Killing Floor 2's first post-launch update has added multi-perk weapons, a new Zed, and a new map
- By Ash
- in News
If you ever wanted to give Killing Floor 2 a try, now would be the best time to do so as the very first post-launch update has arrived. The Tropical Bash update brings with it a multi-perk weapons to further increase your customization options, a new Zed related to the Gorefast, a new tropical map by the name of Zed Landing, and a weapon simply described as "the bone crusher"... I think you can guess what that one does.
There is also a whole bunch of bug fixes and balance changes in there as well, most notably in regards to the Firebug class. All of the flame-spewing weapons have been given a damage increase in order to help new players, while some of them have also received a nerf to their splash radius in order to keep the Firebug in check on some of the higher difficulty levels. If you're interested in the full patch notes, simply head on over to Steam.
Sanctus Reach, a Warhammer 40k themed turn-based strategy game, has now arrived on Steam
- By Ash
- in News
Warhammer 40,000: Sanctus Reach is a turn-based strategy game that pits the savage Space Wolves against the even more savage Greenskins across ~45 story-driven campaign missions. Both factions come with 30 unique units which you can then personally adjust to better suit your preferred style of warfare. Each of these units will then be further enhanced as they gain experience throughout the various campaign missions, so do make sure to take care of your veterans as they will gladly take care of your enemies for you!
If you're interested in seeing what all of this looks like in gameplay terms, but also learning how Sanctus Reach is even played, I would recommend checking out the recently posted tutorial video. It might seem like a strange choice to showcase this over the launch trailer, but honestly it does a better job of explaining the gameplay premise than the main trailer. Have a look:
Gigantic's first major update has added a new hero, winter cosmetics, and tons of balance changes
- By Ash
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For those of you that might not be familiar with it, Gigantic is an action orientated MOBA most similar to SMITE. It is currently in an open beta state, though its only playable on the Xbox One and on PC through the Windows 10 Store. While it is fairly limited in regards to platforms, it is at the very least free-to-play.
If you would like to give it a try, now would be the best time to do so as the first major update - Exile in the North - has just arrived. It has brought with it a brand new hero, an adorable melee/tank by the name of Pakko, as well as a variety of balance changes. Most notably, there has been a major correction to stun duration, so you should now be spending more time playing the game and less time standing around like a lemon while your enemies continuously hit you over the head with a large hammer!
Hitman will get support for High Dynamic Range (HDR) with the January 31st update
- By Ash
- in News
Those of you looking to make Hitman's various locations as realistic as possible will be glad to hear that an upcoming update will add support for High Dynamic Range (HDR). Once the January 31st update arrives you'll be able to achieve much more vibrant colors as well as more detailed environments... provided your monitor or TV is capable of supporting HDR.
Since I don't know much about HDR or how it works, allow me to share with you the explanation from IOI's Programmer Anders Wang Kristensen: "As an example, think of 47 in a dark room looking out a bright window. Without HDR you would not be able make out what's outside, whereas with HDR you can simultaneously see details inside the room and outside the window. Another extreme example is the sun. Without HDR we could not render the sun brighter than a white piece of paper, so we had to ‘simulate’ the sun being blinding. With HDR we can draw the sun several times brighter, so that it is actually close to being blinding, just like in real life."
Battleborn's massive Winter Update has now arrived with numerous improvements for new players
- By Ash
- in News
If you ever wanted to give Battleborn a try now would be the best time to do so as today's Winter Update has added a variety of new features to help out beginners. Most importantly, it has made all 25 core heroes free for all players, so you will no longer need to waste your time doing pointless challenges in order to unlock your favorites. Furthermore, the credit rewards for missions have been increased in order to help new players catch up, and in case you need a bit of help there is now a new training mode to teach you the basics of each individual hero.
Since there are far too many changes for me to cover in short, allow me share with you the official list of features. It should give you a good idea of what to expect from today's Winter Update. Have a look:
Total War: Warhammer devs have added Grombrindal The White Dwarf as a free 'new' Legendary Lord
- By Ash
- in News
If you're a fan of Total War: Warhammer's Dwarfs you'll be glad to hear that the previously exclusive Legendary Lord Grombrindal The White Dwarf is now available for everyone to enjoy. As with all Legendary Lords that came before him, Grombrindal comes with a series of unique quests, as well as a variety of legendary wargear you can acquire by completing challenges throughout the campaign map.
And if you would like to learn a little bit more about Grombrindal, or just witness his magnificent beard, I'd recommend you check out his brief preview trailer. Have a look:
Northgard, a viking-themed strategy game from the Evoland team, is coming to Steam on February 22nd
- By Ash
- in News
Northgard is an upcoming viking-themed strategy game from Shiro Games - the developers behind the Evoland series. In Northgard you'll be expected to establish a thriving colony in a harsh and unforgiving land; face off against undead warriors, giants, and other monsters from Norse mythology; and eventually achieve victory through either conquest, culture, lore, or good ol' fashioned diplomacy.
But rather than simply blabber on and list out random features, allow me to instead share with you the most recent (and only) gameplay video. It should give you a good idea of what Northgard is trying to accomplish, and whether this sort of RTS gameplay is of any interest to you. Have a look: