Overwatch Gameplay Showcase - Three full matches starring Genji, Tracer, and Soldier 76
- By Ash
- in News
Overwatch is Blizzard's team-based shooter that features stylish visuals, characters oozing with personality, and most importantly, incredibly smooth gameplay. It has its fair share of flaws as well, but despite the occasional frustrating moment I would say I had plenty of fun with it during my 20 or so hours of playtime.
If you missed your chance with the Open Beta and want to see how all of it looks in action, here are some of the more interesting matches I've recorded in full, each one starring either Genji, Tracer, or Soldier 76. Have a look, and hopefully fun as well:
Civilization VI has been announced with a cinematic trailer - Launches in October
- By Ash
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If you ever thought your free time is safe now that Civilization V has a few years behind it and is no longer as gripping as it was the day it first released, I'm afraid I have some bad news as Civlization VI has just been announced.
In standard Civilization tradition, the announcement was done through an incredibly motivational cinematic trailer that showcases all of humanity's greatest achievements, and a hilarious attempt at censoring boobies that just results in drawing even more attention to them. Have a look, but not at the boobies, its not polite to stare after all:
Dwarf Fortress Update 0.43.01 has been released, new compiler and 64 bit version are in the works
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[Update]: Dwarf Fortress' new and improved version has now landed onto Steam, and I'm happy to say that it has done so alongside overwhelmingly positive reviews!.
Dwarf Fortress is one of those games I always wanted to get into, but never could due to how obtuse and convoluted the menus/interface are, especially when you consider the near-infinite complexity that it prides itself on.
Those of you with way more time and patience than I, however, will be happy to hear that Update 0.43.01 has now been released, and it brings with it numerous improvements to the work order system, a couple of important bugfixes, and best of all, news about the new compiler and 64 bit version. First of all, here are the brief patch notes:
Disney is giving up on video game publishing, the struggling Disney Infinity has been canceled
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According to a recent quarterly report Disney has officially given up on game publishing, and the struggling Disney Infinite franchise has been canceled. Worst of all, Avalanche Software (completely different from the Just Cause studio) is being closed down in its entirety, and it seems that all of the staff has been laid off.
While we can only speculate about their reasoning, its quite obvious from the report that the Disney Infinity series has not been performing as expected, though this shouldn't come as much of a surprise to anyone that went to the stores recently and saw how high the prices were for even a 'basic' set.
The Witcher 3's Blood and Wine expansion will be the final one, new teaser trailer has been released
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Its been known for a while now that The Witcher 3 would be the finale of Geralt's journey, but it seems that the end is going to come sooner than many have expected as the Blood and Wine expansion/DLC is set to be the last piece of content for The Witcher 3 before the team switches over to Cyberpunk.
This information comes from a recent interview Eurogamer had with The Witcher 3's Game Director Konrad Tomaszkiewicz in which they discussed Blood and Wine, The Witcher 3 in general, and what CDPR is working on right now. If you're interested in learning more I fully recommend you give the short interview a read, but for now here's what Tomaszkiwicz had to say about The Witcher 3's finale:
Bioware Has Released An Update On Mass Effect: Andromeda - The Focus Is On Player Freedom
- By Ash
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The last time we've gotten even a tiny glimpse at Mass Effect: Andromeda was during an early-alpha footage leak in April, so to see Bioware come out and officially state their goals for Andromeda is both a refreshing, and most welcome change.
Besides the 'standard' features such as deep character interactions, choice-driven storytelling, and fun third person combat, Mass Effect: Andromeda will also focus heavily on exploration and open-world design. Here's how Bioware explained it:
Scenes From Bloodborne And Silent Hill Have Been Recreated In Unreal Engine 4
- By Ash
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If you ever needed a showcase of how impressive the things created in Unreal Engine 4 can really be, two examples have appeared recently, one for Bloodborne's Hunter's Dream, and one for Silent Hill's elementary school scene.
Let's begin with my personal favorite, the surprisingly accurate recreation of the Hunter's Dream from Bloodborne by EA DICE's Simon Barle. Feast your eyes on the video below: