon with massive and wide-open levels, colorful visuals, cutesy characters, and a variety of power-ups that are all designed to help you further explore the map and discover even greater secrets. With this in mind, it shouldn't come as much of a surprise to hear that A Hat in Time draws a lot of its inspiration from oldschool classics such as Banjo-Kazooie or Super Mario 64.
- By Ash
- in Indie Games
Sword Legacy: Omen is a challenging tactical RPG set in the world of Broken Britannia, a realm where technology and magic are heavily intertwined. You and your fellow heroes will have to embark on a lengthy journey to find and retrieve the long-lost legendary sword Excalibur. What this means in gameplay terms is that you will have a variety of environments to explore, numerous characters to interact with and potentially recruit, and naturally, hordes upon hordes of enemies to fight through turn-based combat most similar to Final Fantasy Tactics'.
While Sword Legacy: Omen is still nowhere near release, you can get a brief glimpse at what all of this looks like in-game through the recently posted trailer. Have a look, its quite an interesting art style:








