Numantia screenshot of a turn-based battle from up close

Numantia is a historical turn-based strategy game that depicts the real-life conflict between the Republic of Rome and the rebellious Celtiberians of Numantia during 154 BC. In gameplay terms this means you'll have access to two different campaigns, each of which brings their own heroes, troops, settlements, armies, and decisions to make.

You can get a good look at what all of this entails through one of the most recent trailers. The video unfortunately doesn't let any single scene play out for more than a couple of seconds, but its still well worth a glance if you're interested in historical strategy games. Have a look:

AER official artwork featuring part of the logo

AER is a colorful open-world exploration game set on a planet filled with a variety of floating islands and strange creatures. There are absolutely no enemies to fight or gear to collect - its just you, your ability to transform into a bird at will, and a whole bunch of secrets, puzzles, and story clues to discover.

Since trying to explain these types of games through words alone is mostly a pointless task, allow me to share with you the recent launch trailer. It should give you a pretty damn good idea of just what to expect from AER. Have a look, its quite a relaxing video:

Overgrowth screenshot of a 3v1 battle in the mists

Last week's update brought a singleplayer story campaign to Overgrowth, as well as a promise that the full version is just around the corner. And now, after more than a decade in development, Overgrowth has finally been released! I must admit, I never expected it would see the light of day, not in a fully finished form anyway.

So what is Overgrowth? In the most basic sense its a highly detailed 3D action game where you get to beat up hordes of enemies as an anthropomorphic bunny. You can duel your opponents in hand-to-hand combat, take them down through stealth, use the environment to your advantage, or just whip out a blade and slice them in half. Its not exactly a complex fighting system from that sort of perspective, but its one that has been polished to a mirror sheen over the course of a decade! 

Rather than just continue my blabber, allow me to instead show you the recently posted launch trailer. It should give you a pretty damn good idea of what Overgrowth is all about, and why there is so much interest in it despite the glacial development pace. Have a look:

Death's Gambit screenshot of a boss fight on the bridge

Death's Gambit is a highly challenging action-RPG inspired by Dark Souls and primarily focused around precise combat against deadly enemies. As you might guess given its inspiration, Death's Gambit will bring with it a variety of unique weapons and abilities to toy around with, numerous regions filled with secrets and danger at every step, and naturally, gigantic bosses that will most likely stomp you into the ground a dozen times before you finally figure them out.

While its most definitely inspired by Dark Souls, Death's Gambit is by no means a simple copy, as you'll see in one of the lengthier gameplay previews down below. The video is about a year old at this point, so don't expect to see everything polished to a mirror sheen, but it should still give you a pretty damn good idea of what Death's Gambit is all about. Have a look, its well worth a watch:

Dungeons 3 screenshot of Dungeon Keeper inspired gameplay

[Update]: Dungeons 4 has now been announced alongside a 2023 release date.

Dungeons 3 is a faithful homage to the original Dungeon Keeper, as well as a highly competent strategy game in its own right. As you might expect given its inspiration, Dungeons 3 is all about creating your very own fortress, populating it with a variety of monsters and traps, and then crushing anything even vaguely heroic or cutesy that might enter. And once your army is strong enough, you can also send it out into the overworld to fight via the newly reworked RTS mode.

You can get a good glimpse at what exactly all of this looks like in-game through one of the most recent gameplay trailers down below. Its not a very long video, but it does a rather good job of showcasing all of the important gameplay elements so I'd say its well worth checking out. Have a gander:

Trick Art Dungeon screenshot of a deceptive mirror

Trick Art Dungeon is a newly announced puzzle-adventure that likes to play around with perspective and expectations. What this means in gameplay terms is that you can complete a painting of a shark in order for it to spring to life and dig straight through the floor, use a reflection in order to walk across pathways that simply don't exist, change your perspective in order to create a gap where there once was a solid wall, and the list of similarly bizarre examples goes on for a while.

There is simply no way for me to explain this through words alone, at least not in a way that leaves you less confused than before, so allow me to instead share with you the recently posted announcement trailer. Its not very long, but it will give you a pretty good idea of what to expect from Trick Art Dungeon. Have a look:

Hand of Fate 2 screenshot of a card being played

Hand of Fate 2 is a bit of a strange game to explain. Its essentially a hybrid between a roguelike, an action-RPG, and a deck-building card game. How it works is that each overturned card reveals some sort of challenge, be that an action-orientated combat section, a high-risk high-reward minigame, or just some old fashioned RPG decision making. The most interesting part of this whole system is that the various elements are interactive, so if you have a couple of combat-orientated cards such as weapons or power ups, those will manifest themselves in the actual battle!

Trying to explain all of this through words alone is a bit of a fruitless venture, so allow me to instead share with you the recently posted trailer. Its not a very long video, but it should give you a general idea of just what Hand of Fate 2 is all about. Have a look:

Seven: The Days Long Gone screenshot of our character from up close

Seven: The Days Long Gone is an upcoming 3D isometric RPG that allows you to freely explore a massive sandbox world. You can climb just about anything in order to avoid guards and potential obstacles, sneak your way through enemy compounds and attack only when the situation favors you, or just throw caution to the wind and attempt to beat down all of your enemies through a combination of might and magic.

The concept itself is fairly simple, but if the most recent trailer is any indicator its a concept that has been executed quite well. You'll find the video right below, and don't worry, its not a very long one. Have a look:

A Hat in Time official artwork without logo

A Hat in Time is a colorful 3D action-platformer that was successfully Kickstarted back in the ancient times of 2013. After four years in development, as well as a myriad of changes since the initial demo, A Hat in Time has now finally arrived on PC!

As you might imagine from a game inspired by Banjo-Kazooie and Super Mario 64, A Hat in Time features massive and wide-open levels that are primarily focused on exploration, colorful visuals and cutesy characters, a variety of power-ups and abilities to unlock, and the list goes on for quite a while. If you've ever played a 3D platformer before you probably already know what you're getting yourself into. If you need a bit of an example, however, allow me to share with you one of the most recent gameplay videos. Have a look:

Road Redemption screenshot of a duel on the highway

Road Redemption is an action-orientated racing game heavily inspired by the Sega Genesis classic Road Rash. As you might imagine given its influence, Road Redemption is less about racing and more about beating your opponents into a pulp with the business end of a massive pipe, or just your bare hands and feet if no weapons are available. Naturally, you still need to win the race in order to gain the best loot, but the way you approach each match is completely up to you.

You can get a good idea of what this looks and plays like in-game via the recently posted launch trailer down below. Its not a very long video, so if you're interested in the concept I would recommend you give it a watch: