Total War: Warhammer 2 artwork of Karl Franz attacking Lizardmen

Total War: Warhammer 2 was recently updated with the Mortal Empires campaign. It represents a combination of the campaign maps from Total War: Warhammer 1 and 2, as well as all of the Legendary Lords and factions they lead. By all accounts it is one of the best updates a Total War game has ever received, but while the new campaign is downright awesome, it is also plagued by some rather annoying issues.

The biggest and most annoying example of these problems is the bizarre behavior of Chaos and Norsca invasions. Instead of declaring war on everyone and carving a bloody path throughout the old world, all they would do is declare war on the player alone and send an absolutely ridiculous stack of armies at them. So if you weren't prepared to fight off 15 different Chaos armies over the course of three turns, your campaign would pretty much be over. As such, I am very glad to say that Creative Assembly has now finally released a fix for this, as well as a few other issues!

You can find the full patch notes over at the official website, but the only things you really need to know is that Chaos invasions have been toned down, and that Lizardmen and High Elves are now a part of the "Shield of Civilization" group so they will band together to fight against the End Times. There are also some bug fixes and performance improvements, though nothing major.

Before you jump in to test all of the new changes, it is worth mentioning that patch will not reduce the severity of Chaos invasions already in progress. So if you've managed to survive one gigantic Chaos invasion and are now staring at the second wave, I'm afraid your only recourse is to either clean all of them out yourself or restart your campaign. On the positive side, if you have a save file from before the Chaos invasions even arrived, that one should work perfectly fine. Have fun!

Carnasaur from Total War: Warhammer 2