Official artwork for Pillars of Eternity 2's The Forgotten Sanctum DLC

If you've completed pretty much everything Pillars of Eternity 2 has to offer and you're now looking for brand new challenges, you might be interested to hear that The Forgotten Sanctum DLC is set to arrive this December 13th. The details are still few and far between, but what I can tell you is that we'll be able to traverse an expansive dungeon built into the flesh of a sleeping god, encounter a variety of extremely challenging monsters, as well as try to deal with one of the most powerful wizards around.

While all of that is certainly a nice addition and something I'll gladly dedicate a weekend to, it is the accompanying Patch 4.0 that truly excites me. Besides the usual batch of bug fixes, the upcoming free patch will add an additional sub-class for each of the current classes! So if you ever wanted to play some of the fan-favorites like Priest of Woedica or Steel Garrote sub-classes, you will soon have the option to do just that.

Much like the DLC itself, most of the details are currently being kept secret, but allow me to at least share a few of the tidbits released so far. Here's what you can expect to see from Patch 4.0:

One additional sub-class per class - That's right! Every class in Pillars of Eternity II: Deadfire will be getting one extra sub-class, including the oft-requested Priest of Woedica and Steel Garrote sub-classes!

Respawning ships on the world map - The ships of the Deadfire will no longer be gone forever once defeated. They'll now respawn, giving you the ability to attack, loot, and take down again.

New Magran's Fire Challenges:

- Ondra's Challenge

-- Storms are larger, faster, and more frequent in the Deadfire now.

-- Enemy Captains are increased in rank and travel faster when chasing the Watcher

- Wael's Challenge

-- All numbers become ??? with the exception being item count, party character Attributes, Skill, and Level.

- Woedica's Challenge

-- All Per-Encounter and Class resources become Per Rest.

-- Party Health no longer regenerates outside of combat.

-- While camping, only "Prepared Meals" will recover Injuries and Resources.

Two new Mega Bosses

- The Wizard Savant

- The Infernal Construct

Once more information becomes available I'll make sure to let you know, but until then you should head on over to the official forums in order to learn more about Pillars of Eternity 2 and its DLCs.

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