- By Ash
- in Indie Games
Last Day of June is a narrative driven adventure game that explores how one comes to terms with the loss of someone close to them. There is very little I can tell you without spoiling the whole experience, but let's just say that "What would I do to save the one I love?" is a question that comes up rather frequently.
Since I'm aware that explanation is woefully inadequate, allow me to instead share with you one of the teaser trailers. It will give you a pretty damn good idea of what Last Day of June is all about, and perhaps most importantly, how unique it actually looks. Have a gander, its well worth the two minutes:
- By Ash
- in Indie Games
Greedy Guns is a colorful twin-stick shooter that will have you explore a large and interconnected 2D world, all the while mowing down hordes upon hordes of enemies that would love nothing more than to nibble on you. Its not exactly the most sophisticated or complex gameplay concept out there, but its one that has been proven to work time and time again, so hopefully the same applies here as well.
Trying to explain an action orientated shooter through words alone is a bit of a pointless task, however, so allow me to instead show you the recently posted trailer. It should give you a pretty damn good idea of just what to expect from Greedy Guns. Have a look:
- By Ash
- in Indie Games
The greatest challenges in co-op games do not come from the puzzles or monsters, but rather your fellow players as trying to coordinate difficult maneuvers often ends up feeling like herding cats. This is where the newly announced Rite of ILK steps in. You'll still be exploring and puzzling your way through a variety of locations, but you will have to do so while literally tied to the other player by a rope!
Besides ensuring that both players are on the same page, the rope will also serve as one of the main gameplay mechanics in Rite of ILK, often acting as both a hazard and as a way to solve tricky challenges. If you're wondering what this looks like in gameplay terms, I would suggest checking checking out the recently posted announcement trailer right below. Have a look, its quite interesting:
- By Ash
- in Indie Games
Given how many absolutely enormous franchises they have under their wing I certainly did not expect EA to announce that they are publishing a small indie game, but that's exactly what they're doing with Fe. The details are still in short supply, but what I can tell you is that Fe will be an adventure/exploration game set amidst a rather beautiful Nordic forest full of colorful critters and unseen dangers. In order to bring the forest back to its former glory you will need to unravel the mysteries of the Silent Ones, run, jump and glide from location to location, as well as use stealth and agility to escape your hungry pursuers.
If you're wondering what all of this might look like in gameplay terms, wonder no more as gamescom 2017 has brought with it a brief yet detailed trailer showcasing everything Fe has to offer. Have a look, its quite a sight to behold:
- By Ash
- in Indie Games
Like the vast majority of horror games these days, Moons of Madness is a first-person psychological horror inspired by Lovecraft's specific brand of cosmic monstrosities. Where things start getting interesting, however, is in the setting! Instead of the usual dark crypt or decrepit castle, Moons of Madness takes place on a scientific outpost on the planet Mars.
If you're wondering how exactly this setting would work in a horror game, and more importantly what Moons of Madness even looks like, you'll find your answers in one of the most recent trailers down below. Have a look, its quite intriguing:
- By Ash
- in Indie Games
City of Brass is a challenging first-person roguelike themed after the Arabian Nights. In other words, you will be spending most of your time looking for treasure, exploring opulent cities and derelict ruins, fighting against a variety of mythological creatures, and naturally, trying your damnest to not die a brutal and disappointing death.
While its not yet ready for release, you can get an idea of what City of Brass is going to look and play like via the recently posted gameplay trailer down below. Its sadly not very long, but it should suffice for now. Have a look:
- By Ash
- in Indie Games
Children of Morta is an upcoming hack and slash roguelike with a rather intriguing premise. Instead of playing as just one character, you will constantly be swapping between different members of the Bergson household, always making sure to balance potentially deadly adventuring with family obligations. I'm not exactly certain how it works, but I do like the idea of having your children eventually take over the 'adventuring business' while your initial character just gets to sit down and relax in their old age.
A lot of Children of Morta's charm comes from the visuals and overall presentation, so if you're even remotely interested in the concept I would recommend you check out the most recent gameplay trailer. Have a look, its quite pleasing on the eyes:
- By Ash
- in Indie Games
Darkwood is a top-down horror game that will have you explore a randomly generated world during the day, after which you will have to somehow survive throughout the night despite all manner of creatures and monstrosities lurking deep in the misty woods. It arrived to Steam Early Access quite a few years ago, and after a whole bunch of patches and positive reviews it has now finally been released!
Since trying to explain atmospheric horror games through words alone is a completely pointless task, allow me to share with you the recently posted launch trailer. Its not very long, but it should get the point across quite nicely. Have a look:
- By Ash
- in Indie Games
Rock of Ages and its sequel are both relatively simple games, yet strangely enticing with their concept. The whole idea is to destroy the enemy's defenses with your giant and all-powerful god-rock, all the while placing a variety of obstacles and troops to prevent the opponent from doing the same to you. Combine that with an art style that seems to be taken straight from Monty Python's Flying Circus and you've got yourself the most "historically accurate" tower defense and boulder-racing series ever created.
Since all I've done is probably make you even more confused, allow me to share with you the recently posted trailer. It features a decent amount of gameplay, so it should give you a pretty damn good idea of just what kind of madness Rock of Ages 2 is up to. Have a look:
- By Ash
- in Indie Games
Before I say anything else its important to first address the rather large elephant skulking in the corner of the room: Black Mirror has absolutely nothing to do with the Twilight Zone inspired TV series of the same name. It does, however, have a lot in common with the fairly old point & click adventure game Black Mirror 1, mostly because it a modern re-imagining of the very same story.
As for what exactly that story is, here's the brief description that came with the announcement: "Black Mirror is a dark adventure game that details the aftermath of the tragic death of William Gordon. Playing as his grandson Samuel players must unveil the truth behind the events of that fateful, stormy night. The Gordon family has accepted William's death as suicide; however, Samuel is not so sure. And through further investigation some terrifying family secrets are revealed. Through the course of the game players will discover the tragedy that has decimated the Gordons since the Middle Ages - and eventually fight to escape a fate that will not stop until it has claimed every member of the family."









