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Shadow of the Tomb Raider has now officially been confirmed for Linux and Mac

By Ash
in News
on 26th of November 2018 @ 07:48 pm
Shadow of the Tomb Raider screenshot of Lara overlooking a cliffside

This shouldn't come as too much of a surprise given that the previous two Tomb Raider games are already available across all PC platforms, but Shadow of the Tomb Raider has now been officially announced for Linux and Mac. No details have been given just yet, but you can expect the Mac and Linux versions of Shadow of the Tomb Raider to arrive at some point next year, most likely early on.

Much like the previous two Tomb Raider games, the development of the Linux and Mac versions will not be handled by the developers themselves, but rather by Feral Interactive. You might know them from their work on the Total War series, Deus Ex, XCOM 2, Mad Max, and the list goes on. So far they've done pretty good work with their ports, so chances are Shadow of the Tomb Raider will be yet another to add to the list.

  • Linux
  • Mac
  • Shadow of the Tomb Raider
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Legend of Grimrock devs are working on a new turn-based tactical RPG - Druidstone

By Ash
in Indie Games
on 26th of November 2018 @ 07:24 pm
Druidstone screenshot of a battle against a icy troll

After two extremely solid forays into the dungeon crawler genre, Legend of Grimrock devs are now working on a new turn-based, tactical RPG called Druidstone: The Secret of the Menhir Forest. As you can imagine from that brief description alone, Druidstone will have you slowly build up and upgrade you party, all in an effort to conquer various hand-crafted and challenging missions.

Continuing the tradition from the Legend of Grimrock series, Druidstone will also be full of secrets to unravel and puzzles to solve. Some will give you rare equipment, others power gems that you can use to upgrade your abilities, and some might just give you an opportunity to ambush a particularly nasty group of enemies.

  • Druidstoe: The Secret of the Menhir Forest
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Pillars of Eternity 2's The Forgotten Sanctum DLC is coming next month alongside a giant update

By Ash
in News
on 26th of November 2018 @ 07:13 pm
Official artwork for Pillars of Eternity 2's The Forgotten Sanctum DLC

If you've completed pretty much everything Pillars of Eternity 2 has to offer and you're now looking for brand new challenges, you might be interested to hear that The Forgotten Sanctum DLC is set to arrive this December 13th. The details are still few and far between, but what I can tell you is that we'll be able to traverse an expansive dungeon built into the flesh of a sleeping god, encounter a variety of extremely challenging monsters, as well as try to deal with one of the most powerful wizards around.

While all of that is certainly a nice addition and something I'll gladly dedicate a weekend to, it is the accompanying Patch 4.0 that truly excites me. Besides the usual batch of bug fixes, the upcoming free patch will add an additional sub-class for each of the current classes! So if you ever wanted to play some of the fan-favorites like Priest of Woedica or Steel Garrote sub-classes, you will soon have the option to do just that.

  • RPG
  • Pillars of Eternity 2
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Just Cause 4's newly posted cinematic trailer is (unsurprisingly) filled with over-the-top action

By Ash
in News
on 26th of November 2018 @ 07:03 pm
Just Cause 4 artwork filled with explosions to the brim

Just Cause 4 will be arriving this December 4th for PC and consoles, bringing with it an even greater amount of explosions and barely justified destruction. You can expect to see a new and improved arsenal of weapons, extreme weather effects such as sandstorms and tornadoes, and perhaps most importantly when it comes to gameplay, AI opponents that will do more than simply run towards you.

While the recently posted cinematic trailer won't tell you much about the gameplay itself, it will give you a pretty good idea of just how over-the-top Just Cause 4 is setting itself up to be. Have a look, it's certainly an explosive video:

  • Just Cause 4
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PC players of Monster Hunter: World can now finally fight both Lunastra and Arch-tempered Kirin

By Ash
in News
on 25th of November 2018 @ 04:12 pm
Close up screenshot of Lunastra from the PC version of Monster Hunter: World

During the first two months the release of new content for the PC version of Monster Hunter: World was a little bit slow, but thankfully it appears that Capcom has now decided to bring in new monsters a lot more swiftly. Just recently we have received the golden-scaled Kulve Taroth as a challenging boss to fight, and now we have two additional monsters to square off against: Teostra's mate Lunastra, as well as the immensely dangerous Arch-tempered Kirin.

If you're planning to go after Lunastra, you'll be able to use her materials in order to craft new weapons, a unique armor set, as well as a new Palico armor. On the other hand, if hunting down Kirin is more up your alley, you will be able to use its parts to create a brand new set of armor, as well as the cosmetic "Blossom Layered Armor". And in order to make all of this just slightly easier, you are now also able to acquire a new specialized tool - the Temporal Mantle that protects you from powerful attacks by automatically dodging.

  • Monster Hunter: World
  • Monster Hunter
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Prodeus is a newly announced first-person shooter that's heavily inspired by the oldschool Doom

By Ash
in Indie Games
on 25th of November 2018 @ 04:01 pm
Prodeus screenshot of an attack against multiple enemies

Given Doom's significance and the success of its modern reboot, it was only a matter of time before we saw another wave of Doom-inspired shooters. As you might imagine from that description alone, Prodeus is a retro-styled FPS with a focus on fast paced action, brutal combat encounters, a variety of over-the-top weaponry, and naturally, levels jam-packed with secrets to uncover.

Since a lot of the appeal comes from the visuals and atmosphere, allow me to share with you the recently posted reveal trailer. It's not exactly lengthy, but it'll give you a pretty good idea of what to expect from Prodeus:

  • Doom
  • FPS
  • Prodeus
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Ubisoft will be reverting all of the Rainbow Six Siege aesthetic changes after heaps of negative feedback

By Ash
in News
on 25th of November 2018 @ 03:50 pm
Rainbow Six Siege's now-canceled visual alterations

Ubisoft is currently working on expanding Rainbow Six Siege into various Asian countries, and in order to make the whole process easier for them they recently announced that they will be censoring skulls, gambling machines and blood for all versions. As you might imagine, this did not exactly go over well with the western Rainbow Six Siege community as not only were the changes silly, but some of them had actual gameplay impact as entire environmental pieces were removed.

Thankfully, after quite a few days of negative feedback, Ubisoft has now announced that they will be reverting all of the aesthetic changes. This also includes players in the Asia region, so as of the Wind Bastion update everyone will be playing on the same version. Chances are there will be some changes going forward, especially as Rainbow Six Siege establishes itself in China, but luckily it doesn't look like any of these tweaks will affect the other regions.

  • Rainbow Six Siege
  • Ubisoft
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