Destiny 2 screenshot of the Red Legion commander

Destiny 2 will be coming to PC exclusively via Blizzard's Battle.net client on October 24th. Besides the greatly improved visuals, the PC version will bring with it uncapped framerates, support for resolutions up to 4K, and the usual batch of PC-exclusive options to fiddle around with.

While the recently posted trailer won't offer you much of a glimpse at the various options, it should give you a pretty damn good idea of what the PC version will look like. So if you're interested in seeing what your rig will be struggling to run, you'll find the trailer right below:

The Talos Principle screenshot from the VR version

[Update]: Good news! The Talos Principle 2 is heading to PC and consoles on November 2, 2023.

For those of you that aren't familiar with it, The Talos Principle is a challenging puzzle-adventure with a bit of a philosophical story to it. Despite being created by Croteam, developers that are known primarily for the Serious Sam FPS series, I found it to be one of the more enjoyable puzzle games in recent years. As such, I am very glad to say that there is now a full VR version available!

In terms of content The Talos Principle VR brings with it the base game and the Road to Gehenna expansion, so you should be getting the full story here. More importantly, at least for my specific tastes, it brings with it a variety of different movement options! You can use delayed teleports, instant teleports, blink teleports, standard locomotion, and even locomotion with a couple of tweaks to increase comfort. It might not sound like much, but these types of options go a long way towards making VR games more enjoyable to play.

Warhammer: Vermintide 2 screenshot of a Dwarf Slayer fighting against Chaos marauders

Back in September Fatshark announced the long-awaited sequel to the Left 4 Dead inspired rat-slaying simulator Vermintide, but unfortunately they didn't release even a tiny bit of information to back the announcement up. As such, I am very glad to say that the developers have now not only released a bunch of new info, but also a decently lengthy gameplay trailer as well!

Instead of just fighting the Skaven, we will now also be clashing swords and axes with the forces of Chaos. The trailer mostly features low-tier Chaos Marauders, but given the presence of Chaos Spawn and Trolls I think its safe to assume we're going to be slaying some bigger baddies as well, hopefully even a couple of Demons! But enough teasers for now, here's the very first gameplay video:

Overwatch artwork of Mercy flying towards the screen

The previous Overwatch update brought with it a major Mercy rework that attempted to make her a lot more proactive and enjoyable to play. While the changes have managed to do just that, they have also unfortunately created one of the most overpowered heroes Overwatch has ever seen. So overpowered in fact that Mercy's pickrate is currently nearing 100% across all ranks!

After a variety of changes and tweaks on the PTR Blizzard has now finally decided on a nerf for Mercy, which I have to admit is a lot gentler than I expected it would be. Oh, and its also worth mentioning that Lucio's insane wall-riding speed has now been restored! You'll find all of the details in the patch notes down below, have a look:

Wolfenstein 2: The New Colossus screenshot of a flame-spewing robot dog

Wolfenstein 2: The New Colossus will be sending us to Nazi-controlled America in order to clean up the place the only way B.J. Blazkowicz knows how, with an arsenal of extremely over-the-top weaponry! Continuing the tradition from the previous Wolfenstein game, The New Colossus will also have a heavy focus on storytelling and character development, which should provide an interesting contrast to all of the wanton destruction and flame-breathing robot dogs.

If you're interested in seeing what all of this might look like in-game, you'll find the recently posted launch trailer right below. Have a look, and make sure to stay to the very end as there is an extra scene after all of the action:

Total War: Warhammer 2 screenshot of High Elves vs Dark Elves

While it didn't arrive with the release version of Total War: Warhammer 2, the "Mortal Empires" combined campaign map is by far the most interesting part of the sequel. As you can probably guess from the name alone, it represents a combination of the campaign maps from Total War: Warhammer 1 and 2, with the end result being an absolutely gigantic world filled with a ton of different factions to conquer.

With that in mind, I hope you can now understand just how happy I am to say that Total War: Warhammer 2's combined campaign map will be coming next week! To be more specific, you can expect to see it on October 26th alongside a massive balance patch. The exact changes and bug fixes are still unknown, but I'm sure we'll get more information in the next few days.

Official artwork for the ELEX action RPG

Elex is an upcoming open-world RPG from Piranha Bytes, the creators of the Risen and Gothic RPG series. As you might imagine given the developers, Elex focuses primarily on exploration and player choice, so pretty much everything you do will in some form affect the opinions of the NPCs around you. A surprisingly rare trait for RPGs these days.

I'll have my full review up tomorrow, but its important to mention that Elex is a bit of a mixed bag. While its world-building is beyond amazing, the combat feels like you're playing Dark Souls at 500 ping, which is to say that its pretty damn awful. As such, I can only really recommend it to fans of both Risen and Gothic since the two series suffer from exactly the same issues. The good greatly outweighs the bad, don't get me wrong, but Elex is most certainly a flawed game and that is something you definitely should keep in mind before you spring for your wallet.

Civilization VI's screenshot of the Fall 2017 Update preview

After a rather lengthy period of silence Firaxis has now announced some of the features planned for Civilization VI's Fall Update. First and foremost, religion will be getting fleshed out with new beliefs and religious units. More importantly, religious units will soon be able to exert a Zone of Control and receive Flank and Support bonuses during religious combat, while the Guru support unit will be able to heal nearby religious units. So if you're a fan of starting your own holy crusades, the next update should be a pretty damn interesting one.

Religions aside, the Fall Update will also be bringing some massive improvements to the AI, most notably to its naval presence. Once the patch goes live you can expect to see a greater number of naval units, as well as entire fleets and armadas from the AI. Additionally, the AI will be much better when it comes to healing and protecting their naval units, so they won't be as easy to snipe as they are now. 

Chris Redfield from Resident Evil 7's Not a Hero DLC

After being slightly delayed due to quality concerns, Resident Evil 7's "Not a Hero" DLC will be arriving this December 12th alongside the Gold Edition. As expected, it will be entirely free for all owners of Resident Evil 7, regardless of the edition or time of purchase.

What I didn't expect, however, was a second DLC detailing the end of Zoe Baker, the girl you quite hilariously left on the pier while you sailed away with your wife. There isn't much information available right now, but what I can tell you is that Zoe ends up being crystallized as punishment for helping you escape, though that doesn't appear to be the titular "End of Zoe" as she seems to get rescued shortly after by a surprisingly friendly family member.

Hearthstone screenshot of the Orc from the cinematic short

When you have a game as massive as Hearthstone it is of the utmost importance to have consistency between the various cards. Unfortunately, that's not exactly the case right now, and cards with very similar text can perform their actions in wildly differing ways. Not exactly ideal for a card game that prides itself on accessibility.

As such, I am very glad to say that Blizzard will be fixing some of these inconsistencies in the next update. For example, using a Stampeding Kodo to kill a Mad Scientist will no longer pull a Mirror Entity that immediately copies the Stampeding Kodo, purely because the Stampeding Kodo had already entered play before the secret was even active. In other words, under this new system you will no longer need to remember obscure interactions and combos since the effects will play out exactly as they are written!