Hand of Fate 2 is an interesting hybrid between an action-RPG, a roguelike dungeon crawler, and a deck-building game
- By Ash
- in Indie Games
Hand of Fate 2 is a bit of a curious game. Its essentially a combination of an action-rpg, a deck-building card game, and a roguelike dungeon crawler. How it works is that each overturned card reveals some sort of challenge or effect, which can range from an action-orientated combat section that is very reminiscent of the modern Batman games, to a short minigame, or just some good ol' fashioned choose-your-own-adventure decision making. The most interesting part of this whole system is that the various different elements are interactive, so if you have a couple of armor and weapon cards, you can actually use them in the combat sections to give yourself an advantage!
As you can see, all of this is not exactly the easiest concept to explain through words alone, so allow me to instead share with you the launch trailer. Its not a very long video, but it should give you a pretty damn good idea of what Hand of Fate 2 is all about and how it plays. Have a look:
The PC version of Injustice 2 will be coming to Steam early next week
- By Ash
- in News
After already being available on consoles for quite a while now, NetherRealm's 'superhero' fighting game will finally be making its way to PC next week. To be a bit more specific, you can expect to see Injustice 2 on Steam this November 14th at what I can only imagine is going to be a €50-60 price tag.
If you're not exactly sure what to expect, allow me to share with you the console launch trailer. It doesn't feature a ton of gameplay, but it should still give you a general idea of what Injustice 2 and its combat system have to offer. Have a look:
Total War: Warhammer 2's latest update has now finally fixed the ridiculous Chaos invasions
- By Ash
- in News
Total War: Warhammer 2 was recently updated with the Mortal Empires campaign. It represents a combination of the campaign maps from Total War: Warhammer 1 and 2, as well as all of the Legendary Lords and factions they lead. By all accounts it is one of the best updates a Total War game has ever received, but while the new campaign is downright awesome, it is also plagued by some rather annoying issues.
The biggest and most annoying example of these problems is the bizarre behavior of Chaos and Norsca invasions. Instead of declaring war on everyone and carving a bloody path throughout the old world, all they would do is declare war on the player alone and send an absolutely ridiculous stack of armies at them. So if you weren't prepared to fight off 15 different Chaos armies over the course of three turns, your campaign would pretty much be over. As such, I am very glad to say that Creative Assembly has now finally released a fix for this, as well as a few other issues!
Overwatch will be having a free trial next week to celebrate the release of the 26th hero Moira
- By Ash
- in News
If you ever wanted to give Overwatch a try, but you weren't sure if its the type of FPS you'd enjoy, you're in luck as Blizzard has just announced a free weekend. From November 17th at 11am PT until November 20th at 11:59pm PT Overwatch will be free to play across all regions and platforms.
As with all of the previous free weekends, the upcoming one will give you access to all of the content besides Competitive Play, for obvious reasons. Most importantly of all, the free weekend will include the 26th hero Moira which is currently on the PTR! Whether this means she'll be patched in next Tuesday during the usual update period, I don't know, but Blizzard has clearly stated that the new players will have access to all "26 heroes", so look forward to seeing Moira and her accompanying balance changes in the near future.
Guild Wars 2's very first balance patch since the Path of Fire expansion has now arrived
- By Ash
- in News
Guild Wars 2's Path of Fire expansion released a little over a month ago, bringing with it some massive changes to all professions, as well as entirely new Elite Specializations to mess around with. As you might imagine, this many drastic changes and additions quickly resulted in some very wonky PvP balance. Not exactly ideal considering the expansion launched in the middle of a PvP season!
As such, I am very glad to say that Guild Wars 2: Path of Fire's first balance update has now arrived! You'll find the full patch notes over at the official website, but if you can't be bothered to go through all of the changes, just know that most of the classes have received some much needed balance tweaks and quality-of-life changes. This goes doubly so for the Mirage Elite Specialization as ArenaNet has finally removed some of the annoying delays between the various Axe attacks!
IO-Interactive have announced that they are working on a brand new Hitman game
- By Ash
- in News
A little while ago the future of Hitman and IO-Interactive seemed to be quite grim, though thankfully that entire episode ended with IO-Interactive becoming an independent studio and Hitman getting a bunch of new content to mess around with. And now, with the Game of the Year Edition successfully launched, the developers have come out to announce their continued support of Hitman.
However, instead of simply revealing a second season with new maps and events, it appears that IO-Interactive is working on an entirely new Hitman game! The details are still unfortunately lacking, but according to the brief announcement the developers are making great progress on some "exciting new features and franchise firsts".
After a lengthy wait, Sonic Forces has now finally arrived on PC and consoles
- By Ash
- in News
[Update]: The next big Sonic the Hedgehog game will focus on open-world exploration.
While its initial announcement was met with a resounding "meh", the public opinion on Sonic Forces changed considerably when Sonic Mania ended up being not only good, but downright amazing! It really seemed like the Sonic Team knew what they were doing, that they were finally going to bring Sonic back into the spotlight as more than the butt of a joke.
With that in mind, I am extremely glad to say that Sonic Forces did not end up being a disaster like Sonic Boom, but unfortunately it did end up being just as disappointing. The core gameplay is quite fun, don't get me wrong, but the whole campaign is ridiculously short. Each mission takes only a couple of minutes to beat, while you can blaze through the entire game within a couple of hours. You'll probably want to repeat some of the missions because they are quite the spectacle, but I highly doubt it'll be enough to keep your interest for very long. Not exactly ideal for a game that costs €20 more than Sonic Mania.