Valfaris screenshot of our hero sliding down

The developers behind Slain: Back from Hell have announced that their next game Valfaris will be a heavy metal infused 2D action-platformer. Judging from the screenshots alone I would say that Valfaris is a new and improved version of Slain, which is something I am perfectly OK with given that Slain unfortunately didn't manage to live up to its potential.

There is currently no gameplay footage available as Valfaris has just been announced, but if you're interested in seeing what the visuals and music will be like you can check out the recently posted teaser trailer down below. Have a look:

Unto the End screenshot of a bridge and a giant on it

E3 has brought with it a whole bunch of announcements for AAA games and their sequels, but also a couple of really interesting indie games. As you can guess from the title, one of these indie games is Unto the End, a 2D action-adventure with a heavy focus on combat and some extremely stylish visuals.

Before I even say anything else I would recommend you check out the recently posted trailer down below. It does a rather good job of explaining what Unto the End is all about, and most importantly, what it looks like. Have a gander:

Pepper Grinder game screenshot of a boss fight against a giant beetle

As far as gameplay mechanics are concerned Pepper Grinder might just be one of the most unique action-platformers I've seen in quite a while. Instead of simply running around and slicing things up with a sword, in Pepper Grinder most of your movement will be done by tunneling straight through the world, while all of the combat will done via the business end of a massive drill!

Since all of this sounds like one giant gimmick and not something you would actually have fun with for long, allow me to show you the recently posted alpha trailer. It will give you an excellent idea of what Pepper Grinder is all about, and how exactly the whole "tunneling through the world" thing works. Have a look:

Blapshemous game screenshot of a boss fight

[Update]: Blasphemous has now made its way to both PC and consoles alongside some rather solid reviews!

To say that the Kickstarter campaign for Blasphemous has been a success would be one hell of an understatement given that it currently sits on $228,215, over four times its original goal! And honestly, its easy to see why. Even in its earliest incarnation the dark and brutal hack & slash is oozing with atmosphere and style, which combined with the seemingly Castlevania inspired action makes for a rather intriguing game.

Since much of Blasphemous relies on the visuals and sound design I would be doing it a massive disservice by simply explaining what exactly it is, so allow me to instead show you the recently posted Kickstarter trailer. It has a fair bit of length to it, and almost no pointless fluff, so it should give you a pretty good idea of what Blasphemous is all about:

Outreach screenshot of the space station without power

As far as locations and settings go, the developers behind Outreach have definitely chosen an interesting one. The entirety of the action takes place aboard a Soviet space station set in a re-imagined version of the 1980s. And since that alone apparently isn't interesting enough, the entire crew of the space station is mysteriously and suddenly missing, with very few clues pointing towards their fate.

Outreach heavily leans on its atmosphere and surprisingly authentic visuals to carry the experience, so I would recommend you check out the recently posted gameplay trailer right below. It doesn't showcase much in terms of actual gameplay, but it does an extremely good job of setting up the mood and explaining the general premise. Have a look:

The End Is Nigh screenshot of black rain and pillars

If you're a fan of Super Meat Boy, or other such brutal platformers, you might want to pay attention to The End is Nigh. Its all about jumping around in a gigantic and extremely hostile world, dying a whole bunch of times before you figure out how to beat the level, and feeling like an absolute badass when you finally succeed. In many ways you can consider The End is Nigh a sort of spiritual successor to Super Meat Boy, though it definitely has a life of its own.

Since Edmund McMillen's games have quite a unique art style it would probably be a good idea for you to check out the recently posted teaser trailer. Just keep in mind that the first minute or so is just an introduction, so don't immediately close the video if the game on display seems a bit generic. Have a look:

World of One screenshot of a shadowy Ferris wheel

World of One is an indie puzzle-platformer with planet-based physics and an extremely dark and depressive atmosphere... and also giant shadow monsters, because why not! Given that every single level is its own planet the puzzles aren't going to be as straightforward as you might expect, so be prepared for a bit of wondering around before you manage to piece together the whole picture.

Since all of this is a bit confusing to explain through words alone, allow me to share with you the recently posted release trailer. It does a pretty good job of showcasing what World of One looks and plays like, so chances are you'll know if this is something that interests you just by watching it. Have a look: 

Screenshot from the metroidvania platformer Outland

Indie developers over at Housemarque are currently getting ready to release their latest game, a colorful shoot'em up by the name of Nex Machina. In order to gain a little bit of exposure, but also show what exactly they are capable of, Housemarque are giving away their previous game Outland.

In the most basic sense Outland is a colorful and fast-paced platformer with some Metroidvania elements mixed in. Since these types of games are a bit hard to describe through words alone, mostly because they heavily lean on their visuals and gameplay to carry the experience, allow me to share with you the launch trailer. It doesn't feature long stretches of uncut gameplay, but it will still give you a good idea of what Outland truly is. Have a look:

Conarium artwork and official logo

Conarium is an upcoming horror-adventure loosely based on one of Lovecraft's most famous stories - At the Mountains of Madness. As you can expect given the source material Conarium features plenty of otherworldly horrors, a protagonist whose grip on sanity is loose at best, as well as numerous eerie locations to explore in search of answers... or plain ol' madness.

Since much of Conarium is based around atmosphere and immersion it would probably be a good idea for you to check out the recently posted launch trailer. It doesn't show much in terms of straight up gameplay, but it will give you an intriguing peek at what exactly you're getting into. Have a look:

Drifting Lands screenshot of floating islands

In the most basic sense Drifting Lands is a Diablo inspired horizontal shoot'em'up. It has a large variety of levels with randomly generated enemies, three classes of ships with around 60 different skills to mess around with, and naturally, a complex loot system with a ridiculous amount of possible item permutations. In other words, its a hack & slash where the sword has been replaced with a space ship.

If you're not sure what in the world I'm talking about, you'll find the recently posted launch trailer right below. It'll give you a pretty good idea of what exactly Drifting Lands is all about, and how its RPG elements tie into the gameplay. Have a look: