Life is Strange: Before the Storm screenshot of Chloe and Rachel

Life is Strange: Before the Storm is a prequel to the original game set three years before Max returned to Arcadia Bay. As you might expect, you'll be taking on the role of Chloe Price as you explore her unlikely friendship with Rachel Amber, although there will also be a small bonus episode covering Max's initial departure. On a slight side note, it is important to mention that Before the Storm is not being made by the original developers as they are currently busy with the upcoming vampire RPG Vampyr.

If you're now wondering whether Before the Storm can live up to the original, and what exactly it even has to offer, you'll find the most recent gamescom trailer right below. It mostly covers Chloe and Rachel's relationship, though there are brief glimpses at various other events and side-stories. Have a look:

Final Fantasy XV screenshot from the 4K PC version

Back in April of 2016 Final Fantasy XV's director said that he was very excited about making a PC version, but that he couldn't promise anything given how much work still needed to be done for the console release. Furthermore, he stated if his team ever gets the chance to create a PC version of Final Fantasy XV they would make sure its more than a simple port.

As you'll see in the recently posted announcement, he was not joking! Final Fantasy XV will be coming to PC with support for 4K resolutions and HDR 10, as well as graphical options that can be configured to support resolutions up to a rather ridiculous 8K! Besides the graphical improvements, Final Fantasy XV will be arriving on PC with all of the free updates and paid DLC bundled together, as well as with a brand new first-person mode that lets you explore the world through Noctis's eyes.

Mei from the Overwatch animated short Rise and Shine

Earlier this week Blizzard released two new trailers for Overwatch, one a brief cinematic featuring Junkrat & Roadhog, and the other a preview for the upcoming payload map Junkertown. And just a few moments ago they have released yet another video, this time around the much rumored cinematic short starring Mei... and yes, its quite a-Mei-zing!

So if you don't mind taking a bit of time away from the apocalyptic wastes of Australia, you'll find the most recent cinematic short "Rise and Shine" right below. I would fully recommend you give it a look because Blizzard's cinematic department is one of the very best in the entire gaming industry. Have a gander:

Need For Speed Payback screenshot of a police ar

During the initial Need for Speed Payback reveal EA announced that it will be taking heavy inspiration from one of the most popular games in the series - Most Wanted. Very little has been said about it since then, but if the latest teaser trailer is any indicator they have definitely gone in the right direction with Payback.

While the video itself does not feature any actual gameplay, it will give you a pretty damn good glimpse at what sort of style Need for Speed Payback is aiming for, and more importantly, how it compares to the fan-favorite Most Wanted. Without further ado, here's the gamescom trailer:

The Commander from Destiny 2's Red Legion

One of the biggest complaints people had with Destiny was the fairly generic and misguided storyline. A real shame since the lore itself was extremely interesting, yet none of it was present in game - you had to go to a website in order to even access it! Thankfully, Bungie has already confirmed that they have learned their lesson and that Destiny 2's story will be much more cohesive and... well, sensible!

While the recently posted launch trailer does not reveal any of the important story elements, it does showcase enough of the overall plot to give you a general idea of who you are, who you're going to be fighting, and what exactly the 'big bad' is trying to ruin everything for. If you don't really care about the storyline and just want to see giant aliens get shot in the face, worry not as the trailer has plenty of that as well. Have a look:

D.Va from Overwatch launching out of her mech

Much like Roadhog, D.Va is one of those heroes that is incredibly difficult to balance. While she might not be as durable as her gigantic mech would suggest, her ability to delete just about any ultimate with the single flick of a button has made her an invaluable part of pretty much every single team composition for the past few months. To be perfectly honest I don't consider the current D.Va to be overpowered, but I do have to admit that both playing as or against her is a bit of a slog, so I'm very glad to say that Blizzard has now announced a rather major rework.

First and foremost, her Defense Matrix uptime has been nerfed by 50% which should be a significant hit against dive teams that rely heavily on its protection. In order to compensate D.Va has been given a new Micro Misses ability that lets her launch a salvo of small missiles that explode on impact and deal area-of-effect damage in a small radius. Most interestingly, these missiles can be used at any time - even while D.Va is holding Defense Matrix or flying around!

Junkrat and Roadhog from "The Plan" animated short

While its existence was somewhat leaked last week, I am still excited to say that Blizzard has now finally and officially announced Junkertown as the next Overwatch map. The details are sadly still in short supply, but what I can tell you is that Junkertown will be a Payload map, which is a pretty damn good thing given how its one of the most balanced and competitively viable game modes out there.

In order to make this announcement just a little bit more interesting Blizzard released not one, but two rather awesome trailers! The first one is a humorous video starring everyone's favorite madmen Junkrat and Roadhog, while the second is a brief overview of the map and its lore. Even if you don't have much time I would highly recommend you give the Junkrat & Roadhog video a look as it manages to perfectly capture the spirit of the characters. But enough babble from me, here are the videos:

Lost Sphear screenshot of a gigantic hill and a sun over it

Lost Sphear is an upcoming spiritual successor to I am Setsuna, or in other words a blend between classic Japanese role-playing games and modern gameplay elements. The adventure will being with our main character Kanata waking up to find his entire hometown mysteriously missing, after which we'll need to discover and channel the power of something called Memory in order to recreate what was once lost. Its not exactly a story you would expect from a nostalgia-focused JRPG, but it certainly is an interesting premise.

I would love to tell you more but there are unfortunately very few details actually available. What I can offer you, however, is a glimpse at Lost Sphear's gameplay thanks to its one and only trailer. Have a look, it'll give you a pretty good idea of what to expect from Lost Sphear:

The Escapists 2 screenshot showcasing the airplane prison

As you might imagine from the name alone, The Escapists 2 is a sandbox prison-escape game that will ask of you to craft, brawl, sneak, and explode your way out of some truly horrendous situations. Once it arrives it will bring with it drop-in multiplayer for up to four players, support for a variety of different gameplay styles, and perhaps most importantly, a whole bunch of unique prisons to tackle.

Out of all the upcoming prisons it is perhaps the mobile ones that are the most interesting since conventional tactics won't exactly help you when you're stuck 10 kilometers above ground. If you're wondering what exactly this sort of madness might look like in game, wonder no more as the developers have recently posted a trailer showing off the various mobile prisons you will most likely get thrown out of. Have a look:

Papers, Please screenshot from the short film adaptation

Papers, Please is at its core a 'bureaucracy simulator' intertwined with a story about human misery and the difficult choices one has to make to do the right thing. The gameplay is intentionally terrible, convoluted and tedious, but the message it conveys is so powerful that Papers, Please became immensely popular regardless.

So if you ever wanted to experience what Papers, Please is all about, but didn't really feel like slogging through the actual gameplay, you might be glad to hear that a short movie adaptation is currently in the works. The details are unfortunately very scarce so I can't reveal anything about the plot itself, but what I can tell you is that its being made by Liliya Tkach and Nikita Ordynskiy, both of which have multiple short films under their belts.