Roadwarden is a stylish, text-based RPG with a heavy focus on storytelling and decision-making
- By Ash
- in Indie Games
If you're up for an oldschool RPG, and you aren't afraid of reading through copious amounts of text, you might want to check out the freshly released Roadwarden. To put it simply, it's primarily a text-based RPG with some stylish pixel art illustrations that will task you with exploring a massive fantasy world full of mysteries to uncover, catastrophes to thwart and characters to annoy with endless questions.
Along the way you'll need to make hard choices that will greatly influence the course of the game, antagonize or befriend the many creatures and people that will cross your path, as well as customize and take care of every aspect of your own character - even stuff that is usually assumed like keeping yourself nice and clean. After all, if you appear in the middle of a village smelling like you've just taken a swim through a rancid sewer, the townsfolk might not be all that eager to let you in their homes!
Crusader Kings 3 has permanently doubled the price of its Fate of Iberia and Northern Lords DLCs
- By Ash
- in News
In a bit of a strange move given that both DLCs are fairly middling in terms of quality, Paradox has now permanently doubled the price of the Fate of Iberia and Northern Lords expansions. Furthermore, all Flavor Pack DLCs moving forward will feature the same €13 price tag in order to "to reflect the overall value of this kind of content."
This doesn't mean that all future DLCs will be getting more expensive, however, as noted by the freshly released Friends & Foes expansion that is currently only €5. That said, Friends & Foes is a remarkably small DLC, so if you're looking for something a bit more substantial I'm afraid you're still going to have to go for the more expensive expansions.
Prison Architect's Free for Life update has added aging, guard seniority, and a ton of improvements
- By Ash
- in News
[Update]: Prison Architect's Undead DLC has added the living dead, bounty hunters and numerous traps.
Continuing with their seemingly never-ending quest to expand the scope of the game, the Prison Architect team has just unleashed the Free for Life update. Inmates are now affected by the passage of time and will not only grow older visually, but will also change in terms of demeanor and interests. Similarly, your guards will now be able to gain promotions, and with them increased stats and special perks.
The Free for Life has also added a couple of new options and tweaks to make the prison design process go by easier and faster. Expect to see things like coordinates and grids to help you align your plans, the ability to save rooms in order to quickly clone them later down the line, as well as special utility menus for Electrical, Water and Wiring.
PlatinumGames' co-op focused action RPG Babylon's Fall is shutting down after less than a year
- By Ash
- in News
[Update]: The sad saga has now come to an end - Babylon's Fall has shut down its doors for good.
Back in March PlatinumGames and Square Enix unleashed the co-op focused action RPG Babylon's Fall onto PC and PlayStation. While the concept and lore were certainly intriguing, pretty much everything else was unfortunately a bit of a mess.
Even though it cost €70 at launch, Babylon's Fall's UI design was seemingly untested and annoying to navigate, the visuals were extremely dated, while the cash shop was constantly getting pushed onto players. Most damning of all, the combination of these factors created a co-op game with barely any players in it, which kind of defeats the whole point.
Tron: Identity is a investigation focused visual novel from the studio behind Thomas Was Alone
- By Ash
- in Indie Games
At this point I have absolutely no idea what to expect from Bithell Games. Between an emotional puzzle-platformer starring a bunch of rectangles and a real-time tactics game featuring none other than John Wick, Bithell Games have shown that they are willing to experiment with pretty much any interesting idea. As such, it may or may not come as much of a surprise to hear that Bithell Games are now working on an investigation-focused visual novel set in the Tron universe!
The freshly announced Tron: Identity will put in you in the shoes of a detective program called Query as it attempts to uncover not only who has stolen information from the grand repository, but also what exactly has even been stolen! Along the way you'll need to solve a variety of puzzles, make important choices that will shape the outcome of the whole story, as well as interact with a variety of hand-drawn characters and environments.
Halo Infinite devs have detailed some of the fundamentals behind the upcoming Forge editor
- By Ash
- in News
According to the September developer update, Halo Infinite's co-op campaign and Forge editor will be launching on November 8th. Unfortunately, the previously announced split-screen co-op option has been canceled entirely as 343 Industries simply don't have the time or resources to work on it.
Out of the two upcoming features, however, the Forge editor is by far the most exciting one as it offers players the ability to create their very own maps, rework or tweak weapons and vehicles, as well as create entirely new game modes for everyone to mess around with. It's going to be a remarkably powerful tool, and unsurprisingly, one that will take a fair bit of tinkering and experimentation before you can truly master it.
Metal: Hellsinger is a unique combination of heavy metal music, a rhythm game and a Doom-style FPS
- By Ash
- in News
[Update]: Metal: Hellsinger has now been unleashed, and I'm happy to say it's enjoying a highly positive reception so far.
If you're in the mood for a bit of an unusual combination of genres, you might want to keep an eye on the upcoming Metal: Hellsinger. It's essentially a heavy metal infused first-person shooter where everything is done to the beat of the music. So kind of like a rhythm game, just a lot more murderous.
Things get even more interesting when you consider that the music adapts to your gameplay. The more in sync you are with the rhythm, the more intense and aggressive the music will become, and the more destruction you'll be able to unleash upon your demonic foes! Needless to say, that is a really cool idea!