Pyre official artwork without logo

Both Bastion and Transistor are extremely beautiful games with some rather intriguing ideas behind them, so it shouldn't come as much of a surprise to hear that the upcoming Pyre appears to be following in the exact same footsteps. However, unlike the previous two games Pyre will be a party-based RPG where your successes and failures will result in more than simple progress - they will shape the narrative itself!

Since a lot of Pyre's charm hinges on its presentation and atmosphere it would probably be a good idea for you to first check out the recently posted launch trailer. It might not have a ton of gameplay on display, but what it does show is highly interesting, to say the least. Have a look:

Aporia screenshot of the forest at night time

Aporia: Beyond the Valley is a first-person puzzle-adventure set in a world full of ancient technology and long-overgrown ruins. It is going to be up to you to discover what caused the downfall of the once great civilization, what exactly the miraculous and life-giving amber fluid truly is, and most importantly of all, who in the world are you?

Aporia has been created in CryEngine, so it really shouldn't come as much of a surprise to hear that it is a gorgeous game with some great atmosphere to it. Since this is a bit difficult to explain through words alone, allow me to share with you the recently posted launch trailer. It will give you a pretty good idea of what to expect from Aporia. Have a look:

Hollow Knight official artwork without logo

Hollow Knight is a hand-drawn 2D action-adventure that will have you face off against hordes upon hordes of monsters as you journey through a vast and interconnected world. Its not the most casual or welcoming game for new players, but there is enough depth and complexity present to greatly reward those that push through the initial difficulty curve.

All of that will soon be getting amplified as Hollow Knight is preparing to receive its very first and very tricky content pack "Hidden Dreams". The update will bring with it two new bosses to fight against, each of which with their own storylines and music tracks, the Dream Gate that allows you to instantly travel from one corner of the kingdom to another, as well as a brand new Stag Station to uncover.

Hob game screenshot of some overgrown ruins

Hob is an exploration-focused adventure that will have you solve a variety of puzzles in between beating up all of the indigenous life forms with your giant robo-fist. Most interestingly of all, Hob will have an ever-changing world that you will have to twist and reshape in order to access new areas or just open up new pathways in previous ones.

If you're wondering how exactly one can change the very surface of a planet with the single flick of a button, wonder no more as the developers have released a brief preview of the rather ominously sounding World Machine. Have a look:

JackHammer screenshot of robot destruction

JackHammer is a newly announced and fast-paced multiplayer shooter where all of the action takes place in rather small arenas. Instead of the usual cast of FPS characters the competitors in JackHammer are all fully customizable robots, which combined with the fact that its powered by Unreal Engine 4 should hopefully result in some extremely satisfying impacts with scrap and bits flying all over the place.

Since arena shooters tend to live and die by how enjoyable their action is, it would probably be a good idea for you to check out the recently posted teaser trailer. Oh, and I hope you like electronic music because that's all you're going to get with JackHammer! Have a look:

Official artwork from the Distrust game

While I'm not a big fan of horror movies, John Carpenter's "The Thing" is one of the rare few I am perfectly willing to rewatch each year once it inevitably appears in the post-Christmas broadcasting lull. As such, I'm quite happy to say that the upcoming 3D survival game Distrust appears to be a rather faithful adaption of the concept.

As you would expect the action starts with our lone survivors getting stranded near an abandoned Arctic base that just so happens to host a rather nasty shape-shifting creature. In order to survive you will need to not only scavenge for food and equipment, but also keep a close eye at your fellow survivors as you can never tell which one of them is not what they appear to be. As a movie concept this worked pretty damn great, but how does it all transfer to a video game?

Aporia: Beyond The Valley screenshot of some lovely night-time visuals

Aporia: Beyond the Valley is an upcoming first person puzzle-adventure set in a world filled with ancient technology and long-overgrown ruins. Instead of using text or the classic narrator the storyline will conveyed entirely through the use of atmosphere and the ever-changing environment. An interesting idea to be sure, but one that is going to be difficult to pull off well.

If you're wondering what Aporia might look like in terms of gameplay, wonder no more as the developers have recently posted a decently lengthy gameplay trailer that covers pretty much everything you need to know. Have a look:

The Swords of Ditto screenshot of a very smug octopus

The Swords of Ditto is an upcoming "compact action-RPG" that will have you explore a fairly large and hand-drawn overworld, delve through a variety of dungeons in either singleplayer or co-op, and naturally, collect a whole bunch of loot along the way. What might be the most interesting part of The Swords of Ditto, however, is that every time you die you will come back as an entirely different hero. Its not a massive twist on the classic roguelike formula, but if each characters starts with enough unique weaknesses and strengths I could easily see it working out quite well.

If you're wondering what exactly The Swords of Ditto might look like in terms of actual gameplay, wonder no more as Devolver Digital has recently posted an extended gameplay video covering just that. Have a look:

Tooth and Tail screenshot of a large battle

Tooth and Tail is an upcoming real-time strategy game from the developers of Monaco, though it does have a couple of twists that set it apart from the rest of the genre. First and foremost, the four factions are all sentient animals that are currently waging a bloody civil war in order to decide who gets to eat, and who gets to be eaten. So instead of the usual RTS units you'll be marching onward with an army of flame-throwing boars, mustard gas-lobbing skunks, and other such lovely combinations.

Since the concept is completely and utterly bizarre, perhaps it would be a good idea for you to check out the recently posted cinematic trailer. The video doesn't really showcase much gameplay, but it does a rather good job of explaining the storyline and setting the proper mood. Have a look:

Jotun screenshot of a massive frost giant

Thunder Lotus Games are currently preparing to launch Sundered, a hand-drawn Metroidvania set in a ruined world teeming with eldritch horrors, and in order to drum up a bit of excitement they are giving away their previous game Jotun. As you can probably guess from the title, Jotun is a hand-drawn action-exploration game deeply rooted in Norse mythology and filled with a whole bunch monsters that need slaying.

I haven't played it myself, but from what I've managed to gather so far the reviews are fairly mixed, with the most common complaints being about Jotun's lack of focus on any one feature. If this is something you're willing to overlook in favor of some truly spectacular artwork, head over to either Steam or GOG to grab yourself a free copy. The giveaway will only last for two more days, until Monday 4pm UTC to be specific, so don't delay for too long or you might just miss it.