Warcraft 3 Is Set To Receive A Brand New Patch On March 15th
- By Ash
- in News
I'm not sure what exactly Blizzard is planning, but I like what they are doing regardless. First Diablo 2 received a patch that fixed many glitches and improved compatibility with modern systems, and now Warcraft 3 is getting a similar treatment.
This news comes from a short video Robert Brindenbecker, head of the classic games group at Blizzard, made in order to announce Blizzard's continued support of the Chinese Warcraft 3 scene. Have a look:
Book Of Demons Is An Upcoming ARPG With A Unique Paper Aesthetic
- By Ash
- in Indie Games
Book of Demons is an upcoming indie ARPG, seemingly inspired by Diablo, and presented in a lovely paper-craft aesthetic, one of the rare few games on PC to adopt such a style.
Much like Diablo, Book of Demons asks of you to venture deep beneath the city, through randomly generated catacombs and caverns, in order to reach hell itself and bring righteous fury against the cardboard devil. Here's the trailer which comes in the form of a poem, and a bit more information:
Croteam Has Released The Source Code For Their Serious Sam Engine
- By Ash
- in News
In celebration of Serious Sam's 15th anniversary Croteam are releasing the source code for Serious Engine v1.10, an update version of the engine in which the first two Serious Sam games were made.
It is a very old engine by this point, so don't expect it to be as simple to use as Unity or Unreal Engine 4, but if you're in a tinkering mood then why not see what made some of the most classic PC FPS games tick. Here's the brief announcement message and download instructions:
Rise Of The Tomb Raider Now Supports DirectX 12 On The PC - Performance Improved Across The Board
- By Ash
- in News
I've said this a couple of times already, but the team behind the PC version of Rise of the Tomb Raider is staffed with some seriously talented developers. Ever since its January release date they've managed to launch multiple patches, each of which brought impressive performance gains and graphical upgrades.
But the most important update, titled simply as 1.0.638.6, came out yesterday and brought with it DirectX 12 support, performance improvements across the board, and a couple of bug fixes to boot. Here are the patch notes and a short developer explanation of how exactly DirectX 12 helps out with performance:
Blade & Soul - Review And Critique After 60 Hours Of Play
- By Ash
- in Reviews
Blade & Soul is a fantasy, martial-arts MMO with a heavy focus on combat, PvP and anything else that involves beating up scores of enemies. It initially released in Korea back in 2012, and has only made its way to the West near the end of January, 2016.
I'm doing this review/critique after about 60 hours of play, mostly because it took me this long to properly form my thoughts on Blade & Soul given that for each element it does right, there is an equally annoying counterpart.
Battlefleet Gothic: Armada System Requirements And Closed Multiplayer Beta Are Now Available
- By Ash
- in News
Battlefleet Gothic: Armada is an upcoming RTS adaptation of Games Workshop's classic that features the forces of Chaos, Eldar, Orks and Imperium in devastating and rather extravagant space battles.
If that sounds like something you would like to try, now's your chance as the multiplayer beta has recently become available to those that have pre-ordered the game. Here are the system requirements and a short gameplay trailer so you can see it in action:
EverQuest Next Has Been Canceled - Landmark Set To Release In Spring
- By Ash
- in News
This month has undoubtedly spawned a few more cynics in to the world, and we aren't even half way through it yet. First Lionhead Studios and the upcoming Fable Legends got scrapped, and now EverQuest Next is, ironically, the next big and beloved franchise to slowly fade away.
This announcement comes to us from Russ Shanks, the president of Daybreak Games, who simply states that EverQuest Next was just not very fun. Here's the message, and a bit of information on Landmark: