Its not often that I deem small patches worthy of an entire article but this time around the concept is so cool I can't not showcase it to you. Cho'Gall, the big bad Ogre from the Warcraft universe, is coming today to Heroes of the Storm, his trick being that two people need to play him at the same time.

What I find especially funny about this is that lore-wise Cho'Gall's two heads are constantly squabbling and arguing with each other so when you put in two random players who have no idea what they're doing in to the same body they're going to be perfectly roleplaying as Cho'Gall!

The Disgaea Steam page went up today without so much as an announcement which is odd considering how popular the series is these days.

According to the store page Disgaea PC will be coming in February 2016 with keyboard/mouse support, updated graphics as well as the usual Steam achievements & cards.

I've been on a bit of a Fallout 4 binge the past few days while working on my review (which should be done tomorrow) and I've come to realize that a lot of my rookie mistakes and problems could've been easily solved if the game even tried to explain things to me.

So to help you guys out I've compiled a small list of things (in video and text form) that Fallout 4 doesn't tell you about, but are definitely worth knowing anyway:

If you're like me you probably ignored Luck on your first playthrough because who wants to hope for random chance to save you?

Well, it might surprise you considering the name but Luck in Fallout 4 is very consistent in its effects. Once you put enough points in to the crit & VATS related abilities you will become a whirlwind of death, constantly refueling your Action Points and Crit Charges while your enemies turn in to dust one by one.

Don't believe me? Allow me to change your mind:

Allow me to begin this by saying that Fallout 4 is a good game, maybe even a great game. The world, the exploration, the gunplay, the weapons and weapon modifications, its all excellent and it has kept me glued to the screen for over 20 hours now.

But after that many hours of play the numerous issues it has really started bothering me because I know that if they were fixed Fallout 4 would be massively improved. Whether they can or will be fixed at this point I don't know, but its worth a try anyway.

With that said, let's begin with number 1!

Ho boy, if you thought the Payday 2 community was angry when Overkill first added random stat boosts to paid skins, you've seen nothing yet.

Now, in Update 90, when you open a chest and get a random skin you not only have a chance for it to have an in-game stat boost, you also have a chance for it to give you (and your team) an experience and cash boost.

Space Engineers is one of those games I feel I should enjoy more but it never really clicked with me. This doesn't stop me from jumping in every time a new update arrives however.

And this time the patch is positively huge. Just the planets alone would've been enough to impress me. I mean, exploring fully destructible planets in your own space ship, what's not to like? Oh right, the giant space spiders.