Aviary Attorney is a lawyer/investigation game with some beautifully hand-drawn art and an interesting story

I've been following Aviary Attorney for a little while now and from the previews I knew I would most likely enjoy it. What I didn't expect is that I would be so enthralled I would complete it in single sitting.

Aviary Attorney is a visually stunning game that follows the stories of Monsieur Falcon and his witty partner Sparrowson as they take on court cases in 19th century Paris and try their very best to bumble towards justice. The gameplay is split up in to two parts, in one you gather clues and interview individuals related to your case and in the other you present that information in a court of law in an effort to free your client from guilt.

Logo for indie game ShipLord

ShipLord, despite what you might think on first glance is not a space shooter, far from it. It completely forgoes any notion of offense and instead puts the focus on dodging and timely use of defensive abilities.

Though be warned, just because there are no enemies to shoot doesn't mean you'll have an easy time as ShipLord is immensely difficult, especially if you try and go for some of the higher stage ranks.

Titan Souls logo

Titan Souls, despite what you might think from the name, has little in common with Dark Souls besides the difficulty and focus on personal improvement.

It is at its core a game based on pure technical skill that pits you, with a single arrow, against much stronger bosses and lets you figure out through failure and repetition what the road the triumph is.

I've been playing Fallout 4 for over 50 hours now and I'm still nowhere near finished with it, so if its value for your money that you're looking for its definitely there.

Bear in mind that Fallout 4 is a big game with a lot of things to cower so this review is going to be a long, detailed and spoiler-free one. Make sure you strap in and let's start at the very beginning.

A kickstarter from a small developer aiming to make something big and ambitious? These are words that usually spell doom. However in the case of CreativeForge Games and their Hard West kickstarter they need not apply.

I haven't backed the game but I did keep an eye on it during development and its impressive how much it improved over time. The first gameplay videos I've seen many months ago looked... uninspiring to say the least. But today, after a lot of patches and many changes it has become a whole new game, one that took the XCOM gameplay formula, melded it with a western influence and a dash of the supernatural, and created something unique out of it.

Its just unfortunate that more people don't know about it, so in an effort to combat that here's my review of Hard West:

Turns out I was right. Back in my Afterbirth release article I mentioned how even after a few hours I could confidently say that this is an excellent piece of DLC, and now, some 20 hours of play later I can even more confidently restate that.

The Binding of Isaac: Afterbirth is in my eyes the best kind of expansion/DLC, it adds new features and improvements to the base game without ruining what made the base game good. Every aspect of gameplay has received some improvement, from simple things such as new items, room layouts and enemies which shake up the usual flow of a run to more obvious additions like the new greed mode and daily challenges.

This does however mean that if you did not like The Binding of Isaac: Rebirth then Afterbirth won't be changing your mind any time soon, but for the rest of us this is one solid expansion.