Darktide Beginner’s Guide - Fun & Powerful Build for Every Class (Bound by Duty Update)
- By Ash
- in Tips and Guides
The Bound by Duty update has completely shaken up Darktide. Veterans, Zealots and Psykers now have brand-new talent trees, and there’s a pile of shiny new weapons to mess around with. So I figured this was the perfect time to put together five builds - one for each class - that are not just strong, but also a ton of fun to play and show off the new toys.
Are these the 'perfect' builds? Probably not - the patch is still fresh, and the meta’s going to shift. But I can promise you this: every build here can comfortably handle Auric Maelstrom missions, and even push into mid-level Havocs without too much trouble. So without further ado, let's dive in!
Little Nightmares 3 - Is It Worth Playing?
- By Ash
- in You Should Try
Hey folks, I'm Ash and I dug into Little Nightmares 3's demo as a complete newcomer to see if it's worth playing without any of the backstory - and to break down what it does well, and where it falls flat on its face.
How dark is too dark?
The first thing that stood out to me is just how dark the game is - not thematically, but literally. The recommended settings make most areas so pitch black that you barely see what you're doing. That's not spooky atmosphere, it's just annoying. So make sure to bump up the gamma and you'll get all of that creepy atmosphere while actually being able to see weird stuff like... whatever this is!
Deep Rock Galactic: Survivor Review [1.0] – Is It Worth Playing?
- By Ash
- in Reviews
Survivor takes all of the chaos of Deep Rock Galactic and dumps it onto the shoulders of one poor Dwarf. No backup, no respawns - it's just you, a mountain of minerals to mine, and about a billion angry bugs.
Hey folks, I'm Ash and today we're gonna find out if Survivor lives up to the Deep Rock Galactic name, or if it stumbles around like a Dwarf after one too many drinks at the Abyss Bar.
Moros Protocol - Dead Space Meets Doom | Is It Worth Playing?
- By Ash
- in You Should Try
Do you like being crushed by giant women wielding swords? If so, understandable - and boy have I got a game for you. Moros Protocol is a gritty sci-fi roguelite - think Dead Space meets Doom - with crunchy combat, a world that's quite literally oozing atmosphere, and a persistent annoyance in a mechsuit who's somehow thicker than a bowl of oatmeal after you’ve dumped in four extra scoops.
Hey folks, I’m Ash, and with Moros Protocol launching soon, I dove into the demo to see what it's really packing, and whether it's actually worth your time.
Enshrouded Beginner’s Guide - 12 Tips and Tricks to Help You Get Started (2025)
- By Ash
- in Tips and Guides
Enshrouded doesn't hold your hand - and trust me, I learned that the hard way. A lot of my early game was just a highlight reel of frequent, embarrassing deaths.
Hey folks, I'm Ash and today I'll be sharing 12 things I wish I knew from the start so you can skip that whole trial-and-error phase entirely. So get ready to chop some wacky wavy inflatable tube trees and let's dive in.
Enshrouded in 2025 - Is It Worth Playing? (Early Access Review)
- By Ash
- in Reviews
Open world, crafting, survival, and Early Access - these are the four horsemen of the Steam apocalypse. You never really know what you're getting into with these games, so despite Enshrouded's promising exploration-heavy gameplay, I kept my distance for a year and a half. I've been burnt too many times.
But last week, on a complete whim, I finally bit the bullet and dove in. And honestly? I owe Enshrouded a sincere apology. Hey folks, I'm Ash, and today I want to show you what exactly Enshrouded is about, how it won me over, and what still needs work.
Why StarCraft 2's Campaign Is Still Unmatched Among RTS Games, 15 Years Later
- By Ash
- in You Should Try
It’s been 15 years since StarCraft 2 launched, and honestly, I still think it has the best RTS campaign ever made. Hey there, I’m Ash, and today I want to break down what makes it so special, and why it’s still worth playing all these years later.
A gentle push
The biggest problem most RTS campaigns face is getting players out of their base. Left unchecked, most of us will just sit tight, build up a deathball, and then steamroll across the whole map. The usual solution is a timer - and while that works, using it too often can make the gameplay feel stressful. Players need some time to breathe, after all.