Closed Beta signups for Ghost Recon Wildlands have now begun
- By Ash
- in News
The closed beta signups for Ghost Recon Wildlands, Ubisoft's upcoming open world shooter/stealth game hybrid, have now begun. If you would like to participate you will need to head over to the Ubisoft website and sign up, after which you will have a chance to get a beta invite sent over the moment the servers go live. But even if you end up having terrible luck, worry not as Ubisoft tends to eventually make these beta tests either open to everyone or so massive they might as well be.
And if you're wondering what exactly you'll be able to do in the upcoming beta tests, Ubisoft has released a brief preview video showcasing the key gameplay elements behind Ghost Recon Wildlands. Have a look:
Doom's latest free update has added multiplayer bots and a new competitive game mode
- By Ash
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Even though Doom's multiplayer mode has not received the best of welcomes, I must admit I'm actually impressed with how much effort id and Bethesda are pouring in order to improve it. And even though I'm still not sold on the whole concept, the latest update has definitely made it much better by introducing Infernal Run, a brutal FPS version of American football, as well as a variety of bots you can use to populate Team Deathmatch and Deathmatch game modes.
There's also a couple of other additions, such as the max rank now being Echelon 11, as well as a variety of SnapMap improvements. If you're interested in all of the minute details I would recommend you head over to the official patch notes, but if you're just interested in the short version that also happens to be accompanied by an awesome soundtrack - here's the preview video:
Tales of Berseria will be coming to PC and Steam on January 26
- By Ash
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Figuring out when Tales of Berseria will actually release on the PC has been a bit of a roller coaster, to say the least. The initial announcement pinned the release date for January 24, the same day it releases on the PlayStation 4, but that quickly got corrected to January 24 in the US, and January 27 in Europe. In most cases this would be the end of the story, but not for Tales of Berseria!
According to the recently updated Steam page, Tales of Berseria will be arriving to the PC on January 26, officially making me very, very confused. Furthermore, given that it appears as January 26 on my European Steam account it seems that the silly regional delay has been removed in favor of a unified release. If that actually ends up being the case I would consider it an extremely positive thing, because having delayed digital releases in this day and age is downright ridiculous.
On a slightly different note, if you've managed to survive through all of that rambling without actually knowing what Tales of Berseria is all about, here's the announcement trailer to hopefully shed a bit of light. There are a couple of other trailers out there, but most of them contain story spoilers, so I would recommend not reaching out for them unless you don't mind such things. Anyway, here's the video:
Hex: Shards of Fate has been updated with a lengthy story campaign and a new playable class
- By Ash
- in News
For those of you that might not be aware, Hex: Shards of Fate is a Magic: The Gathering inspired card game that's trying to combine the best aspects of TCGs and story focused RPGs. In order to further this goal the developers have recently released a rather massive updated titled Chronicles of Entrath: Chapter 2, which brought with it a ~40 hour long story campaign, a new playable class, as well as a variety of other minor changes.
If you're interested in learning a little bit more about the whole update, but more specifically about the lore behind this new campaign, then you should probably check out the most recent trailer. Have a look:
The next Crusader Kings 2 DLC will introduce monks, mystics, secret cults, and holy relics
- By Ash
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After introducing nearly every faction and nation into Crusader Kings 2, it appears that Paradox is now getting a lot more experimental with their expansions and DLCs. Just recently they released The Reaper's Due, a DLC that brings with it the black plague and a variety of other maladies, and now they're working on a DLC that brings forth monks, mystics, and secret societies into the mix.
If that sounds like something you might be interested in, then have a look at the recently posted teaser trailer. It doesn't show anything in terms of gameplay features, but it does a rather good job of setting the mood. Here's the video:
Total War: Warhammer devs have released a preview of all the free content coming in with the Realm of the Wood Elves DLC
- By Ash
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Total War: Warhammer's second faction DLC, Realm of the Wood Elves, is now live and available. As you would expect given its pedigree, Realm of the Wood Elves brings with it a brand new faction with its own unique units and Legendary Lords, mechanics, lores of magic, quests, and pretty much everything you've come to expect from a Total War: Warhammer race.
However, while the Wood Elves are a fairly exciting addition to Total War: Warhammer, it is also worth mentioning that this DLC has brought it a massive (and free) content patch. There's two new Heroes for the Empire, two new lores of magic, and a whole ton of new maps to wage war on! So if you're interested in a bit of a preview for all these new maps and magic types, here's the recently posted developer video going over just that:
The release date for Space Hulk: Deathwing has been pushed back to December 14
- By Ash
- in News
For those of you that might not be aware, Space Hulk: Deathwing recently had a closed beta featuring a couple of hours of alien-obliterating gameplay. Unfortunately things didn't end up working out quite as amazingly as people expected, mostly due to numerous bugs, performance issues, and some rather... questionable design choices.
Even after playing for a couple of hours it was obvious that Space Hulk: Deathwing is not yet ready for its official launch, which is why I'm very glad to say that its release date has now been postponed to December 14. The reason behind this decision, as you would expect, is the wish to fix most of the annoying issues that plagued the closed beta version. But rather than simply repeat what the developers themselves have said, here's the full quote from the announcement: