Phil Spencer has all but confirmed Halo 6 for the Windows 10
- By Ash
- in News
After a decade of "totally standing behind PC gaming" I don't think anyone believed Microsoft when they stated, once again, that this year they would redouble their efforts and finally treat PC as an equal to the Xbox. Yet here we are, and despite a couple of poorly thought out "features" Microsoft has remained true to their promise, much to everyone's surprise. The majority of Xbox One exclusives have already either been ported to PC or are currently in the pipeline, and the initially lackluster Windows 10 gaming environment is slowly getting the improvements it needs.
If that isn't enough to convince you they're actually serious this time around, allow me to just say that Microsoft has recently all but announced Halo 6 for the PC. This news comes from a short interview PC Gamer did with Xbox head Phil Spencer, in which they briefly touched upon the differences between the Xbox One and PC, as well as the future of the Halo series. Here's the most... intriguing quote Spencer gave:
Fallout 4's Nuka-World DLC will let you experience the life of a raider
- By Ash
- in News
I have to admit, I never understood the raiders in Fallout games. Instead of simply robbing trade caravans and farms, or just picking up a shovel and doing some gardening in their spare time, all they seem to do is attack random settlements in order to pillage their meager supply of scrap-metal or some other nonsense. Why take such a massive risk for a comparatively minuscule benefit?
This continued to puzzle me until I finally played Fallout 4 and got to experience the wonderful life of a settlement manager. After seeing how incompetent everyone is, and how they seem to somehow lose a battle against two ghouls even though there are 20 gun-turrets guarding the place, I've come to realize that I hate settlements and all they stand for. Yet even though we share a common enemy, and an equal fascination with explosive weaponry, the raiders still continue to attack me on sight, and simply refuse to invite me to their overly-angry club!
If you've ever found yourself in a similar situation, and given that Preston Garvey is a character I have a distinct feeling that you probably have, you'll be delighted to hear that the upcoming Nuka-World DLC is all about being a wasteland bandit, conquering settlements, and bending the Commonwealth to your iron will.
Planetside 1 and Legends of Norrath will be closing their doors in the near future
- By Ash
- in News
Planetside 1 was one of the first "MMO" games I've ever laid my hands on, and as such it will forever hold a very special place in my heart, but there's no denying that its heyday has long since past. With almost no active players and the last important content update being nearly a decade ago, I don't think anyone should be surprised to hear that Planetside 1 is closing down its doors for good.
According to the recently posted announcement, the Planetside 1 server will be taken down on July 1st, at 4:00 PM PT. Here's what the brief message reads:
Space Marines are coming to Battlefleet Gothic: Armada next week
- By Ash
- in News
Battlefleet Gothic: Armada features one of the best "early adopter" systems I've seen in recent years. Rather than lock away DLC behind pre-orders or other such nonsense, every single person that buy the game by June 21 will be granted the Space Marine and Tau factions for free once they are finally complete.
June 21 doesn't just mark the cut-off period for this promotion, however, its also the date when the venerable Space Marines will be joining the fight against the mutants, the xenos, and the heretics. Here's the recently posted trailer showcasing their grand cathedral ships, massive weaponry, and the five Chapters that will make up the majority of your forces in the Gothic Sector:
Steam Controllers now allow you to bind multiple types of input onto a single button
- By Ash
- in News
Unlike the Steam Machines, which were dead in the water before they've even had a chance, the Steam Controller is still receiving regular updates and support from Valve. Most surprisingly, the team behind it is still somehow managing to squeeze out a couple of new and impressive features almost every single month.
This time around its the addition of Activators, or in other words, a way to bind multiple types of input onto one single button. For example, you can use a singular press in order to jump, double tap the very same button to toggle crouch, and if you want, also add the ability to crouch as long as you hold the button down. There's a bit more to it than that, so here are a couple of examples Valve provided:
Tripwire is working on Killing Floor: Incursion, a VR shooter for the Oculus Touch
- By Ash
- in News
Even though its not a traditional horror game, Killing Floor can be downright terrifying at times, especially when you're left alone and surrounded from all sides by bloated, tortured monstrosities. Did you ever wonder how that lone survivor must feel when he's stuck in some dirty old corner, with the only way out being straight through hell itself?
Well, wonder no more as that is exactly what Tripwire is attempting to find out with Killing Floor: Incursion, a VR shooter for the Oculus Touch. Here's the recently posted E3 trailer, it should give you a clear idea of what to expect:
Overwatch's competitive mode and rewards have been detailed
- By Ash
- in News
After spending years watching Blizzard do one boneheaded move after another, always completely silent while doing so, its rather refreshing to see Jeff Kaplan, the Game Director behind Overwatch, come out and personally deliver news about the upcoming features. If there ever was a way to deepen my respect for a game, stellar community interaction would be a damn good place to start!
As you can probably guess from the title, today's Developer Update is all about the competitive mode. Through the video below you'll be able to see Kaplan talk about the team's goals with the competitive format, their thoughts on the current balance, what sort of rewards you can expect, and how exactly the ladder will work. If you don't have the 10 minutes necessary to go through all of it, I'll also include a brief summary: