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Total War: Warhammer 2 devs have released a couple of guides on how to play the upcoming Tomb Kings

By Ash
in News
on 19th of January 2018 @ 08:55 pm
Total War: Warhammer 2 official artwork for the Tomb Kings

Total War: Warhammer 2's very first DLC Rise of the Tomb Kings is set to arrive next week, bringing with it a brand new faction filled with skeletal soldiers and gigantic stone constructs. In order to get everyone up to speed on what exactly the Tomb Kings are all about, as well as show a couple of tips and tricks, Creative Assembly has now released three brief guides, each one covering a different aspect of gameplay.

So if you don't mind some mild 'spoilers' and you're itching for more information on the Tomb Kings, you'll find the three videos right below. The first one is a short overview of the Tomb Kings campaign mechanics and win conditions, the second one an equally brief look at the Tomb Kings battlefield strategies, while the third video offers some insights about the four Legendary Lords. But enough babbling from me, have a look:

  • Warhammer
  • Total War: Warhammer 2
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Carmageddon: TDR 2000 is free to grab on GOG for the next ~18 hours

By Ash
in News
on 19th of January 2018 @ 08:37 pm
Carmageddon: TDR 2000 screenshot of vehicular carnage

GOG is currently running a bit of a sale, and in order to get everyone's attention they have decided to offer free copies of Carmageddon: TDR 2000 for the next ~18 hours. So if you're up for some oldschool vehicular carnage, simply head on over to GOG and claim your copy.

Before you head out, it is important to mention that this Carmageddon game has not been made by the original developers and as such it has some fairly middling reviews. Even it's very own storefront refers to it as "the turd game in the Carmageddon series!" I haven't played it myself so I can't tell you how good or bad it truly is, but if you do decide to grab it make sure you're prepared for a bit of a different experience than the previous Carmageddon games.

  • GOG
  • Giveaway
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Overwatch devs have released a detailed explanation of the recent Movement Update

By Ash
in News
on 18th of January 2018 @ 08:31 pm
The artwork for the Heroes of the Storm version of Genji

If you aren't a big fan of highly mobile heroes like Genji or Winston, you might not have noticed that the recent Overwatch update brought with it significant changes to how your character actually moves. All of this was done not as a buff or nerf to highly mobile heroes, but rather as a fix for two rather peculiar issues with movement in the air and on inclines.

You can find all of the details in Principal Designer Geoff Goodman's post over at the Overwatch forums, but if you're just interested in the short version allow me to share a few choice quotes. That said, I would still highly recommend you read the whole post as it clearly explains what all of the changes have done and why they needed to be implemented in the first place. Anyway, here's the short version:

  • Overwatch
  • Blizzard
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Total War: Warhammer 2's next update will stem the endless Dwarf tide, rebalance Bretonnia, and improve Skaven autoresolve

By Ash
in News
on 18th of January 2018 @ 07:58 pm
Total War: Warhammer 2 screenshot of High Elves fighting Dwarfs

Total War: Warhammer 2's Mortal Empires campaign is absolutely gigantic, and as expected, also filled with a whole bunch of annoying bugs and issues. Perhaps the most famous of these problems is the endless tide of Dwarfs that seems to come from the mountains in every single campaign, usually to the detriment of the Greenskins and Skaven that get completely crushed under a sea of beards.

As such, I am very glad to say that the free update accompanying the Tomb Kings DLC will bring with it some much needed nerfs to the Dwarfs AI, as well as a couple of major buffs to the Greenskins AI which should result in them venturing out of the Badlands more often. As for the Skaven, I am equally glad to say that their broken autoresolve will also be getting fixed, which means that the AI Skaven factions will not automatically lose the vast majority of their battles. All of this might sound simple, but these changes should have a drastic impact on the Mortal Empires campaign map and will hopefully result in a wider variety of opponents to fight against.

  • Warhammer
  • Total War: Warhammer 2
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Vampyr devs have released a video discussing what sort of vampires and stories they're trying to create

By Ash
in News
on 18th of January 2018 @ 07:40 pm
Vampyr artwork of a vampire attacking a human in the dark

Vampyr is an upcoming vampire themed RPG from Dontnod, a studio you might recognize from their work on Life is Strange and Remember Me. We'll be taking on the role of a doctor trying to cure a deadly plague that's sweeping through the entirety of London, while also attempting to manage the vampiric curse that forces the otherwise noble doctor to feed on his fellow humans in order to survive. It's a fairly interesting premise for an RPG, especially if the people you're supposed to feed on are given enough characterization, so I must admit I'm quite curious to see how Dotnod will approach the storytelling.

The recently posted developer video does not offer many answers, but if you're interested in seeing what sort of vampires and stories Dontnod is trying to create, I'd say it's still well worth a look. Have a gander, it's a fairly short video:

  • Vampyr
  • Action-RPG
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Battlerite has added a brand new support champion - Zander the Magnificent Magician

By Ash
in News
on 18th of January 2018 @ 07:13 pm
Battlerite artwork for Zander the Magnificent Magician

After a couple of weeks of teasers Battlerite developers have now finally released a brand new support champion - Zander the Magnificent Magician. As you might imagine given his attire, he's a bit of a different champion than the ones that came before him. What I mean by this is that his damage and healing numbers are quite a bit lower than you might expect, especially for what is supposed to be a support champion, but worry not as he more than compensates for that fact with a whole bunch of highly versatile abilities!

If you're wondering what all of that might look like in-game, wonder no more as the developers have recently posted a brief preview video. It won't give you a detailed overview of everything Zander brings to the table, but it should be enough to give you a general idea of his playstyle. Have a look:

  • Battlerite
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Stellaris' Apocalypse expansion will bring enormous "Titan" capital ships and planet-killing weapons

By Ash
in News
on 18th of January 2018 @ 06:17 am
Stellaris: Apocalypse screenshot of an orbital planet-killer weapon

If you ever wanted to pilot your own Death Star, you'll soon have a chance as Paradox has announced a brand new expansion for Stellaris - Apocalypse. As you might expect given the name, Stellaris: Apocalypse brings with it enormous "Titan" capital ships, planet-killing weaponry, space-pirates and mercenaries, as well as a couple of non-violent features to give you something to do in between blowing up planets.

The recently posted trailer won't exactly tell you much about the expansion itself, but it sure does demonstrate how powerful the new death-laser can truly be! Have a look, it's a fairly short video:

  • Paradox
  • Stellaris
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