Star Citizen Alpha 2.0 Is Now Available | Starring Multi-Crew Ships, FPS Combat And Spacewalks
- By Ash
- in News
I might disagree with Star Citizen's business model of selling ships for real money but I can't deny how good they've been with the game's development. Frequent updates and constant communication are probably one of the main reasons Star Citizen is closing in on $100 million in funding, which as far as crowdfunding numbers go is out of this world.
Today's big update, simple titled Alpha 2.0, is bringing with it multi-crew ships, precision maneuvering, FPS combat, EVA (read as spacewalking) and a big ol' space station to explore. Mind you, Star Citizen is nowhere near finished but what they do have on display seems quite good.
"This War Of Mine" Update 2.0 Adds Mod Support
- By Ash
- in News
As you might have noticed previously I am a big fan of modding, I believe they extend a game's lifespan way past what it would normally be and they tend to fix almost every issue I have with a game.
So it is with a smile on my face that I'm here to tell you that the very depressing This War of Mine now has full mod support. You can create and edit anything from items and weapons to scenarios and locations themselves.
GOG Is Giving Away "Giants: Citizen Kabuto" For Free
- By Ash
- in News
I've tried Giants: Citizen Kabuto once before and let me tell you, despite playing it, I still have no idea what this game is supposed to be about exactly. It has space marines, sea witches, Kaiju, base building, tons of humor and both first person and third person shooting. How do you even begin to describe such a thing?
While it didn't sell well when it first released, Giants: Citizen Kabuto became a bit of a cult classic over the years. And given that its currently free on GOG I'd suggest you go and pick it up, you might enjoy its strange charms.
Path Of Exile Update Brings Talismans, New Leagues, Skills, Items, Bosses And A Whole Lot More
- By Ash
- in News
I've professed my love for all things Path of Exile quite clearly when they first announced their Ascendancy expansion, and while this update isn't the much awaited expansion it does bring with it a whole boatload (which only works as an analogy if you think of big boats, so do that) of new stuff.
In the update released today you can expect to see a whole new type of item, the incredibly powerful talismans, as well as new skills, items, bosses and so much more. Most importantly, with the update came two new leagues with their own self-sustained economies so if you wanted to try POE while being on even footing with the veterans, now is the time.
EVE: Valkyrie Is Getting Bundled With Oculus Rift Preorders | New Alpha Footage Released
- By Ash
- in News
Can you believe that the Oculus Rift, an actual VR headset, is going to launch in the first quarter of 2016? That information still somehow shocks me every time I think about it, this must be older folks felt when everyone started getting smart phones all of a sudden.
My "old man" musings aside, the Oculus team has announced that EVE: Valkyrie is going to be bundled with the preorder version of the Rift and to commemorate the occasion there was an alpha gameplay video released, you can find it embedded below.
Project Phoenix, a Kickstarted Japanese RPG/RTS Hybrid, Has Been Delayed From Its 2015 Launch
- By Ash
- in News
Despite the idea of an RPG/RTS hybrid being right up my alley I've never heard about Project Phoenix before, which is odd because during its run on Kickstarter it garnered over one million in funding so it was by no means a hidden little game.
Unfortunately it does appear that the project is suffering from numerous delays given that its initial release date estimate of 2015 is now being pushed back a lot further, to 2018.
Hotline Miami 2 Level Editor Is Finally Here, Currently As A Beta Release
- By Ash
- in News
I've talked about the upcoming Hotline Miami 2 level editor a while back and now, after a bit of waiting, December 10 has finally rolled by and with it the level editor.
The editor is in a true state of beta testing and you might find that some things aren't as easy as they will be in the final release so if you're not willing to bear with some flaws I'd suggest you wait a month for all of the problems to get ironed out.