Guild Wars 2's Living Story: Season 3 has arrived with a new Fractal and PvP map
- By Ash
- in News
After an entire year of basically no new content outside of raids and cash shop items, ArenaNet has finally unleashed the Living Story: Season 3 upon Tyria with Episode 1 - Out of the Shadows.
There's ~2 hours of new story content to go through, a whole variety of achievements to endlessly reset instances for, a new Fractal and PvP map, as well as a whole bunch of quality of life changes and balance fixes. If you're interested in quick overview, here's the recently posted trailer, though do be warned, there are some Heart of Thorns spoilers in there:
No Man’s Sky's final "Guide to the Galaxy" video is all about surviving in a harsh universe
- By Ash
- in News
No Man's Sky is a bit of a bizarre phenomena. There is an absolutely massive amount of excitement surrounding it, with plenty of people already claiming its going to be the best exploration focused game that ever existed, and yet we still have essentially no idea what the moment-to-moment gameplay is going to look like.
To hopefully clear out some of the confusion the developers have recently started posting a variety of videos as a part of the "Guide to the Galaxy" series, all with the intent to familiarize the players with No Man's Sky and its world ahead of lunch. The fourth and final video in this series was released today and its all about surviving in some of the harshest environments the universe can throw at you. Here's the video and a brief description that came along with it:
We are the Dwarves, a difficult real-time tactical adventure, now supports local co-op
- By Ash
- in News
We are the Dwarves is a brutally difficult real-time tactical adventure that tasks you with escorting a trio of Dwarven Space Marines through a variety of levels filled with traps, enemies, and even more traps. Since each Dwarf has numerous spells and abilities at their disposal, controlling all of them in the middle of combat can become incredibly stressful, even though there is an option to briefly pause time and queue up your actions.
This sort of brutal, punishing difficulty was one of my main complaints when I first reviewed We are the Dwarves, but it appears that the developers have recently found a way to not only correct the issue, but add in a nifty new feature as well. As you can probably guess from the title, this new feature is local co-op that allows you and two other buddies to each control a single Dwarf and accomplish far more than any single person ever could.
Prey for the Gods, a Shadow of the Colossus inspired adventure, has been fully funded on Kickstarter
- By Ash
- in News
[Update]: It took a successful Kickstarter campaign, many years in development, as well as a completely pointless name change due to ZeniMax, but Praey for the Gods has now finally arrived onto PC, PlayStation and Xbox!
Prey for the Gods, a Shadow of the Colossus inspired survival-adventure, has managed to surpass its $300,000 funding goal with 9 days left on the Kickstarter clock. With its future now secure, all of the upcoming pledges will go towards stretch goals that include new animations, weapons, bosses, and other such things.
Most importantly, however, the console versions have been completely removed from the stretch goals in order to free up room for more bosses and items... and are now instead a guaranteed feature! If you would like to learn more about Prey for the Gods, here's the official trailer to clue you in on the story and what sort of gameplay you can expect:
Planet Coaster's sizable Alpha 3 update and Steam integration are coming in August
- By Ash
- in News
Planet Coaster, the actually good modern roller-coaster tycoon/simulator, has been chugging along nicely in alpha for the past few months and according to the latest announcement, things are soon going to become even more interesting.
On August 23rd Planet Coaster is going to be updated to the Alpha 3 build with plenty of new and unfortunately yet unannounced features, but also the early version of Steamworks and all of the benefits that come with it. While Planet Coaster won't be available for purchase on Steam during this testing period, current and future owners will get a Steam key sent to them via email, after which you'll be able to play it as any other Steam game.
We Happy Few, a dystopian action-adventure, has arrived to Early Access
- By Ash
- in Indie Games
Its not often that Early Access games pique my interest, but We Happy Few has such a strong premise that I can't help but get intrigued. To put it simply, the action is set in a retro-futuristic 1960's city of Wellington Wells, a city completely ravaged by war and starvation, whose inhabitants live in a drug-fueled state of happiness in order to escape the misery of the real world... or perhaps there is something more going on?
Since the whole concept is hard to explain through a single paragraph, here's the recently posted gameplay trailer to really give you an idea of what We Happy Few looks like, and more importantly, what its all about:
Immortal Treasure III has finally arrived to Dota 2
- By Ash
- in News
If you thought The International 2016's $18,500,000 prize pool was already ridiculously massive, you've seen nothing yet as Valve has just unleashed the third and final Immortal Treasure upon the world of Dota 2. Given the quality of the items on offer, I think its safe to say that the prize pool is going to get a couple of million added to it over the next week or so as the lure of hats is far too much for mortal men to resist.
You can find the full list of Immortals, their effects, as well as a brief video of them in action over at the Dota 2 website, but if you're simply wondering which heroes are getting some fancy new cosmetics, here's the list: