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Is Moss Worth Playing Without VR? | The Forgotten Relic Demo Review

By Ash
in Reviews
on 15th of June 2026 @ 07:28 pm
Moss: The Forgotten Relic artwork for my review

Moss: The Forgotten Relic raises a pretty interesting question: how do you make a VR game work without the VR? After all, Moss built its entire identity around you physically reaching into the world, pushing and pulling everything like a curious toddler.

So how do you make that work on a normal screen? Well, after playing through the demo a few times, it turns out the answer is "surprisingly well". Not perfectly, mind you. There are definitely some awkward bits. But it works a lot better than I expected.

But first, what even is Moss? Well, it's the stuff that grows on rocks, but also a puzzly adventure game with some light combat. It's less about hardcore platforming or controller-destroyingly difficult combat, and more about exploring a cozy fantasy world alongside Quill - a sword-wielding mouse with a remarkable talent for getting herself into trouble.

  • Reviews
  • Moss: The Forgotten Relic
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The Infinite Museion is Weird, Ambitious, and Almost Great | Rogue Trader DLC Review

By Ash
in Reviews
on 11th of June 2026 @ 04:00 pm
The Infinite Museion artwork for my review

One of Rogue Trader's biggest strengths has always been its ability to make Warhammer 40,000 feel weird and outlandish, yet also deeply personal. The Infinite Museion doubles down on that by introducing a delightfully eccentric tech-priest and sending you on the galaxy's most dangerous museum tour.

So after spending a week with the DLC, is The Infinite Museion an essential addition to Rogue Trader, or merely a pleasant diversion?

  • Warhammer 40,000: Rogue Trader
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Factorio Beginner's Guide (2026) - 14 Things I Wish I Knew Before Starting

By Ash
in Tips and Guides
on 8th of June 2026 @ 12:29 am
Factorio Beginner's Guide artwork for my article

Factorio has a reputation for being impossibly complicated, and when you see some of the abominations I built, that reputation makes sense. But the truth is, it's actually a lot more beginner-friendly than it seems at first glance. You just need to avoid a few traps that'll sneakily make your life hell if nobody warns you about them. So, let me warn you.

  • Factorio
  • Beginner's Guide
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Deep Rock Galactic: Rogue Core is Great, But... | 30-Hour Review

By Ash
in Reviews
on 4th of June 2026 @ 05:49 pm
Deep Rock Galactic: Rogue Core artwork and logo for my review

Deep Rock Galactic is one of the greatest co-op games ever. There's nothing quite like joining a group of strangers, spewing sewage at bugs, and then leaving feeling like you've just spent an hour with old friends.

So what happens when you take that formula, crank up the pressure, add a ton of randomness, and make players compete against each other for the best loot? Well, after about 30 hours with the roguelite spin-off Rogue Core, I can tell you it makes everything more exciting, more chaotic, and occasionally a lot more frustrating. And sometimes, all three at once.

  • Reviews
  • Deep Rock Galactic: Rogue Core
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Rogue Core Beginner's Guide - 11 Things I Wish I Knew Before Starting

By Ash
in Tips and Guides
on 31st of May 2026 @ 10:35 pm
Deep Rock Galactic: Rogue Core artwork for my beginner's guide

While it looks just as warm and welcoming as Deep Rock Galactic, Rogue Core can be surprisingly ruthless - even on the early difficulties. So before you dig in, here's what you need to know to avoid having your butt chewed off.

1) Can You Play Solo?

Starting with an important question: can you play solo? Yes, and more importantly, it's not any harder than multiplayer. If anything, it's a lot more chill since you don't have to worry about coordinating upgrades or being held hostage by one guy who's allergic to leveling up.

Instead, it's just you and your handy robot companion Cooper going around and blasting aliens. Cooper can also mine resources for you or light up dark areas - just point him at something with your scanner and he'll handle the rest. He really is a good boy. So if you're not in the mood for people constantly shooting you in the back, solo is still a great way to play the game.

  • Deep Rock Galactic: Rogue Core
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Mina the Hollower Beginner's Guide - 11 Things I Wish I Knew Before Starting

By Ash
in Tips and Guides
on 27th of May 2026 @ 03:03 pm
Beginner's Guide artwork for Mina the Hollower

Mina the Hollower takes inspiration from the classic Zelda and Castlevania games, which means it's absolutely brutal despite being all cute and cuddly. So before you dive in, here's what you need to know to avoid having birds flung at your face.

1) Explore

Starting with the most important tip - explore everywhere. And I really do mean EVERYWHERE. Mina is absolutely stuffed with secrets, puzzles and awesome loot that you can very easily miss if you just follow the obvious path. I've combed through each area multiple times and I'm still finding things I overlooked. The game is that dense!

So whenever you see something out of place - a suspicious wall, a room with no obvious exit, a weirdly placed item - activate those brain noodles. The developers are clearly hiding something, and they want you to work for it. And the sneakier the secret, the better the reward at the end, so keep those eyes peeled.

  • Beginner's Guide
  • Mina the Hollower
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Mina the Hollower Review - Is the Zelda-Inspired Mouse-vania Worth Playing?

By Ash
in Reviews
on 27th of May 2026 @ 03:03 pm
Mina the Hollower artwork for my review

Mina the Hollower is a game that's seemingly designed specifically to make go 'oooooooo!' It's a Zelda and Castlevania flavored dish, seasoned with so many secrets to find it's like a deliciously thick layer of cheese on top of it. And it's not the cheap stuff either. You don't need to hump every wall going 'ugh' until you find the fake one. There's always a subtle hint pointing you in the right direction. So subtle that you'll sometimes only notice it after you've already found the secret, and then feel like a right dumbass.

But when you do break into someone's house and notice their attic is hiding a bunch of loot, figuring out how to get there is a real treat. You can see there's some kind of an entrance to the top right, but you can't reach it from inside. So you explore the outskirts of the house and lo and behold, there's a gap in the neighbor's balcony you can slink through. And voilà, you're inside. It's a short little sequence, but it's clever, it's satisfying, and it gives you a heart attack once a clown abomination suddenly materializes from the hell dimension. What's not to love?

  • Reviews
  • Retro
  • Mina the Hollower
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