Dread Delusion retro RPG screenshot of a demon enemy with PSX graphics

If you long for the 3D RPGs of yore, you might want to keep an eye on the upcoming Dread Delusion. To put it quite simply, it's a retro 3D open world RPG that's all about picking a direction and seeing what there is to see in the moody yet surprisingly colorful world.

Along the way you fight hordes of bizarre enemies with a variety of blades and spells, level up skills that can help make life easier in and out of combat, as well as chat up the locals in order to see if there's anything you can do about the whole "the sky is literally burning" problem. What all of this madness looks like in action, that you can check out through the trailer below. Have a peek:

Nazralath: The Fallen World artwork and logo for the atmospheric souls-like adventure

If you're tired of exploring vaguely medieval England and you're looking for something a little bit out of the ordinary, you might want to keep an eye on the freshly announced Nazralath: The Fallen World. It's a highly atmospheric action-adventure with a surreal yet stunning art style heavily inspired by the works of Zdzisław Beksiński and H.P. Lovecraft.

Since words alone are absolutely useless at conveying just how unique Nazralath's presentation is, allow me to share with you the reveal trailer. Have a gander, it's quite the sight to behold:

Sentry artwork for the tower defense FPS game

Following in the footsteps of Sanctum and Orcs Must Die, Sentry is a freshly announced hybrid between a tower defense strategy game and a first-person shooter. As you might imagine from that description alone, Sentry is all about preparing the field with a brilliant spread of traps, turrets and environmental hazards, and then wildly running around to patch up all of the holes when your plan inevitably goes up in flames!

Should everything go awry and your poor character meet their demise, worry not as death is not the end. Sentry aims to have a push-and-pull campaign where both victories and defeats will only play a small part in the greater scheme of things. This also means that each battle will take place on a different level, which should help keep things interesting.

The Isle of Bigsnax official artwork and logo

I hope you're in the mood for some more Bugsnax branded weirdness, because both Bugsnax and its hefty free expansion The Isle of Bigsnax have now landed onto Steam! The Isle of Bigsnax brings with it a newly discovered island filled with massive species of Bugsnax, a bunch of new quests and challenges to undertake, as well as a whole host of cosmetics to play around with, including tiny little hats to give your Bugsnax friends!

Just how adorable these hats truly are, as well as what the actual gameplay looks like, that you can find out through the recently posted overview trailer. Have a gander:

Rogue Legacy 2 official artwork and logo

After spending nearly two years in Early Access, the rogue-lite action-adventure Rogue Legacy 2 has now finally been unleashed alongside a chunky update. Version 1.0 brings with it a couple of new bosses to fight against, two new character classes to send to their doom, a significant overhaul and rebalance of existing content, and naturally, an actual ending!

There's far, far too many changes to cover in brief, so if you're interested in all of the details you can find what you seek over at the official patch notes. If you just want the short version, however, here's a brief trailer showing off what Rogue Legacy 2's launch version has to offer:

Deep Rock Galactic official artwork without logo

[Update]: Deep Rock Galactic's Season 3 - Plaguefall update has added fancy new grenades, enemy variants and mission objectives.

I hope you're in the mood for frenzied robots, frantic screaming and fancy beards, because Deep Rock Galactic's chunky Season 2 update has now arrived. The star attraction this time around is a new event that will task you with hacking a competitor's communications hub, an act that will draw in quite a few murder-bots for you to ruthlessly swat out of the sky!

There's also a brand new mini-boss that is just dying to give you a hug, as well as four new secondary weapons to toy around with. Scout gets a new crossbow, the engineer a heavy 'shard diffractor', the gunner a high-powered pistol, and the driller a submachine gun that looks more like a death-ray than anything else!

Warpips official artwork with the logo

Seemingly inspired by flash games of old, Warpips is a freshly released strategy game that's all about unleashing waves upon waves of disposable troops and machinery upon your opponents in order to overwhelm them. It's essentially a high-stakes game of tug-of-war, with a variety of upgrades and randomized elements thrown in to help spice everything up.

What all of this madness looks like in actual gameplay, that you can check out through the launch trailer below. Have a gander:

Peglin official artwork and logo

To put it quite bluntly, Peglin is what happens when you take Peggle's orb-chucking gameplay and mix in some random encounters and progression elements to help spice everything up. The end result, as I've detailed in my preview, is a surprisingly interesting and addictive little rogue-like, even if the Early Access version is somewhat limited in terms of content.

You can get a pretty good idea of what all of this looks like in action, as well as how the gameplay even works, through the recently posted launch trailer. Have a gander:

The Iron Oath official artwork and logo

[Update]: My review for The Iron Oath is now out, and in short it's a promising turn-based strategy, though still quite rough around the edges.

The Iron Oath is a freshly released turn-based strategy that's all about running a mercenary company. As you might expect from description that alone, in The Iron Oath you'll need to gear up and mentor a wide assortment of mercenaries, pick and choose contracts that will give you the greatest benefits without angering any of the big factions around you, and naturally, do whatever you can to not end up without the gold to pay your crew!

Things take a bit of a Darkest Dungeon twist once you get to the actual moment-to-moment gameplay. As you explore sprawling dungeons in search of precious loot you'll have to contend with rapidly dwindling resources, demoralized party members, and injuries that just keep piling on and on. So as tempting as the various contracts might be, you'll have to carefully weigh your options and see whether they're actually worth the very real risk to your mercenaries.

Cook Serve Forever screenshot of the character dialogue

[Update]: Cook Serve Forever will be heading into Early Access on May 8th, and it'll likely stay there eight to ten months.

When it comes to cooking and restaurant management games, the Cook, Serve, Delicious series is certainly an outlier. While the food is colorful and the music upbeat, the actual world these games take place in is a near-apocalyptic nightmare where your can even get shot at by rival cooking gangs!

So in an effort to explore that kind of bizarre universe, the Vertigo Gaming team has just announced a brand new spin-off - Cook Serve Forever. Even though cooking will still play a major part in Cook Serve Forever, the focus this time around seems to be on telling a dramatic, fully voiced story with plenty of sidequests to help you explore the solarpunk city of Helianthus.